Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 06-02-2013, 09:36 AM
Pudge Pudge is offline
Planar Protector

Pudge's Avatar

Join Date: Mar 2011
Posts: 1,518
Default

Some thing are better NOT CLASSIC. Wtf hates on /makeleader and item links? [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #2  
Old 06-02-2013, 01:42 PM
heartbrand heartbrand is offline
Planar Protector

heartbrand's Avatar

Join Date: Dec 2011
Location: The Wire
Posts: 9,758
Default

Quote:
Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
Some thing are better NOT CLASSIC. Wtf hates on /makeleader and item links? [You must be logged in to view images. Log in or Register.]
Agree 1000%, but this ain't our server and pretty sure Nilbog subscribes to the gameplay should be 100% identical in all forms to what it was in 1999 school of thought. While I disagree, it's his server ain't mine.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle"
Reply With Quote
  #3  
Old 06-02-2013, 11:18 AM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

I have no problem with fixing this stuff. But it should be at the bottom of the priority list after Velious, simulated repops, fixing resists etc etc.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
Reply With Quote
  #4  
Old 06-02-2013, 01:16 PM
happyhappy happyhappy is offline
Sarnak


Join Date: Jun 2011
Posts: 482
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I have no problem with fixing this stuff. But it should be at the bottom of the priority list after Velious, simulated repops, fixing resists etc etc.
It all depends on difficulty of implementation.
Reply With Quote
  #5  
Old 06-02-2013, 06:52 PM
Awwalike Awwalike is offline
Planar Protector


Join Date: Mar 2010
Posts: 1,009
Default

tite take it out not classix
Reply With Quote
  #6  
Old 06-04-2013, 11:21 AM
Asap Asap is offline
Fire Giant

Asap's Avatar

Join Date: Jan 2013
Posts: 527
Default

No offense to ele, you are a bug/dev research guru, but all available time should be devoted to the release of Velious. Kunark has been out for 2 years, and it looks like another 6-12 months until we see winter. I'm in no authority to decide priority, this is just my opinion, but I'm sure majority will agree with me. Since /makeleader has been here coming on 4 years, I think we can save that change until content is released.
Reply With Quote
  #7  
Old 06-04-2013, 11:23 AM
KotBK KotBK is offline
Banned


Join Date: Aug 2012
Posts: 97
Default

Fix/add more important things first, also funny how after OP has used it so long within his guild to full advantage for farming/racing now brings it up as if it is a huge hindrance to the game to essentially hurt other building guilds.
Reply With Quote
  #8  
Old 06-04-2013, 11:45 AM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by KotBK [You must be logged in to view images. Log in or Register.]
Fix/add more important things first, also funny how after OP has used it so long within his guild to full advantage for farming/racing now brings it up as if it is a huge hindrance to the game to essentially hurt other building guilds.
The thread is 7 months old, and this is essentially a beta server. Need to make it all proper like for the coming messianic server that is P99[proper][fixed]. Bugs need to be reported no matter how helpful or hurtful.

Quote:
Originally Posted by Asap [You must be logged in to view images. Log in or Register.]
No offense to ele, you are a bug/dev research guru, but all available time should be devoted to the release of Velious. Kunark has been out for 2 years, and it looks like another 6-12 months until we see winter. I'm in no authority to decide priority, this is just my opinion, but I'm sure majority will agree with me. Since /makeleader has been here coming on 4 years, I think we can save that change until content is released.
Appreciate the comment. Velious Dev team is separate from bug fix team. This should take 2 minutes to /**/ out the make leader code. We need more people bumping and adding research to Aeolwind and Nilbog's theads in the main forum to finish off the Velious content. Then we can get our beta on.
Reply With Quote
  #9  
Old 06-04-2013, 12:01 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

^ separate team well said.

This is also a super quick fix.

We like super quick turn around time, where possible, when it comes to classic features.

If I could wave a magic wand and tomorrow you'd log into something that was literally classic EQ. I'd do it. This forum is the next best option.
Reply With Quote
  #10  
Old 06-04-2013, 12:09 PM
Aeolwind Aeolwind is offline
Developer

Aeolwind's Avatar

Join Date: Oct 2009
Location: Watauga, TN
Posts: 1,641
Send a message via AIM to Aeolwind Send a message via MSN to Aeolwind Send a message via Yahoo to Aeolwind
Default

I'll reiterate on this a bit. Source code /= Content. We spend the majority of our time scouring the wayback machine and mining unsecure sites for information. This request doesn't speed/slow anything at the moment.

This needs to go simply because it makes things a bit easier than they should be. However, I don't know if it would be as easy as /**/, if it is, someone can submit the code and we'll review it and implement it in short order.
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.

Quote:
Originally Posted by Nilbog
If all the polls I have done up until now fully counted, you would be playing on some abomination of a PVP server with 2-10 boxing based on votes from people named xcm234nv and adfa234.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:37 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.