Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 10-03-2019, 07:19 AM
jbramlett jbramlett is offline
Aviak


Join Date: Dec 2016
Posts: 54
Default

Yes that's true.
Reply With Quote
  #2  
Old 10-03-2019, 10:23 AM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Some mobs mana pools are too big. And some have too high mana regen rate.

When those are adjusted, typical CH mobs should only CH 2 or 3 times, unless they are raid mobs. Raid mobs will CH a few more times.

Draining mana should work, when regen rates are reduced.

H
__________________
Haynar <Millennial Snowflake Utopia>
Reply With Quote
  #3  
Old 10-03-2019, 11:07 AM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,521
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Draining mana should work, when regen rates are reduced.
Can anyone explain what haynar means by "when regen rates are reduced."?
Are mobs mana regen higher than classic at the moment?
Is there a way to reduce mana regen on mobs?
__________________
Reply With Quote
  #4  
Old 10-03-2019, 11:35 AM
Tyronius of Midnight Tyronius of Midnight is offline
Kobold

Tyronius of Midnight's Avatar

Join Date: Sep 2019
Posts: 143
Default

Quote:
Originally Posted by Baler [You must be logged in to view images. Log in or Register.]
Can anyone explain what haynar means by "when regen rates are reduced."?
Are mobs mana regen higher than classic at the moment?
Is there a way to reduce mana regen on mobs?
It's just a setting on the npc database table for any given npc. They would need to be dialed down. Not sure if p99 is different, but most eqemu table structures have it this way.

I'm more surprised that p99, given how long it's been running, still has problems with this.
Reply With Quote
  #5  
Old 10-03-2019, 11:54 AM
jbramlett jbramlett is offline
Aviak


Join Date: Dec 2016
Posts: 54
Default

@elwing
Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
We are looking into an issue right now where some mobs have a mana regen rate set too high, which could cause them to regain enough mana in a single tick to immediately cast gate.
from this post https://www.project1999.com/forums/s...81#post2972881
Reply With Quote
  #6  
Old 10-03-2019, 01:01 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,277
Default

Monster mana regen rates are totally irrelevant to the question of whether bash is able to interrupt spells. A low chance is not the same thing as zero chance. Has anyone had a bash WORK yet on a 55+ creature? Also, some people seem to forget that there is more in the game than just raiding. There are non-raid level 55+ spellcasting monsters that fall within the scope of this discussion.

Danth
Reply With Quote
  #7  
Old 10-05-2019, 07:10 AM
Ostepop Ostepop is offline
Aviak


Join Date: Jul 2018
Location: Norway
Posts: 89
Default

Quote:
Originally Posted by Tyronius of Midnight [You must be logged in to view images. Log in or Register.]
It's just a setting on the npc database table for any given npc. They would need to be dialed down. Not sure if p99 is different, but most eqemu table structures have it this way.

I'm more surprised that p99, given how long it's been running, still has problems with this.
It wasn't discovered before the recent change where push was rendered useless, and bash very close to useless in terms of interrupting npc spells.
Reply With Quote
  #8  
Old 10-05-2019, 02:36 PM
Endonde Endonde is offline
Sarnak

Endonde's Avatar

Join Date: Jun 2014
Posts: 240
Default

Quote:
Originally Posted by Ostepop [You must be logged in to view images. Log in or Register.]
It wasn't discovered before the recent change where push was rendered useless, and bash very close to useless in terms of interrupting npc spells.
This has been a known problem for years, I remember testing on Velious beta if dragons could be sieved, and they couldn't.

It was just never a big enough problem to care until now.
__________________
Mr. Irrelevant
Reply With Quote
  #9  
Old 10-03-2019, 10:49 AM
Dugface Dugface is offline
Aviak


Join Date: Jan 2019
Posts: 94
Default

And some mobs don't have any mana to drain, but can still CH.
Reply With Quote
  #10  
Old 10-05-2019, 04:46 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,695
Default

Quote:
Originally Posted by Dugface [You must be logged in to view images. Log in or Register.]
And some mobs don't have any mana to drain, but can still CH.
Just the other day i saw a dragon questing for a soulfire. Its gwtting out of hand!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:50 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.