Project 1999

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Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, currently in the Velious expansion and a max level of 60, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience.
To start playing, use our Setup Guide on the left.
Hey Guise
Apr 26, 2019 - 1:18 AM - by Rogean

232 Replies | 55,108 Views
Everquest 20th Anniversary and Comic-Con Museum
Apr 18, 2019 - 12:12 AM - by Rogean
Hey Everyone!

If you haven't seen yet, EverQuest is being featured at the Comic-Con Museum in San Diego! This event is to celebrate 20 years of EverQuest by showcasing original art, design documents, concept art, and more. There will be various panels throughout the weekend with key figures from EverQuest's past and present development teams as well as community members.

Nilbog and I will be there! We encourage anyone able to do so to come on out and say hi!

You can find out more information here:
16 Replies | 2,567 Views
Patch Notes: Sunday, April 7th, 2019
Apr 07, 2019 - 8:07 AM - by Rogean
The latest patch contains new required files. Download and extract the Project 1999 Files (V47) to your EQ Titanium Directory.

New Staff Members
Earlier last week we added several new CSR Guides: Kaelyri, Khikik, Medris, Sunderfury. Give them a /wave if you see them ingame! We also promoted Llandris to full GM, and Menden to Senior Guide. Congratulations!

Temple of Veeshan

It has been clear for some time that the current situation in Temple of Veeshan has not been optimal. Numerous guilds are flocking to this zone upon repops, causing mayhem with so many players grouped together. To make matters worse, pulling mechanics have been mastered to the point where raid mobs are able to be isolated from any and all trash and brought all the way to the zone in. It is the staff's opinion that these encountes were never designed or intended to be trivialized in such a way. While the act of splitting does take some careful coordination between a team of pullers, this is just one small part of the raid and leaves everyone else from having to do any work or experience the rest of the zone.

Thus, it is our intention to return the difficulty and spirit of the zone for ALL raid players and to force raids to crawl to their targets. To that end, we are implementing a number of changes, some of them we will specify here, others we will leave to be discovered.

The following Raid Mobs are now Permarooted (Note that this list DOES NOT match up with what was permarooted on Live during Luclin; That is intentional): Dozekar the Cursed, Lendiniara the Keeper, Gozzrem, Telkorenar, Eashen of the Sky, Aaryonar, Lord Vyemm, Lord Koi`Doken (Fight in the water you filthy animals), Lady Mirenilla, Lord Kreizenn, Dagarn the Destroyer, Lord Freshlak, Lady Nevederia, Vulak`Aerr.
Due to these changes, Vulak`Aerr will still spawn as normal but will NOT be attackable or aggroable until all the NToV dragons he formerly called for help from are dead.
We have also made changes to trash mobs and their chasing behavior, as well as further bonding the dragons and their guards together (Awww ). There are one or two other changes to increase the difficulty of the zone and encounters as well.

All current raid rules will remain in effect in ToV. This means that your raid force must not have a presence in that raid mob's wing when it spawns. If you are in a wing clearing to one mob and another spawns, you may still kill the original target mob but then your entire raid force must vacate the wing before re-clearing to the new raid mob. Yes, that means chose your raid mobs carefully if there are other mobs in window.

As usual, we encourage guilds to work together on raid target selections. Leapfrogging, while technically not against the rules, is still an asshole move.

