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Old 03-03-2014, 11:31 PM
Byrjun Byrjun is offline
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Default Rampage

Rampage currently works basically as an AE attack, it does damage once to everyone in melee range. This is how it works on every eqemu server and it's not accurate.

Rampage should only hit one person. AE Rampage didn't exist until Planes of Power.

Rampage should be a full round of melee - if a mob can quad, it hits 4 times (you can dodge, parry, riposte, etc.). Normal melee attack rules apply.

Rampage (and flurry) worked like a proc, and you could decrease the amount of rampage with a dex debuff.

Rampage did have a range, if you were out of range the rampage would land on the next person on the list. It seemed to be a bit larger than normal melee range - if someone has a more accurate idea of the range go ahead and post.

Rampage operates on a separate aggro list, this list is not dynamic like a normal aggro list. For example, if your tank pulls a mob, and then an enchanter lands a tash, that enchanter will always be the rampage target until the NPC dies. The person who has primary aggro (the tank) is not eligible for rampage.

This was really strict. I remember people dying to rampage, and then immediately taking rampage damage again after getting rezzed in. Feign death wouldn't remove you as the rampage target unless you got a memwipe (maybe).

Basically rampage works in the order that people generated any amount of aggro on the mob, and getting off the list was nearly impossible. There was a lot of debate back in the day about just how it worked since people reported camping out and back in and still getting rampaged.

Also - a lot of trash giants in Kael are rampaging. I remember this being mostly restricted to certain boss / raid mobs.
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