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Old 12-02-2011, 03:02 PM
Slave Slave is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]

thus either xp loss in pvp needs to be boosted or training allowed imo
SZ rules = mob exp loss to death from in-range player. You could attack anyone (and kill them), but if you got a kill shot on someone that was actually within 5 levels of you, they lost experience as normal, and you could loot them for their sig which you could then exchange for pvp-only rewards. It was, as far as I know, the first system to ever offer pvp rewards.
  #2  
Old 12-02-2011, 03:18 PM
Arillious Arillious is offline
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Agreed that GM's should stay out of player interactions.
  #3  
Old 12-02-2011, 02:49 PM
PlayervsDen PlayervsDen is offline
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aaah i see thanks gloinz.
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Old 12-02-2011, 03:24 PM
georgie georgie is offline
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no raid rules as in you can train right?
  #5  
Old 12-02-2011, 03:24 PM
georgie georgie is offline
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don't sticky this, this is so unofficial
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Old 12-02-2011, 03:59 PM
Amelinda Amelinda is offline
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Quote:
Originally Posted by georgie [You must be logged in to view images. Log in or Register.]
don't sticky this, this is so unofficial
well no joke. :P

this is an information gathering post so i can help rogean put together the rules post with the FAQ for players.

thanks for the advice though.
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  #7  
Old 12-02-2011, 05:08 PM
Makestro Makestro is offline
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Some of this shit sounds extremely carebear, pvp deaths needs to be more harsh not less.
  #8  
Old 12-02-2011, 05:10 PM
yaarii yaarii is offline
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Exp penalty in pvp needs to be higher. GM's need to stay out of player business (trade, raid, loot rights, etc).

Biggest problem is not allowing people to fail due to their own mistakes. If you can think of an easy to way have prevented that mistake, then there is no need for intervention.

For example...

Can't cast on boat? Move off boat.
Need to AFK for an hour? Log off.

I'm surprised this even needs to be said, let alone there being a debate over GM interference in these issues. Remember that by constantly interfering, it creates a climate of "NONE OF MY DECISIONS ARE MY FAULT!" amongst the playerbase and actually leads to far more /petitions for rubbish than had you just said "you are on your own, take responsibility for your own problems".
  #9  
Old 12-02-2011, 06:01 PM
Grento Grento is offline
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Quote:
Originally Posted by yaarii [You must be logged in to view images. Log in or Register.]
Exp penalty in pvp needs to be higher. GM's need to stay out of player business (trade, raid, loot rights, etc).

Biggest problem is not allowing people to fail due to their own mistakes. If you can think of an easy to way have prevented that mistake, then there is no need for intervention.

For example...

Can't cast on boat? Move off boat.
Need to AFK for an hour? Log off.

I'm surprised this even needs to be said, let alone there being a debate over GM interference in these issues. Remember that by constantly interfering, it creates a climate of "NONE OF MY DECISIONS ARE MY FAULT!" amongst the playerbase and actually leads to far more /petitions for rubbish than had you just said "you are on your own, take responsibility for your own problems".

Bingo

Less hand holding, more hand burning when touching hot stove.
  #10  
Old 12-02-2011, 06:35 PM
xblade724 xblade724 is offline
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Lol @ boat safety when you are actually playing and aware, could swim away, do whatever, but no LD safety -- when you are away, defenseless, your tag is clearly shown you are LD instead of just standing there thinking maybe hes just chatting with someone. What is wrong with this.
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