We look forward to seeing the raid guilds tackle the new challenges and will make further adjustments as necessary.
  • Haynar: Fixed a bug in adding hate from spells, that was introduced with the out of class spell hate cap. Spells with a specific hate adder, were losing their hate from the spell effects.
  • Nilbog: 'Garath's Weapons to Trade' quest is available.
  • Nilbog: Equestrille the Corrupted's unicorn items now have correct charges.
  • Nilbog: The thaumaturgist's Chipped Bone Rod now has correct charges.
  • Nilbog: shady goblin no longer has variance.
  • Nilbog: Zlandicar: Added missing dialogue, 'Key to Jaled Dar's Lair (Zlandicar)' now requires apprehensive or better
  • Nilbog: Neb: Added missing dialogue, updated faction adjustments for 'Key to Jaled Dar's Lair (Neb)'
  • Nilbog: Half Elf warriors of Erollisi Marr start with a guild note.
  • Nilbog: Loremaster Borannin and Nargl Stonecutter are Cleric and Rogue GMs, respectively.
  • Nilbog: 'Inert Potion' quest should work better. Also corrected some dialogue and faction adjustments.
  • Nilbog: Vendors should no longer assist in combat, regardless of their primary faction.
  • Nilbog: Pearly Sarnak Bauble is now Pearly Sarnak Bangle.
  • Telin: Added a small manisi plant missing from Grand Herbalist Mak'ha's loot table.
  • Telin: Cloak of Imperception and Vial of Roiling Gas now drop with 10 charges.
  • Telin: Fixed issue with Speed of Shissar not calculating its full buff duration.
  • Telin: A Di`zok Oracle Shillelagh can now be equipped by pets.
  • Telin: Added a Blam Stick as a rare drop in Plane of Mischief.
  • Telin: The highest-level versions of Grink and Glonk in Plane of Mischief can now drop thrones.
  • Telin: Removed an invalid item value for the Engraved Di`Zok Deathbringer that prevented it from loading properly.
  • Telin: Removed Spirit Wracked Cord as a rare drop in Chardok.
  • Telin: Several NPC's in Chardok can now enrage.
167 Replies | 19,942 Views
Hot Fix: Thursday, February 14th, 2019
Feb 14, 2019 - 5:02 PM - by Rogean
  • Hammered Golden Loop has been corrected to no drop.
  • Resolved issue with several script/quest files that were not updated correctly on Sunday.
3 Replies | 2,128 Views
Patch Notes: Sunday, February 10th, 2019
Feb 10, 2019 - 5:07 AM - by Rogean
Hello Adventurers!

First off, I would like to apologize for the delay in getting this patch out to you. There were a number of systems that were receiving an overhaul, many of which interdepended on one another. With some of this incompleted and real life schedules getting in the way, and due to the growing size of the pending changes, we decided to take a step back and split the patch up.

The latest patch contains new required files. Download and extract the Project 1999 Files (V46) to your EQ Titanium Directory.

October 2001
The Broods of Di'zok have fortified their ranks. Chardok is more dangerous than ever, but those who adventure there may be greatly rewarded.

