Quote:
Originally Posted by Kraftwerk
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Just to be clear, you're saying a game in which, amongst the dozens of raid zone encounters for high end 25 man content, there is only one encounter currently (Heroic LK25) which requires more coordination than 25 random people in the same zone. A game in which people are able to solo content that is still considered raiding content (Patch25, Sarth10). A game in which you log on and random into a random dungeon for 10 minutes and after several days of doing this you can purchase items equivalent to end game raid content.
You're saying that WoW is more challenging than Classic EQ?
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Just because eq classic was a massive time sink doesn't make it more challenging then WoW. Waiting and travelling with a boat for 30 minutes isn't a challenge. Not being able to chat with people on the server is hardly a challenge either, that's just bad design.
But hey what can you really expect from a game made in 1999, where possibilities were clearly limited.
I quite clearly understand you guys get wet in your underpants hanging out afk at torch 1, but at what price lulz?