Project 1999 Guidebook
Welcome to Project 1999!
Project 1999 is a free to play, emulated classic Everquest server. We provide a nostalgic experience for those wishing to relive the old days of Everquest as it was between 1999 and 2001.
1) Server Information
Project 1999: The Scars of Velious
This is our primary server, inheriting all base nicknames such as 'p99', 'p1999', and more specifically 'blue' (When being compared to PvP). This is a Non-PvP (PvE) Server.
This server is currently in the Velious expansion.
Project 1999: Red (PvP)
This is our PvP Server, nicknamed 'red1999', 'red99', 'p99red', or simply 'red'.
This server has caught up and will match the blue server in timeline.
2) Getting Started - Play Guide
In order to play on Project 1999 you must obtain a copy of Everquest: Titanium Edition. Only a clean Titanium install will work. You must acquire this on your own as we cannot distribute it, however there are many places to accomplish this. You do not need a valid CD Key.
Step 1 - Installation
Note: MacOS users should follow this guide for client installation instead of this step.
Install Everquest Titanium to a fresh directory. This directory must be separate from any live Everquest installs and dedicated to Project 1999. Some users have experienced trouble installing Titanium to their Program Files directory with Windows Vista/7/8, so an alternate path should be specified (Example: C:\EQEmu).
If you need further help installing Titanium there is a useful guide on the Wiki located Here.
DO NOT PATCH EVERQUEST. If you patch your Titanium install you will need to delete it and start over.
Once you have completed installation you will need to extract the Project 1999 required game file changes. The current distribution is Project 1999 Files (V42).
These files must overwrite any existing files encountered during extraction into your Titanium directory.
Once that is completed, the following files must be DELETED or MOVED OUT OF the Titanium directory:
Failure to delete these files will result in problems accessing certain zones.
Step 2 - Forum Account
There are two distinct accounts that must be created before you can log into the game. The first is a forum account (This can be either a Project 1999 OR EQEmulator forum account). A forum account alone can not be used to log into the game, but can be used to manage any number of Loginserver accounts which will let you log in and play.
This entire process can be completed by following the Account Setup / Play Guide.
Please note that you will be required to validate your email address when registering. You are also strongly advised to attach an SMS Phone Number to your account for security reasons. Although this is not required, it is the only way to recover loginserver passwords.
Also note that, while true in the past, it is no longer required to have an EQEmulator Forum Account to create Loginserver accounts (This can now be accomplished via Project 1999 forum accounts). If you do not have an EQEmulator Forum Account you can skip the "EQEmulator Account Link" step. If you DO have an EQEmulator forum account, then it is recommended to link the accounts together so that they can both be managed.
Make sure that you continue returning to the Account Setup page to complete creation of your Loginserver accounts once your Forum account has been activated.
Step 3 - Done! Launching, Playing, and Optional Improvements
You're ready to play!
To launch the game, use the "Launch Titanium" file found in your Titanium directory (This should have been extracted from the Project 1999 Files).
Remember to NEVER launch "Everquest.exe" or patch the game. Doing this will require you to completely reinstall Titanium!
Many players use WinEQ2 provided by Lavishsoft, which has fixed Multi CPU/Core issues, crashing problems, and framerate, and is recommended for play.
To experience the Velious style user interface, navigate to your EQ Directory, then into your UIFiles folder. Create a folder named 'velious'. Download and extract this ZIP file into that folder: Velious UI Files
To use this interface in game, you must /loadskin velious.
To hear the old style midi songs for loading, death, and combat, move the following files out of your EQ Directory (Into a Backup Folder):
If you experience problems with running Everquest after following these instructions, please visit the Technical Discussion Forum and read the FAQ
Last edited by Rogean; 04-26-2016 at 03:53 AM..
3) Global Server Rules / Play Nice Policy
These rules apply to all Project 1999 servers unless otherwise specified.
Players are subject to these supplementary rules while playing on Project 1999. While these are by no means an all-inclusive list of the do's and don'ts on Project 1999, it provides a suitable foundation by which the player can determine what activities are appropriate.
Kill Stealing can be defined as the intentional engagement by a player to a mob that is already engaged by other un-allied players, or a mob that clearly belongs to a player/group's area of claim.
The intent of this rule is discourage and make note of habitual Kill Stealers, not to punish those who honestly try to work together or those who make an honest mistake. Its enforcement by the Project 1999 Customer Service Staff will reflect this philosophy.
Arbitration / Camps
In issues of disruptions or interference such as a camp dispute, players are required to work together to reach a compromise.
If this cannot be accomplished prior to the involvement of a Project 1999 CSR Staff Member, the CSR will mandate a solution. A CSR Solution is final and not open to debate. Refusal to abide by the direction of a CSR will result in account disciplinary for disruptive behavior.
