#1
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Why are there hell levels still?
They only were invented originally a dirty move by a monopoly to force everyone to pay longer subscriptions without creating any content. Years later, we are on a free fan server (for which I'm thankful for, it is fun). So shouldn't we remove that pointless thing? Those hell levels are just annoying.
I literally don't know a single person who missed hell levels or wanted that. Anyhow just my rant about getting through lvl 35. | ||
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#2
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on TAKP, XP is buffed to like 4x (iirc) the p99 rates.
could be wrong on 4x, but its noticeably quite faster. Hell levels are less of an issue there, but also if you're stressing over the 35 hell level on p99, then 59 will make your hair turn gray. | ||
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#3
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because this game is filled with artificial difficulty
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#4
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Mario's Hidden Block scenario is artificial difficulty Hell levels are just tedious, not difficult. | |||
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#5
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Because this project is an attempt to recreate Everquest as it was, not Everquest as it should have been.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
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#6
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Quote:
tedious = artificial difficulty | |||
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#7
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Because, as Juiblex put it, the devs of P99 are recreating a game, not designing a game.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#8
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oh, and if this game was easy, you wouldn't come back and play it for as long as we do. The difficulty is what keeps us around.. | |||
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#9
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Quote:
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#10
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Quote:
You can not resist half the ae's. Dragons do twice the melee damage they did on live. | |||
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