Project 1999

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Most users ever online was 10,367, 08-31-2014 at 06:40 PM.
» Welcome
Relive the Classic Everquest Experience as it was from 1999 to 2001. Project 1999 is a free to play Classic Everquest Server, unaffiliated with Daybreak Game Company but operating under legal permission. Our goal is to restore the magic and difficulty of the original Everquest game, including the mechanics, interface, and challenges of Original Content, Kunark, and Velious. Project 1999 is the most popular and most accurate reincarnation of Old School Everquest.

Looking to Play Project 1999? Check out our Setup Guide. Looking for the latest Patch Files? Get them here: Project 1999 Patch Files (V50d).
Project 1999 Green Trailer
Oct 21, 2019 - 8:12 AM - by Rogean

Launch week is upon us! I wanted to get our Official Green Trailer out for everyone to see. A special thanks to Kraddok for creating it and working with us!

If you haven't seen our official Green announcement post, filled with information about the server, make sure you read that here: Introducing Project 1999: Green

As we get closer to launch I wanted to give some more details that haven't been elaborated on yet.

List System - This list system is now up on Beta for testing. You can find details about how it works here: List System Details.

Achievement System - We have mentioned that an achievement system will be in place for launch. The system will track the first player to accomplish a wide variety of things, such as the first of each race and class to hit major level milestones, the first person(s) to kill certain mobs, the first to complete certain quests, and so on. We're still putting this system together and populating it, I expect it to be on Beta in a couple of days.

Spawn Time Reductions - As has been discovered on Beta, there is currently a spawn time reduction affecting most low level mobs. We decided to put this in place after evaluating the options for alleviating the crowded newbie zones and getting people out into the world. We didn't want to put an XP Bonus in place. We feel that this is an adequate alternative. This system can be scaled and disabled as necessary when the population spreads out. It will be set to an 80% reduction at launch.

Additional Servers - As mentioned on our original announcement, we currently do not intend to open a second Green server simultaneously. However, if the population reaches a certain threshold, this may change. We will evaluate this throughout the Launch.

Server Merge - The staff has had considerable discussion internally regarding the merging of Green into Blue at the end of the timeline. We've heard your concerns. At this time, we haven't made a final decision, but we have also decided that we will leave the door open. A lot can change in 3 years, and we may chose to leave Green running independently as we open additional servers in the future.

Discord Community - As we get closer to Launch Day, I invite everyone to join us in the Discord server. This will be the best place to get official updates regarding the opening of the server on Launch Day! You can join here: Official Discord Server. If you happen to be a Nitro Subscriber, boost our server would ya, I want to put a cool banner on it .

See everyone on Friday!
65 Replies | 4,337 Views
Beta Patch 20191021
Oct 21, 2019 - 7:57 AM - by Rogean
Beta files are now up to P99 Files 50H.

The /list system is now active. Read about it Here.
12 Replies | 1,106 Views
Inactive Character Wipe
Oct 13, 2019 - 1:19 AM - by Rogean
There will be an inactive character wipe at 9 PM Eastern Time, Friday, October 18th.

This will have an impact on the Green server, since as we previously announced, you will not be able to create a character on Green with the same name as a character on Blue unless you are logged into the account that owns the name on Blue. Therefor, if a name you would like to use is deleted by the inactive character wipe, you will need to be ready to reserve it on the blue server so that you will have it available to use on Green.

Characters will be deleted if they meet both of the following conditions:
They are under Level 10 and have not logged into since January 1st, 2019
They are under level 5 and have not logged in since January 1st, 2018.
OR They are Level 1 and have not logged in since January 1st, 2019.

Additional Notes:
Any character that is deleted by this can be requested to be restored via the Petition forum.
There will be no downtime on the Blue server to perform this.
We will still be allowing early character creation on the Green server prior to the official launch.
The blue-green name sharing functionality is not currently implemented on Green Beta at this time.
141 Replies | 10,122 Views
Green Beta
Oct 12, 2019 - 8:41 PM - by Rogean
Green Beta is up!

There are a number of systems we are still working on. The point of Beta is to allow people to play the base game and make sure that everything that should be locked out is working correctly.

Experience rate has been increased 10x.

Boxing is allowed on the Beta Server.

You will need Files 50e to play on Beta, but you can use 50e on both servers.

Please report any issues in the Green Bug Forum.
77 Replies | 8,393 Views
Patch Notes: October 8th, 2019
Oct 08, 2019 - 3:48 AM - by Rogean
  • Rogean: Belly Casting now applies to unresistable spells.
  • Rogean: If a spell with a mana cost is granted to a non-caster NPC, they will now be given a mana pool (previously they were immune from mana restrictions).
  • Rogean: Updated some places where IsCasterClass was used, like Mana Taps and Sieves, to now check if there is a mana pool instead.
  • Rogean: Mana Taps will now only grant the amount of mana that is stolen. If the target is OOM, you get zero.
  • Haynar: Removed sticky feet from dragons, so it will be tougher for them to walk on ceilings.
  • Haynar: Improved mob movement in water.
  • Haynar: Updated Z Offset Calculations to match decompile of the client.
  • Haynar: player sizes used for calculations of player races to match client decompile. This fixes some Z calculations that were off.
  • Haynar: When illusions are applied, updated the size when a client playable race is used.
  • Rogean: Capped Mana regen rate values for now until the Content team has a chance to evaluate specifics. Previously, some rates were so high that a mob would get enough mana to cast spells like Gate as soon as their tick was processed.
57 Replies | 6,713 Views
» Server Status
Green BETA



Total Players: 616 
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Members: 129,077
Threads: 288,673
Posts: 2,682,330
Top Poster: Swish (16,747)
Welcome to our newest member, Tobijah
» Current Poll
When was your first experience with Everquest?
Pre-Kunark (March 1999-April 2000) - 51.27%
4,623 Votes
Kunark (April 2000-December 2000) - 25.29%
2,280 Votes
Velious (December 2000-December 2001) - 10.07%
908 Votes
Luclin or later (December 2001-Present) - 7.57%
683 Votes
Never played Everquest on live. Project 1999 is your first experience. - 5.80%
523 Votes
Total Votes: 9,017
You may not vote on this poll.
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