  • Rogean: Netcode changes to throttle rates. This will result in faster loading times and possibly help (or make worse, we'll see) any desync.
  • Haynar: Fixed skill cap mods so they are loaded correctly when zones start up.
  • Haynar: Updated structs to support /who all LFG.
  • Haynar: Fixed an issue with CoH not clearing aggro when it should.
  • Haynar: Fixed an issue which caused item clickies to use an effective spell casting level of 255. Sorry boys, no more super SoW sword.
  • Haynar: NPCs should be able to see what is in the water better now.
  • Haynar: Changed how mobs positions are updated at a distance. This should improve tracking of NPCs and Clients.
  • Haynar: Fixed a condition that caused NPC pathing to get stuck in an endless loop.
  • Haynar: Updated NPC pathing behavior so mobs can reach their destination easier.
  • Haynar: Capped non-damage hate component for out of class procs/clickies to 400 hate.
  • Haynar: Added combat flee stuns. A mob hitting a player from behind who is running away, has a chance to perform a stunning blow. Credit to Mackal & Torven for working out the mechanics.
  • Haynar: Added support for light sources - Credit original work from EQEmu.
  • Haynar: NPCs hailed will now only face their target if they are standing.
  • Haynar: Zoning characters will no longer show on friends lists.
  • Nilbog: [Apr2001] Chancellor of Di`Zok drops a different version of Jade Chokidai Prod.
  • Nilbog: Tower of Frozen Shadow: Tserrina now gates and has a grid. shaded torches have combat procs. familiars have a chance to see invis.
  • Nilbog: Faction adjustments for 'Message Intercept' quest and related npcs fixed.
  • Nilbog: Tunare drops breastplates independently of her other loot.
  • Nilbog: Ikatiar the Venom has an fte message.
  • Nilbog: Corrected (randomized) Groi Gutblade and Synger Foxfyre spawn mechanics.
  • Nilbog: Synger Foxfyre now follows the Unkempt Druids.
  • Nilbog: Replaced Blast of Cold with Shock of Frost on relevant npc spells entries and item clicks/procs.
  • Nilbog: Corrected an issue with the final turn in for 'Kobold Shaman Artifacts'.
  • Nilbog: Helm of the Deep Sea has a plate texture.
  • Nilbog: Minotaurs of steamfont now have correct emotes and faction hits.
  • Nilbog: Theron Rolius now accepts 1-4 helms at a time.
  • Nilbog: Updated texture for Cougarskin Sleeves.
  • Nilbog: Human Wizards of Bertox now start with correct note.
  • Nilbog: Rat Foot now drops.
  • Nilbog: Added missing dialogue for Roesager Thusten.
  • Nilbog: Added missing rewards and corrected faction for 'Putrid Skeletons' quest.
  • Nilbog: Added missing turn ins, dialogue, and npc interactions for 'Hollow Skull' quest.
  • Nilbog: 'Alter Plane: Sky' works in airplane.
  • Nilbog: Paw: Certain jail cells and doors open only by clickable levers (beware).
  • Nilbog: Removed the chance of receiving no loot from the 'Heretic Heads' quest.
  • Nilbog: Added several missing spawns in guktop/gukbottom.
  • Nilbog: Half Elf warriors of Innoruuk now start with correct note.
  • Nilbog: 'Indaria's Doll' quest now awards proper faction.
  • Nilbog: Corrected several npc factions and aggro/death messages in highkeep.
  • Nilbog: Orc and Gnoll scalps give significantly less exp for Captain Ashlan/Orben quests.
  • Nilbog: Sentry Kale will respond properly at dubious faction for bracer quest.
  • Nilbog: 'Weapons Delivery' quest should now work.
  • Nilbog: Corrected a crash issue with Sifaye Dart.
  • Nilbog: 'Crusaders of Greenmist' quest is now active. ~Oct2001
  • Nilbog: Verina Tomb has a spawn window of 48-96 hours.
  • Nilbog: Added several missing loot items to Grachnist the Destroyer.
  • Nilbog: 'The Bind' quest now has proper faction and rewards.
  • Nilbog: Chipped Bone Rod is now available from select vendors.
  • Nilbog: Added many missing pet names. Thanks to Rygar.
  • Nilbog: Permafrost: Removed extra spawns,added missing ones, changed injured polar bear spawn mechanics.
  • Nilbog: cyclops eyes no longer drop/ 'Xelha's Cyclops Eye' quest no longer works.
  • Nilbog: Shield of the Protector was too rare. Its drop rate has been adjusted to be comparable with similar loot.
  • Nilbog: Ye Auld Ball Peen Hammer may be equipped in Range slot.
  • Nilbog: Minotaur Elder now casts cleric spells.
  • Haynar: Updated pathing at entrance to Velketor's.
  • Telin: [Oct2001] The Broods of Di'zok have fortified their ranks. Chardok is more dangerous than ever, but those who adventure there may be greatly rewarded.
  • Telin: [Jan2001] Upgraded Voice of the Berserker to a super self melee buff.
  • Telin: [Mar2001] Added silver, gold, and platinum thread to Paineel, Erudin, and Cabilis tailor merchants.
  • Telin: [Sep2001] The Emissary of Thule necromancer pet is now immune to fear.
  • Telin: [Feb2001] Added faction hits to Toxxulia Forest kobolds.
  • Telin: High Keep guards now spawn at greater level ranges and are slightly wealthier.
  • Telin: Reduced Seafury Cylcopes spawns to their classic spawn limit and greatly reduced their spawn time.
  • Telin: Qeynos investigators discovered the source of the Karana plague. The plains are beginning to recover.
  • Telin: Fixed Sky-related issues that were causing a large amount of errors when loading the game.
  • Telin: Shadowed men now have unique loot tables by class. Warriors will now display their dual-wielding weapons.
