We're now leaning towards a full server respawn, instead of just raid targets.
How this would be executed is now what we need to determine, as to not interrupt current groups in progress and create a situation where a room full of mobs would repop on top of them.
Ideas we are talking about are giving enough of a warning, anywhere from 30 seconds to 5 minutes. We are also discussing the automatic teleport to the zone's safe coordinates or zone in location.
In considering how this normally worked back in the day, anytime the server came down there was usually significant warning of about 10 minutes before it did.
But I'd also like to bring up for discussion that I seem to remember when server's came back up in classic, it could usually take several hours for many raid mobs to spawn. Maybe I'm remembering this wrong.
Anyways, discuss.
|