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#1
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GCD Resetter?
So Int casters have the Kromzek Surveyor Scope, with +5 int in a range slot and the annoying but useful Telescope clicky to reset their GCD. Does anything like this exist for Wis casters? Preferably something in the ranged slot with a beneficial stat and a clicky, but would also be fine with an inventory clicky that can be found for relatively cheap.
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#2
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Off the top of my head, I can't think of any ranged slot clicky items with beneficial stats for a Shaman at least from common sources.
Shaman usually go for a standard spyglass, or the kromzek spyglass (both can be clicked from inventory rather than in an item slot), or a skull earring from grachnist (like 1.8K? something like that), or the free star of eyes quest item. http://wiki.project1999.com/Star_of_Eyes If you're willing to use an inventory slot for canni-clicking, there's 3 cheap options ready to go. | ||
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#3
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Ring 8/9/10 are pretty good.
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#4
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Quote:
The Shrunken Goblin Skull ear is my own favorite of the others. It serves the double duty of providing a global cooldown reset along with a instant-click junk buff. It works everywhere, unlike the Spirit of Wolf click boots that work only outdoors. Main downside is you give up having stats on an ear slot, but that's a small loss overall. Star of Eyes works nicely as a cooldown reset and lets you use a stat ear, but it doesn't provide a junk buff. This is a great mid-level choice for players who don't have much money and don't especially get dispelled very often. I despise the telescopes because they screw up the view and give me a headache. I'd rather go without a cooldown reset than use one of those horrible things. Danth | |||
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#5
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Quote:
I tried that telescope for 5min and just gave up, horrible effect. The FoV in eq is already way to narrow. | |||
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#6
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bitch doesnt even know
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#7
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Sow boots (shaman only)
JBoots Grim Aura Earring Not sure of any ranged items offhand.... | ||
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#8
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#9
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Regarding the star of eyes; will this be made when the rod pieces are combined? And can a troll shaman start this quest dialogue?
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#10
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Quote:
There are two extremely difficult parts to this quest, but the rest is a joke. Getting the rod in the Hand room in lower guk is a serious business if no one is keeping the room despawned. The bright side of this is that the hand is spawned right next to a rather tough ghoul frog, so it's a simple matter of a necromancer or enchanter of the appropriate level charming one to kill the other and then finishing off the charmed target. Or. Have both types of invis on your character (if that still works on this server) to get the rod and then get out. The other hard part is the rod piece in Everfrost caverns if Miragul's Lich is spawned. He has a massive detection range and has an absurd amount of health. I attempted him solo with my lower 50's necromancer and barely escaped with my life. I then attempted to train the lich into some Barbarian guards. He will not leash out to that distance. A very kind level 60 necromancer farming Ice Giants agreed to go kill him while I held his camp until his return. He pulled it off, but reported that it required nearly all of his mana to both put spells on Miragul and keep his Spectre pet alive through the fight. He was happy it worked and stated it was one of the more challenging fights he pulled off in a while. So... if Miragul's Lich is up, you're out of luck for the rod piece unless you have balls of steel in understanding his pathing, speed, and can reach it without him seeing you (he sees through all invis). All the other rod pieces are easy as hell to obtain with some invis and some water breathing. A mage summoning like 3 waterstones would make it possible for any class to get them. | |||
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