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#1
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![]() Zoning while you are under the HP value that your gear provides in HP, should strip you of all buffs. Beneficial and Detrimental.
IE - If you have +500 HP in gear. And you zone with 450 HP, you should lose all your buffs. This mechanic was in game to save people from DoT deaths post-zoning. Evidence: EQClerics Post in 2002 Quote:
Quote:
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#2
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![]() Bump.
How difficult is such a code change to make?
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#3
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![]() Its been discussed.
Answer is, very easy to put in. However, the decision was that it was a stupid bug. And won't be implemented at this time. H
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Haynar <Millennial Snowflake Utopia>
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#4
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![]() Ah lame. It was very annoying sometimes. However other times it stripped a DoT that would've killed you had you zoned and kept it.
But okay :/.
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#5
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#6
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#8
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![]() Quote:
H
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Haynar <Millennial Snowflake Utopia>
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#9
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![]() Quote:
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Pint
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#10
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![]() Melees used to exploit the hell out of this. As a Necromancer I approve.
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