Project 1999

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Most users ever online was 10,367, 08-31-2014 at 06:40 PM.
» Welcome
Relive the Classic Everquest Experience as it was from 1999 to 2001. Project 1999 is a free to play Classic Everquest Server, unaffiliated with Daybreak Game Company but operating under legal permission. Our goal is to restore the magic and difficulty of the original Everquest game, including the mechanics, interface, and challenges of Original Content, Kunark, and Velious. Project 1999 is the most popular and most accurate reincarnation of Old School Everquest.

Looking to Play Project 1999? Check out our Setup Guide. Looking for the latest Patch Files? Get them here: Project 1999 Patch Files (V50d).
Beta Patch 20191018
Oct 19, 2019 - 3:18 AM - by Rogean
Beta is now on patch files 50g.
10 Replies | 455 Views
Beta Patch 20191014
Oct 14, 2019 - 8:39 PM - by Rogean
I want to thank all the players that have been testing and reporting bugs on the Beta server. We've fixed numerous amounts of issues, all of which are being patched in with this update. I don't have a comprehensive changelog list, but anything that was reported and marked resolved by a developer will be patched in.

We are also implementing a few new large changes to the Beta server.

The first is a full overhaul to Nighttime Darkness that's been worked on by Blank and Telin. These changes utilize the Dynamic Lightning engine present in the Titanium client to restore full night time darkness to the player races that should be blind. This means that light sources (Fire Beetle Eyes, Torches, etc) and vision spells (Ultravision) have become very important to those races again. For more information, feedback, and bug reporting, please see this thread.

The next update being implemented is some significant changes being done to our current Velious UI, worked on by a large team of the community. They have been working to restore the look of UI elements, including windows, buttons, and more. More information about that can be found in this thread.

Make sure you get the latest patch files 50f.

11 Days to go!

69 Replies | 4,804 Views
Inactive Character Wipe
Oct 13, 2019 - 1:19 AM - by Rogean
There will be an inactive character wipe at 9 PM Eastern Time, Friday, October 18th.

This will have an impact on the Green server, since as we previously announced, you will not be able to create a character on Green with the same name as a character on Blue unless you are logged into the account that owns the name on Blue. Therefor, if a name you would like to use is deleted by the inactive character wipe, you will need to be ready to reserve it on the blue server so that you will have it available to use on Green.

Characters will be deleted if they meet both of the following conditions:
They are under Level 10 and have not logged into since January 1st, 2019
They are under level 5 and have not logged in since January 1st, 2018.
OR They are Level 1 and have not logged in since January 1st, 2019.

Additional Notes:
Any character that is deleted by this can be requested to be restored via the Petition forum.
There will be no downtime on the Blue server to perform this.
We will still be allowing early character creation on the Green server prior to the official launch.
The blue-green name sharing functionality is not currently implemented on Green Beta at this time.
134 Replies | 8,886 Views
Green Beta
Oct 12, 2019 - 8:41 PM - by Rogean
Green Beta is up!

There are a number of systems we are still working on. The point of Beta is to allow people to play the base game and make sure that everything that should be locked out is working correctly.

Experience rate has been increased 10x.

Boxing is allowed on the Beta Server.

You will need Files 50e to play on Beta, but you can use 50e on both servers.

Please report any issues in the Green Bug Forum.
73 Replies | 7,209 Views
Patch Notes: October 8th, 2019
Oct 08, 2019 - 3:48 AM - by Rogean
  • Rogean: Belly Casting now applies to unresistable spells.
  • Rogean: If a spell with a mana cost is granted to a non-caster NPC, they will now be given a mana pool (previously they were immune from mana restrictions).
  • Rogean: Updated some places where IsCasterClass was used, like Mana Taps and Sieves, to now check if there is a mana pool instead.
  • Rogean: Mana Taps will now only grant the amount of mana that is stolen. If the target is OOM, you get zero.
  • Haynar: Removed sticky feet from dragons, so it will be tougher for them to walk on ceilings.
  • Haynar: Improved mob movement in water.
  • Haynar: Updated Z Offset Calculations to match decompile of the client.
  • Haynar: player sizes used for calculations of player races to match client decompile. This fixes some Z calculations that were off.
  • Haynar: When illusions are applied, updated the size when a client playable race is used.
  • Rogean: Capped Mana regen rate values for now until the Content team has a chance to evaluate specifics. Previously, some rates were so high that a mob would get enough mana to cast spells like Gate as soon as their tick was processed.
56 Replies | 6,411 Views
» Server Status
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Total Players: 779 
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Members: 128,725
Threads: 288,251
Posts: 2,677,749
Top Poster: Swish (16,699)
Welcome to our newest member, destroyerofpusspuss
» Current Poll
When was your first experience with Everquest?
Pre-Kunark (March 1999-April 2000) - 51.27%
4,623 Votes
Kunark (April 2000-December 2000) - 25.29%
2,280 Votes
Velious (December 2000-December 2001) - 10.07%
908 Votes
Luclin or later (December 2001-Present) - 7.57%
683 Votes
Never played Everquest on live. Project 1999 is your first experience. - 5.80%
523 Votes
Total Votes: 9,017
You may not vote on this poll.
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