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  #1  
Old 10-17-2019, 03:19 AM
Izmael Izmael is offline
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Quote:
Originally Posted by Tyronius of Midnight [You must be logged in to view images. Log in or Register.]
Here is some more footage on EQ Trilogy. I got it to just stream on twitch and auto-save the videos for efficiency.

I was trying to get to oasis/west karana but both zones are actually out of order.

https://www.twitch.tv/videos/495559255

Funny easter egg at 3:15. Does this happen on P99?
2:10 and 3:20 to see the flickering.

It isn't exactly how I remember it, but maybe the guy in the video holds a torch that flickers this way, and a GLS or fire beetle eye slowly pulsates.

@Blank - can we please get an acknowledgement from you on the flickering part? Thanks!
  #2  
Old 10-17-2019, 03:27 AM
BlankDiploma BlankDiploma is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
2:10 and 3:20 to see the flickering.

It isn't exactly how I remember it, but maybe the guy in the video holds a torch that flickers this way, and a GLS or fire beetle eye slowly pulsates.

@Blank - can we please get an acknowledgement from you on the flickering part? Thanks!
Thanks for the video - it looks like it's simply a variation on the hue of the light rather than the intensity.

Feels like that would be pretty reasonable to implement, but it would need to affect ALL light sources, not just torches - so lightstones, etc. would adopt a similar flicker, which doesn't feel right. Or... maybe just all warm light sources. Hmm.

I'll put it down as a stretch goal, but I can't promise anything.
  #3  
Old 10-17-2019, 04:05 AM
Izmael Izmael is offline
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Originally Posted by BlankDiploma [You must be logged in to view images. Log in or Register.]
it looks like it's simply a variation on the hue of the light rather than the intensity.
With this particular light source, yes. Not with others - I distinctly remember intensity changes somthing like... 0 -> 255 -> 0 -> 255 on others. Wish there was a video (I'm sure someone will find one. The capabilities of this community are endless)

Good to know it's at last somewhere on your todo list, thanks!
  #4  
Old 10-17-2019, 04:06 AM
BlankDiploma BlankDiploma is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
With this particular light source, yes. Not with others - I distinctly remember intensity changes somthing like... 0 -> 255 -> 0 -> 255 on others. Wish there was a video (I'm sure someone will find one. The capabilities of this community are endless)

Good to know it's at last somewhere on your todo list, thanks!
Unfortunately, it looks like the titanium client stripped out all of that information, meaning our ability to restore it will be limited. Shaders don't know what kind of light you have equipped, merely the radius and color.
  #5  
Old 10-16-2019, 06:11 PM
Ashenden Ashenden is offline
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Looks like night sight should be more like a super dark ultravision blue.
  #6  
Old 10-16-2019, 07:22 PM
Ashenden Ashenden is offline
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I can't edit my message but with the patches on page 11 I really like it.
  #7  
Old 10-17-2019, 12:41 AM
Telin Telin is offline
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Default Classic Blue Night

After reviewing more nighttime scenes from classic, I've added a blue hue to the night terrain for Humans/Barbarians/Erudites. So you'll be able to make some things out, but barely.
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Attached files go into your EQ directory.
Attached Files
File Type: zip P99 Sky 1.5.zip (60.6 KB, 26 views)
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Last edited by Telin; 10-17-2019 at 02:37 AM..
  #8  
Old 10-18-2019, 11:01 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
After reviewing more nighttime scenes from classic, I've added a blue hue to the night terrain for Humans/Barbarians/Erudites. So you'll be able to make some things out, but barely.
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Attached files go into your EQ directory.
Dude that is perfect

I'll hafta hop in and hopefully candles don't make a huge light ring. They should only barely light up your character. Work in progress and all that, I know [You must be logged in to view images. Log in or Register.].
  #9  
Old 10-18-2019, 11:02 AM
Deathrydar Deathrydar is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Dude that is perfect

I'll hafta hop in and hopefully candles don't make a huge light ring. They should only barely light up your character. Work in progress and all that, I know [You must be logged in to view images. Log in or Register.].
Candles barely do anything...
  #10  
Old 10-18-2019, 12:43 PM
Mblake81 Mblake81 is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
After reviewing more nighttime scenes from classic, I've added a blue hue to the night terrain for Humans/Barbarians/Erudites. So you'll be able to make some things out, but barely.
[You must be logged in to view images. Log in or Register.]
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Attached files go into your EQ directory.
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