Due to the busy nature of the CSR and possible lack of factual information, the solution reached may not be to the best interest of both parties (a "lose-lose" situation). It is for this reason that players are highly suggested to reach a compromise on their own.
The Project 1999 Staff does not define what constitutes a camp, and disputes are arbitrated on a case by case basis. A CSR's ruling may be different than previous rulings based on any number of circumstances, including (but not limited to) players involved and their history, behavior / attitude of the players, and facts gathered by the CSR.
In general, a player should maintain a presence at or very near the spawn of the camp they are intending to hold, while keeping the placeholders of any relevant spawns dead. It is allowed to 'camp' multiple areas if there are no other players interested in doing so, however if another party is interested in moving into one of your camps, you must chose which one to keep and maintain your presence there.
Third Party Tools, Exploiting
Project 1999 severely disallows and actively tracks players who use Third Party Programs / Cheating.
Any program that provides an unintended advantage or gleams access to information not otherwise available is very strictly prohibited.
Any program that interacts, inspects, or modifies the Everquest client in any way is not allowed.
Note that the programs "Macroquest" and "ShowEQ", or any program that behaves like them, are strictly disallowed.
Project 1999 uses anti-cheat software to detect this type of behavior. The effort put forth to catch this is much more active than anything Sony has done on Live Everquest. Players caught breaking this rule are permanently banned.
WinEQ2 by Lavishsoft is the only program with an exception to this rule.
Programs that provide audible ques or overlay information by only reading the Everquest Log Files are currently allowed.
"Boxing" is not allowed on Project 1999. This is defined as playing more than one character per server by the same person. This includes one person playing multiple characters on different computers.
Our servers will not allow you to log in multiple accounts from the same household / internet connection. Attempting to do so will be met with a Temporary IP Ban error.
If you genuinely have multiple people playing from the same connection, you are required to request an IP Exemption in the [URL=http://www.project1999.com/forums/forumdisplay.php?f=25]Petition Forum[/B].
Violation of this rule will result in disciplinary action and possible loss of accounts involved.
Playing one character per server (One on Project 1999 Blue, One on Project 1999 Red, or one+ on any other EQEmulator server) is allowed.
RMT (Real Money Trade) Sales
The involvement of any currency, items, or services external to any Project 1999 Server (Including but not limited to: real money (USD, Euro, Etc), regulated or otherwise (Bitcoins), Food/Delivery, Virtual currency of any other game (Platinum on Live or other EQEmulator Servers, Beta Keys for the latest new game, etc)) for any of that Project 1999 server's virtual items or service (Including by not limited to: Items, Platinum, Powerlevelling, Accounts/Characters) is strictly forbidden.
The economy of Project 1999 is tracked very closely by the Game Masters and Management, and we take this type of behavior very seriously. Violation of this rule will often result in permanent bans for all accounts involved (Buyers, Sellers, Mules/Transferers).
Offers/Solicitations to violate this rule, even jokingly, will also result in disciplinary action.
Excessive use of foul or inappropriate language in public channels, including swear worlds, racial slures, extreme sexual innuendo, or anything that is not consistent with a family oriented fantasy environment will be considered a disruption and will be disciplined.
Players are encouraged to use /ignore for anyone exhibiting this behavior, or remove themselves from the situation (Group/Guild quit). CSR's will generally not act on private messages unless the player is abusing the system (Creating new characters).
Harassment is defined as the intentional targetted abuse of another player by (not limited to) following, taunting, disrupting gameplay, or creating new characters to avoid filter mechanics and/or any of the previous examples.
Disrupting the gameplay for others in a zone is not allowed. This can include, but is not limited to:
* Monopolizing/Engaging/Occupying most or all of the mobs in a non-raid area. This can be with or without intent to kill.
* Deliberately using physics to block players' access through doorways or narrow areas.
* Refusal to cooperate/arbitrate with other players, particularly after the direction of a CSR.
* Abuse of public channels (Spamming, Language/Harrassment). This rule applies to OOC, Shout, Auction, Say, Emote, Spellcasting, or any action that displays a public message.
* Intentional lagging of any method (Exessive unnecessary actions, creation of numerous corpses, spamming spells and spell effects, etc).
* Causing deaths / experience loss for other players (Blocking players, intentional training, etc).
Fraud quite simply is the act of unfaithful trade or negotations with another party. This includes false representations of your intentions. This can be lieing, deceiving, slandering, falsely representing yourself or impersonating another player, which ultimately results in the loss or damage of currency, items, camps, reputation, etc of another player.
This behavior can result in disciplinary action against your account if found responsible by a CSR.
Note that players are responsible for taking necessary steps to protect themselves in all transactions. Do not trust a player's word that he/she will return with the other half of a trade. Since the responsibility is on the player, the CSR will most likely not be able to get your items or currency back.
