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  #1  
Old 04-10-2015, 12:53 PM
mr_jon3s mr_jon3s is offline
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Default Why do people seem to hate luclin so much?

I myself had a lot of fun with luclin. But I see the devs hate it and am just wondering why?

Alternate abilities made it so alot of classes were useful and gave you a reason to keep playing your main even after you hit 60.

The bazaar made shoping a breeze just turn your mule into an npc while your away doing real life stuff.

KEI the greatest spell ever made.

New race and class.

Bunch of raid targets.

New leveling spots.

I understand that bane weapons and lucid shards were a pain in the ass. Also the raid targets had a bunch of hp.
  #2  
Old 04-10-2015, 01:05 PM
Rayzor84 Rayzor84 is offline
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I think KEI should be added in velious.
  #3  
Old 04-10-2015, 01:08 PM
Daldaen Daldaen is offline
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People Q-Q that it drew away from the fantasy realm.

Which is dumb. A planet having a moon and having wizard using spires to teleport to this other moon sounds like it fits into Fantasy as well. Not that different than finding a new continent like Kunark or Velious.

The new models I'm not a fan of them but they're optional.

People have their memories too tainted by Vex Thal's dumb raids and Vex Thal's Shard Quest (which - IMO - Was awesome). So much awesome content.
  #4  
Old 04-11-2015, 07:14 AM
myriverse myriverse is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
People Q-Q that it drew away from the fantasy realm.

Which is dumb. A planet having a moon and having wizard using spires to teleport to this other moon sounds like it fits into Fantasy as well. Not that different than finding a new continent like Kunark or Velious.
Exactly. At the end of the day, no one was fighting aliens in space; they were just fighting more magical creatures in more magical zones.

Nor do I agree that the Bazaar and spires adversely changed the community. If anything they only enhanced it.

That said, if the Devs want to stop at Velious, I'm more than cool with that. Better than nothing. I'll scream every week for cats on the moon, but only between my having lots of fun playing P99.

/cheer Devs

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Originally Posted by 86753o9 [You must be logged in to view images. Log in or Register.]
Jesus, if you like the post velious expansions why do you play on this server? Why don't you play on one of the other servers that have those expansions?
Basically, the boxing rule is the only reason I'm here, not any kind of grognard ideal. It wasn't until long after Ykesha that things started to get bad, imo.
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Last edited by myriverse; 04-11-2015 at 07:20 AM..
  #5  
Old 04-10-2015, 01:08 PM
Whirled Whirled is offline
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[You must be logged in to view images. Log in or Register.]

Cats on the moon did not sit well with some from what I have read here.
  #6  
Old 04-10-2015, 01:40 PM
Erydan Ouragan Erydan Ouragan is offline
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Several reasons.

Lots hated the bazaar. They say it killed the buyer-seller social interaction. How is that a bad thing? I don't know. I guess people like to lowball with ridiculous offers. I've never had a meaningful interaction while trading, because i treat EC like i treat Wal-Mart. I get in, but my shit, and get out. I don't try to make friends with the cashier.

Lots hated the spires and easier transportation, too. I guess a 30 minutes round trip is too easy. I've never had any meaningful social interaction with a porter either. I'm polite and friendly and i tip decently considering my meager financial means, but i've never had a real conversation with someone that ported me.

I often see the "aliens and spaceship" argument, which is downright parroting the WoW argument when TBC came out. There is no spaceship in Luclin, that was world of warcraft. I guess people need their orcs/frogloks/kobolds to be happy.

The long grind of Luclin is my favorite argument, because it tells a lot about people. Most common complaints heard are "VT shard farming is too long" and "Mobs have too many hitpoints and take forever to die, so it's boring". Now that is funny.

See, the thing is most p99 players like to pat themselves on the back and tell themselves they're "oldschool and hardcore". WoW and other modern MMOs are too easy, they say. There's no challenge, no sense of accomplishment. That's pretty much bullshit, because lots of people refuse to group with hybrids, the xp being too slowed down too much. I've seen people in EC ask for a port to Lavastorm, which is 2 zones away.

P99 players are huge fucking casuals at heart. If something takes too long to kill, then it's boring and not efficient enough. They spend the hardest and longest part of the road to 60 in Chardok, paying for AE pulls instead.

So the thought of VT shard farming, Ssra bane weapons molds farming and actually spending more than 15 seconds per mob while clearing Vex Thal trash, is horrible.

They like it hard, but not too hard. Just hard enough to congratulate themselves for playing "old-school EQ", but not so much to the point where they actually have to pay attention to whats happening in the game because then, they can't watch netflix at the same time.

Luclin absolutely rocks.
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  #7  
Old 04-10-2015, 01:41 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Several reasons.

Lots hated the bazaar. They say it killed the buyer-seller social interaction. How is that a bad thing? I don't know. I guess people like to lowball with ridiculous offers. I've never had a meaningful interaction while trading, because i treat EC like i treat Wal-Mart. I get in, but my shit, and get out. I don't try to make friends with the cashier.

Lots hated the spires and easier transportation, too. I guess a 30 minutes round trip is too easy. I've never had any meaningful social interaction with a porter either. I'm polite and friendly and i tip decently considering my meager financial means, but i've never had a real conversation with someone that ported me.

I often see the "aliens and spaceship" argument, which is downright parroting the WoW argument when TBC came out. There is no spaceship in Luclin, that was world of warcraft. I guess people need their orcs/frogloks/kobolds to be happy.

The long grind of Luclin is my favorite argument, because it tells a lot about people. Most common complaints heard are "VT shard farming is too long" and "Mobs have too many hitpoints and take forever to die, so it's boring". Now that is funny.