  • Telin: Some hatchlings in Temple of Veeshan are no longer immune to charm.
  • Telin: Increased size of The Spiroc Lord.
  • Telin: Torment of Shadow's spell particle effect will now last its full duration.
  • Telin: Corrected a royal fish's death emote.
  • Telin: Added gem drops and a death emote to Sentinels in Erudin.
  • Telin: Shuttles for the Maiden's Voyage will now face the proper direction when docked.
  • Telin: An investigator in South Qeynos will no longer assist Donally Stultz during battle.
  • Telin: Corrected The Statue of Rallos Zek's faction.
  • Telin: Guard Bicker and Lorton now patrol High Keep instead of standing still.
  • Telin: The Left Goblin Ear quest rewards less experience.
  • Telin: Ulthorks in Eastern Wastes will drop loot more often.
  • Telin: Increased Speed of the Shissar duration to 30 minutes.
  • Telin: Removed non-classic troll shaman spell vendors from the Neriak Foreign Quarter.
  • Telin: Removed Errin Pinewhisper from Surefall Glade.
  • Telin: Capitalized Klicknik beetle names in Qeynos.
  • Telin: Adjusted faction reward for Tiny Gem, Leatherfoot Raiders, Pincers, Pickled Frogloks, and Geozite Tool quests.
  • Telin: Adjusted loot tables and increased level ranges in Upper Guk.
  • Telin: Pardas Nalue in Paineel now sells cloth armor.
  • Telin: Corrected Gornit's level range, max hit, and loot table.
  • Telin: Added aggro/slay/death messages to Gornit, Droon, Proon, Goob Mudtoe, Warlords Vyzer, Zyzz, Geot, The Ishva Mal, Sirran the Lunatic, North Qeynos Guards, and Hikyg.
  • Telin: NPC Guildmasters will hit much harder.
  • Telin: Added missing quest to Lozani in High Keep.
  • Telin: Removed non-classic Guildmasters in Qeynos.
  • Telin: Sunrises and Sunsets have new classic color transitions. Be sure to have your sky setting at Complex.
  • Telin: Driver Bryggin now despawns if not engaged.
  • Telin: Corrected Holy Forge discipline's caster and spell animation.
  • Telin: Removed a roaming drake from the NTOV hallways.
  • Telin: Added missing loot to Proon.
  • Telin: The bear spawn in Blackburrow now patrols the first level with several new placeholders.
  • Telin: Marshal Anrey now has his classic appearance.
  • Telin: Leatherfoot Raiders quest now requires amiable faction to complete.
  • Telin: Added multiquest ability to Leatherfoot Raiders quest.
  • Telin: Alligator skin will now only be found in Innothule Swamp.
  • Telin: Added missing loot to alligators in all zones.
  • Telin: Removed Gralbug from Oggok.
  • Telin: Finrin Talister now spawns in Frontier Mountains.
  • Telin: Increased North Ro guard damage.
  • Telin: Guard Ebarr In Qeynos now responds when hailed.
  • Telin: Oracle Vauris no longer spawns.
  • Telin: The Spiroc Thunder Totem now drops again.
  • Telin: The Kael recruiter at the entrance will no longer aggro.
  • Telin: Improved loot and corrected name and appearance of higher level ogre raiders in Timorous.
  • Telin: Evil eyes in East Karana will drop loot more often and have fewer hitpoints.
  • Telin: Rod of Identification now has unlimited charges.
  • Telin: Increased level range of Crag spiders in East Karana and fixed Carrion spiders to consider indifferent. Crag and Carrion spiders will remain social. Also adjusted loot.
  • Telin: Added missing dialogue to Guard Colin and Valon in West Commonlands when tolls are collected.
  • Telin: Nobles in High Keep now drop ringmail armor.
  • Telin: Added additional boat announcements to Oasis of Marr, Butcherblock, Firiona Vie, Erudin, and South Qeynos.
  • Telin: Blocks of high quality ore no longer drop.
  • Telin: Snakes in Qeynos are now just called snakes.
  • Telin: Added missing environmental particle effects to the Prince and Korocust room in Chardok. Also added particles to Sebilis "disco" camps and zone outs.
  • Telin: Added missing weapons and research items to Chief Goonda's loot table. Also reduced his spawn time and increased his aggro range.
  • Telin: Increased faction hits for ogres in West Karana, Pyzjn in Qeynos Hills, and Sentinels in Erudin.
  • Telin: The Skulking Brutes in Warsliks Woods are less aggressive.
  • Telin: Increased the concentration of mobs near the Erudin gate in Toxxulia Forest.
  • Telin: Added additional loot to Plane of Mischief.
  • Telin: Adjusted factions for various npcs in Plane of Mischief, a beggar in North Qeynos, and Klieb Torne, Micc Koter, Trumpy Irontoe, and Faren in South Qeynos.
  • Telin: Added missing emote to Phloatin Highbrow in Erudin.
  • Telin: The main room door in Plane of Mischief will now fear players when clicked.
  • Telin: Wizards should now be able to use the True North spell at level 1.
  • Telin: Adjusted fog density and clip planes in many zones to appear more classic. For example, East Freeport and Felwithe will be much clearer while Nektulos and Kithicor are less so.
  • Telin: Corrected Dixl Drool's loot table and appearance.
184 Replies | 34,590 Views
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» Current Poll
When was your first experience with Everquest?
Pre-Kunark (March 1999-April 2000) - 51.27%
4,623 Votes
Kunark (April 2000-December 2000) - 25.29%
2,280 Votes
Velious (December 2000-December 2001) - 10.07%
908 Votes
Luclin or later (December 2001-Present) - 7.57%
683 Votes
Never played Everquest on live. Project 1999 is your first experience. - 5.80%
523 Votes
Total Votes: 9,017
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