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#1
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I would rather not be a source of crisis in my grp because of a lost pet at the wrong moment. Sure, it is fun, but you can wipe thr group if you get an early break at the wrong time. Is it worth it? No. It is purely a choice, by an enchanter who wants to be able to /flex over their dps output.
Soloing is another matter. But the notion that the "best" enchanters charm is basically the view of enchanters who don;t much care being "just" a utility and cc class, and feel their dps is what is making the group super-awesome. They wish they were mages. I always recommend eq2 for them. In eq2, enchanters top parses easily. Be careful what you wish for.
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go go go
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#2
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Sadre, that is some serious jelly rage there.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#3
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Or trolling us knowing we'd all spend time explaining the essentially undeniable benefits of charming in groups. I almost fell for it! -Propo Fol | |||
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#4
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Yeah, someone seems salty. There's two misconceptions I'd like to point out.
1.) pets will never eat exp grouped, to my knowledge. 2.) of course charming a skeletal guardian that hits for 140 is going to be a retarded idea, but in KC specifically, I love charming curates. They are level 39ish, CH themselves when they get low hp and charm breaks (ripostes, offtanking a moment, etc) only hit for 96ish and, best of all, they have a mana pool. I can keep one charmed for 10 minutes, haste it and give it weps, and when charm breaks, tap it for free mana. Imo, if you are in a position to charm and can help the group by doing so, you're aren't playing to the best of your ability by negligently ignoring it.
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Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT. Niluvien Forestwalker - 52 Ranger Russled Jimmies - 54 Wizard | |||
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#5
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jealous? no, realistic. I have never been in a guild prior to making charm easier, where good groups wanted chanters to charm. It was viewed as something a chanter who mainly soloed when caught in the unfamiliar envirnoment of being... an enchanter in a well-rounded group.
Look, soloing is fun. Having an an enchanter alt is fun. Pretending you are not an enchanter is fun. But I'm an enchanter. The Queen herself once rolled a character on Quellious, just to say she had the privilege of grouping with me. You are mistaking jealousy for sheer diva arrogance. My way is best; charmers are not actually enchanters. They are soloers who get bored too easy to group properly. No problem with that. That's why they made the game easier, just for you guys.
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go go go
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#6
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P.S. I tried out a chef group for kicks since I missed grouping after raiding/farming mostly on Loraen. I was able to substantially slow/stun most mobs while still charming. Theft of Thought FTW [You must be logged in to view images. Log in or Register.]
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#7
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[Beguiler] Vermicelli (Gnome)
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#8
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I will add a slight disclaimer that I haven't tested this, but this is how I understood posts made about this subject before. Charming mobs just comes down to how safe it is. Any decent enchanter will have a good idea whether he can handle random charm breaks at a particular camp. | |||
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Last edited by Vladesch; 12-16-2012 at 11:05 AM..
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#9
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I used an animation for soloing up to the lvl 39 charm spell. Charm at lower levels was broken when compared to how live was in 99/2000 and I do not know if this was fixed yet.. Soloing was slower with the animation and I had to make some changes to methodology but it worked well. (my preference was always to group so soloing was for nights when I was on for an hour at most)..
At high level, the animation is limited in usefulness but they are still broken out for fights with some planar mobs and dragons etc. which can agro via an AoE (as others have pointed out).
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Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | ||
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#10
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-Propo Fol | ||||
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