![]() |
|
|
|
#1
|
||||
|
Quote:
One thing to consider however when it comes to multiple mobs is .. green will have no pet window so keep spamming /pet health Its no secret. People have posted about it in the past. It may even be in a guide I don't recall.
__________________
| |||
|
Last edited by Baler; 09-27-2019 at 03:32 PM..
|
|
|||
|
#2
|
|||
|
What is this enchanter trick
| ||
|
|
|||
|
#4
|
|||
|
Probably a Druid/Enchanter duo who know what they're doing.
| ||
|
|
|||
|
#5
|
||||
|
Quote:
Just duoing with a priest that can HP buff your pet won't bring back that effective + 1 level of mitigation on Green. Mitigation might not seem like a big deal, but, besides the increased damage shield for focused fire pets, it makes surviving spell casters that much more feasible for pet tanks. Which is a huge deal in classic dungeons: and its especially important for key level ranges where pets are weak relative to NPCs in the 29-39 range. I personally think the mage hype is over blown, unless people consider Green content to end at the level they are able to join /list for Manastone and Guise. If viewed from that perspective then mages are the best class for getting loot that will someday merge with blue. Necros and enchanters will still be the only potential primary classes in dungeon duos that can clear guk deadside, and enchanters really stand alone in potency for every other "tough" camp outside of Guk. 49 Earth does decently with focus and slowed mobs, but mages lack one and won't have the other for a while. I'd say bards swarming / charm kiting will destroy everyone else when it comes to leveling. But it depends on how the AE mechanics will work at launch. | |||
|
|
||||
|
#6
|
||||
|
the enchanter trick is not a duo and no I wont tell everyone how to do it.
Is it classic. YES. Is it legal. YES. It just takes some creative thinking to figure out. There is no way im going to publicly post how it's done so 200 nerds can try and manipulate certain areas of the classic world. Those who know, may not think it's a trick but there are a LOT of people who don't know about it. Even though it's in plain sight. Quote:
__________________
| |||
|
|
||||
|
#7
|
||||
|
Quote:
| |||
|
|
||||
|
#8
|
||||
|
Quote:
[You must be logged in to view images. Log in or Register.] I know people love to do that exploit at Squire in EK, they pull tons of griffawns or wolves, and charm them at low hp before the guard finishes them off and then for the cost of one charm and maybe one suffication cast gets a mob kill rewarded | |||
|
|
||||
|
#9
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
|||
|
This is fast xp and it works fine, but with low cha and low int due to lack of gear those root recasts and charm breaks really burn more mana than you expect. That's why you dont just charm 1 mob into 2-4 mobs, root the rest, and break charm and kill over and over. Thats super fast and efficient if you have the mana to sustain it, which you wont.
I agree though, this is certainly the best way to solo as an enchanter, but this is no exploit. | ||
|
|
|||
![]() |
|
|