This includes giving anyone access to your account. YOU are responsible for the actions of anyone on your account. This includes the loss of any virtual property as well as an disciplinary received for their actions while on your account. In general, do not share your login information.
You may not abuse any player or the Project 1999 Staff. This includes:
* Any form of verbal abuse or harassment.
* Hate Mongering / Participation or Propagation of hate literature or hehavior related to real world characteristics.
* Sexual Abuse or Harassment, or any unwarranted / unwelcomed advanced, innuendo, or graphic interpretation, stalking, with or without expectations of reciprocation of any form.
* Impersonating a Player or Staff member.
* Excessive use of the Petition/Ticket system, or attacks/abuse towards any CSR.
This also includes implications of favoritism. CSR may occasionally rule in your favor during a dispute for any number of reasons. To insinuate that this occurred for any special circumstances could result in disciplinary action, reversal of rulings, or otherwise.
Also note that threats of retribution or inferring that you will break these rules or a CSR ruling because of a previous CSR Ruling, or LACK OF, will result in disciplinary action.
Although Everquest is a role-playing game, this can not be used as an excuse for the violation of any official rules.
The leadership of a guild is responsible for ensuring that all of their members are abiding by the Project 1999 rules. Frequent or Reoccuring violations by members or the guild as whole could result in the guild being disbanded and/or possible action against the leadership.
Character names in EverQuest should be thematically consistent with the high-fantasy environment of EverQuest. These guidelines apply both forenames and surnames, and also to the combination produced by a forename and surname. (For example, the first name Clint and the last name Eastwood are both acceptable names separately, but Clint Eastwood is not.)
The server staff can, in accordance with all described rules and ultimate discretion, provide assistance with surname changes, including names with multiple capital letters and/or a single accent grave (`). Examples of this are Kirn V`Last, Harl McTarnigal, Leeza MacTeagan.
The server staff will be happy to change your surnames on request, however we will not provide forename changes unless the name violates the naming policy.
The following names are considered unacceptable.
While forum rule violations do not typically affect game accounts, the staff reserves the right to take disciplinary action against game accounts when deemed necessary in the event of excessive or deliberate forum violations.
Last edited by Rogean; 08-29-2015 at 04:22 PM..
5) PvP Server Rules
In order to encourage a competitive player versus player environment, most rules in effect on the PvE server do not apply on the PvP server. Rules listed in the "Global Server Rules" section still apply to this server, but many aspects of the PnP (Play Nice Policy) do not. Players should resolve their disputes via combat.
PvP Level Range
Loot and Scoot, Corpse Camping, Kill Stealing
For a full listing of these rules and how they function, please visit this thread
FFA Zones are zones that have no limit on the PvP level range. A level 50 could attack a level 1 and vise versa. This currently includes these zones:
Last edited by Derubael; 04-27-2014 at 04:57 PM..
6) Forum Rules
The Project 1999 forums serve as a hub of the community where players can discuss all aspects of the game.
6a) Global Forum Rules
The following rules apply to all forums, including Rants and Flames.
Stay out of Real Life
Many people expect to keep personal and real life matters seperate from those that happen on the Internet. We expect all forum members to respect eachother's privacy. You may not ever post any real life information about another user, including but not limited to, name and address, phone numbers, pictures, employers, associates, etc. This also extends to protect other forms of communication including IM Aliases and E-Mail addresses.
Those that violate this rule will be banned for RL Information and ALL posts will be deleted as spam.
Spreading negative propaganda about the server and serving no purpose other than to slander the community and it's staff will not be allowed. This goes hand in hand with trolling however it does extend to the Rants and Flames forums. The staff work hard to provide this experience to you, and we will not tolerate negative conjecture about our agendas or actions.
As always, questions and comments can be made to our petition forums or via PM directly to management.
Any threads that contain content unsafe for work should be marked as NSFW.
Avatars and Signatures
All Avatars and signatures must not contain any explicit or NSFW content. Signatures must be no higher than 150 pixels, and no wider than 500 pixels. If there are multiple images, or images as well as text, the combination must not exceed the height of what a single 200 pixel image would cover.
Thread Titles, regardless of the forum it is posted in, may not contain profanity or NSFW language.
Forum accounts may not be created to circumvent a forum ban. Violations of this rule can lead to ingame disciplinary action under the Forum Behavior game rule.
6b) Regular Forum Rules
The following rules apply to all forums excluding Rants and Flames.
Swearing/Cursing is allowed to an extent. Don't overdo it.
Racism will not be tolerated.
Argue the point, not the poster. Do not attack, slander, or bash fellow forum users.
Content is expected to remain work friendly. Do not post graphic/gross/disturbing images. This includes forum avatars and signatures.
Last edited by Rogean; 06-24-2015 at 05:53 PM..