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#1
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![]() Is 10% haste a net increase of 10% more damage? Or does it scale higher/lower than that?
Are there any charts that show how haste effects damage? | ||
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#2
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![]() On average, you will be hitting 10% more, and assuming you didn't gain more STR, DEX (for procs), skill points, or levels, your average DPS will go up by 10%.
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#3
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![]() Yeah, if you're starting out as a melee, the FIRST thing you need to buy is Silver Chitin Hand Wraps when you get the plat. Huge difference.
(Except maybe bard)
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> ![]() | ||
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#4
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![]() Which is another reason why even a small jump from something like FBSS to Sash (3% haste difference) is worth the 1k-2k price you'll pay to make the upgrade.
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Bonti Coas <Azure Guard> - 60 Dwarf Warrior
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#5
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![]() As far as I've ever known haste is pretty straight forward in that a 10% increase would in fact be a 10% damage increase.
Keep in mind there are haste caps and you will be caped even with low level haste items until late 50s if you are grouping with enchanters/shmans
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Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) #LobsterClan #FreeWuTang | ||
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#6
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![]() Quote:
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#7
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![]() They would get the same % boost....
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#8
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![]() Yeah but haste cant get you lower than the delay cap right? Is that a limiting factor for haste here?
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Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | ||
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#9
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![]() Here's a 2006 post that should be mostly relevant. Assuming the P99 devs kept server ticks the same, minimum effective delay, after haste, would be 7.8.
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#10
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![]() Quote:
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