See, the thing is most p99 players like to pat themselves on the back and tell themselves they're "oldschool and hardcore". WoW and other modern MMOs are too easy, they say. There's no challenge, no sense of accomplishment. That's pretty much bullshit, because lots of people refuse to group with hybrids, the xp being too slowed down too much. I've seen people in EC ask for a port to Lavastorm, which is 2 zones away.

P99 players are huge fucking casuals at heart. If something takes too long to kill, then it's boring and not efficient enough. They spend the hardest and longest part of the road to 60 in Chardok, paying for AE pulls instead.

So the thought of VT shard farming, Ssra bane weapons molds farming and actually spending more than 15 seconds per mob while clearing Vex Thal trash, is horrible.

They like it hard, but not too hard. Just hard enough to congratulate themselves for playing "old-school EQ", but not so much to the point where they actually have to pay attention to whats happening in the game because then, they can't watch netflix at the same time.

Luclin absolutely rocks.
This guy gets it.
  #8  
Old 04-10-2015, 02:47 PM
Orruar Orruar is offline
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Quote:
Originally Posted by Erydan Ouragan [You must be logged in to view images. Log in or Register.]
Several reasons.

Lots hated the bazaar. They say it killed the buyer-seller social interaction. How is that a bad thing? I don't know. I guess people like to lowball with ridiculous offers. I've never had a meaningful interaction while trading, because i treat EC like i treat Wal-Mart. I get in, but my shit, and get out. I don't try to make friends with the cashier.

Lots hated the spires and easier transportation, too. I guess a 30 minutes round trip is too easy. I've never had any meaningful social interaction with a porter either. I'm polite and friendly and i tip decently considering my meager financial means, but i've never had a real conversation with someone that ported me.

I often see the "aliens and spaceship" argument, which is downright parroting the WoW argument when TBC came out. There is no spaceship in Luclin, that was world of warcraft. I guess people need their orcs/frogloks/kobolds to be happy.

The long grind of Luclin is my favorite argument, because it tells a lot about people. Most common complaints heard are "VT shard farming is too long" and "Mobs have too many hitpoints and take forever to die, so it's boring". Now that is funny.

See, the thing is most p99 players like to pat themselves on the back and tell themselves they're "oldschool and hardcore". WoW and other modern MMOs are too easy, they say. There's no challenge, no sense of accomplishment. That's pretty much bullshit, because lots of people refuse to group with hybrids, the xp being too slowed down too much. I've seen people in EC ask for a port to Lavastorm, which is 2 zones away.

P99 players are huge fucking casuals at heart. If something takes too long to kill, then it's boring and not efficient enough. They spend the hardest and longest part of the road to 60 in Chardok, paying for AE pulls instead.

So the thought of VT shard farming, Ssra bane weapons molds farming and actually spending more than 15 seconds per mob while clearing Vex Thal trash, is horrible.

They like it hard, but not too hard. Just hard enough to congratulate themselves for playing "old-school EQ", but not so much to the point where they actually have to pay attention to whats happening in the game because then, they can't watch netflix at the same time.

Luclin absolutely rocks.
Pretty much this right here. People bemoan the ease of today's MMOs, but are frightened of the more grindy era of EQ. Velious is actually one of the expansions that requires the least effort. There are no new levels to obtain, and you can gear up a guild quite easily from tov trash. Even faction grinding really just takes the form of tagging the boss on a few kills, which you can do regardless of who is killing the mob. You could say that it takes some effort to gear people up to handle the tougher mobs of the expansion, but I'll go ahead and make the bold prediction that no guilds will take the "right" path of gearing up 30-40 solid raiders to then challenge tormax/aow/ntov. Instead they'll be zerging around with 60-80 people, some of whom may have the best gear, but not many.
  #9  
Old 04-10-2015, 03:27 PM
Teneran Teneran is offline
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Quote:
Originally Posted by Orruar [You must be logged in to view images. Log in or Register.]
Pretty much this right here. People bemoan the ease of today's MMOs, but are frightened of the more grindy era of EQ. Velious is actually one of the expansions that requires the least effort. There are no new levels to obtain, and you can gear up a guild quite easily from tov trash. Even faction grinding really just takes the form of tagging the boss on a few kills, which you can do regardless of who is killing the mob. You could say that it takes some effort to gear people up to handle the tougher mobs of the expansion, but I'll go ahead and make the bold prediction that no guilds will take the "right" path of gearing up 30-40 solid raiders to then challenge tormax/aow/ntov. Instead they'll be zerging around with 60-80 people, some of whom may have the best gear, but not many.
Maybe I played a different version of Velious somehow but there is no way you could get the faction required for quest turn-ins by "tagging the boss on a few kills"; that's an outrageous statement (look up the definition of 'a few' if required). When I needed to turn in the Dain's head to Tormax I killed a zillions dwarfs outside Thurgadin in addition to tagging and killing numerous bosses to get to the required Ally. It was a grind for sure.

I would agree Luclin took more effort and I liked the expansion but Velious wasn't ez-mode either.
  #10  
Old 04-10-2015, 03:41 PM
Orruar Orruar is offline
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Quote:
Originally Posted by Teneran [You must be logged in to view images. Log in or Register.]
Maybe I played a different version of Velious somehow but there is no way you could get the faction required for quest turn-ins by "tagging the boss on a few kills"; that's an outrageous statement ...
Either you get highly offended very easily, or you just did the exact same thing (exaggeration) that you are accusing me of. Regardless, the factioning in Velious is pretty much the only grind there is to that expansion, and it's orders of magnitudes easier than the grind from any other expansion. It'll take a week or two at most if you don't do it retardedly (hint: you can faction much faster in larger groups than solo). Velious was such an easy expansion, far easier than pretty much any modern MMO expansion.
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