#11
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DN is broken, can't zone inn. Please fix this and code this correctly, its been broken since Test server. It has also been mentioned so many times now, that its getting annoying.
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#12
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Quote:
2015-10-23 09:41:55 Loading necropolis 2015-10-23 09:41:56 Loading objects 2015-10-23 09:41:56 Loading lights 2015-10-23 09:41:56 Initializing cameras. 2015-10-23 09:41:56 Initializing lights. 2015-10-23 09:41:56 Initializing visual effects. 2015-10-23 09:41:56 Initializing target indicator. 2015-10-23 09:41:56 Initializing player path. 2015-10-23 09:41:56 Performing post-load operations. 2015-10-23 09:41:56 Initializing precipitation system. 2015-10-23 09:41:56 World initialized: necropolis 2015-10-23 09:41:56 Requesting zone data. 2015-10-23 09:41:56 Failed to send message 31429: connection lost. 2015-10-23 09:41:56 Connection status 2/0 [DisconnectReasonOtherSideTerminated,DisconnectReas onNone] before teardown. 2015-10-23 09:41:56 Networking: Connection Closed [0] with 0 pending bytes. 2015-10-23 09:41:56 Resetting cameras. 2015-10-23 09:41:56 Resetting vision. 2015-10-23 09:41:56 Resetting overlays. 2015-10-23 09:41:56 Zone initialized. 2015-10-23 09:41:56 Creating INI files. 2015-10-23 09:41:56 Requesting AA data. 2015-10-23 09:41:56 Attempt to send message 13949 on a void connection. 2015-10-23 09:41:56 Requesting Skill rank data. 2015-10-23 09:41:56 Attempt to send message 22886 on a void connection. 2015-10-23 09:41:56 Loading UI. 2015-10-23 09:41:56 Deactivating previous UI. 2015-10-23 09:41:56 Unloading previous textures. 2015-10-23 09:41:56 Resetting UI. 2015-10-23 09:41:56 Resetting character select UI. 2015-10-23 09:41:56 Resetting game UI. 2015-10-23 09:41:56 UI Reset. 2015-10-23 09:41:56 Initializing UI. 2015-10-23 09:41:56 Initializing UI manager. 2015-10-23 09:41:56 Initializing fonts. 2015-10-23 09:41:56 Parsing UI XML. 2015-10-23 09:41:57 Loading default UI resources. 2015-10-23 09:41:57 Initializing game UI. 2015-10-23 09:41:57 Loading Icons. 2015-10-23 09:41:58 Resetting viewport. 2015-10-23 09:41:58 Game UI Initialized. 2015-10-23 09:41:58 Entering main loop. 2015-10-23 09:41:58 Attempt to send message 31794 on a void connection. 2015-10-23 09:41:58 Attempt to send message 31794 on a void connection. 2015-10-23 09:41:58 Attempt to send message 30546 on a void connection. 2015-10-23 09:41:58 Loading game sounds. 2015-10-23 09:41:58 Requesting initialization data. 2015-10-23 09:41:58 Attempt to send message 802 on a void connection. 2015-10-23 09:41:58 DoMainLoop: just before first while(!ReadyEnterWorld). 2015-10-23 09:41:58 disconnected at C:\EQ\EverQuest\EverQuest.cpp:17973 (char. select) g_world == NULL 2015-10-23 09:41:58 2015-10-23 09:41:58 Character is XXXX. 2015-10-23 09:41:58 2015-10-23 09:41:58 YOU HAVE BEEN DISCONNECTED. 2015-10-23 09:41:58 2015-10-23 09:41:58 end of DisplayScreen 2015-10-23 09:41:58 2015-10-23 09:42:01 Cleaning up groups. 2015-10-23 09:42:01 Attempt to send message 3702 on a void connection. 2015-10-23 09:42:01 Stopping world display. 2015-10-23 09:42:01 Attempt to send message 30546 on a void connection. 2015-10-23 09:42:01 Exiting normally. 2015-10-23 09:42:01 Cleanup 1 2015-10-23 09:42:01 2015-10-23 09:42:01 Cleanup 4 2015-10-23 09:42:01 2015-10-23 09:42:01 Cleanup 5 2015-10-23 09:42:01 2015-10-23 09:42:01 Cleanup 6 2015-10-23 09:42:01 2015-10-23 09:42:01 Cleanup 7 2015-10-23 09:42:02 2015-10-23 09:42:02 Cleanup 8 2015-10-23 09:42:02 2015-10-23 09:42:02 Cleanup 9 2015-10-23 09:42:02 2015-10-23 09:42:02 Cleanup 10 2015-10-23 09:42:02 2015-10-23 09:42:02 Resetting UI. 2015-10-23 09:42:02 Resetting character select UI. 2015-10-23 09:42:02 Resetting game UI. 2015-10-23 09:42:02 UI Reset. 2015-10-23 09:42:02 Cleanup 11 2015-10-23 09:42:02 2015-10-23 09:42:02 Picking a default resolution, desktop is 1920 x 1080, 32 bits 2015-10-23 09:42:02 Ratio is 1.78 2015-10-23 09:42:02 Resolution was capped at 1280 x 720 2015-10-23 09:42:02 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2015-10-23 09:42:02 Resolution selected 1280 x 720, 32 bits 2015-10-23 09:42:02 CRender::InitDevice: Using 32bit mode. 2015-10-23 09:42:02 CRender::InitDevice: Using vsync 0. 2015-10-23 09:42:02 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2015-10-23 09:42:02 CRender::InitDevice: HardwareTnL Enabled. 2015-10-23 09:42:02 Using hardware vertex shaders. 2015-10-23 09:42:02 Initializing render system. 2015-10-23 09:42:02 Trilinear Mipmapping available. 2015-10-23 09:42:02 Vertex Shader Version: 3.0 2015-10-23 09:42:02 Pixel Shader Version: 3.0 2015-10-23 09:42:02 Initializing engine internals. 2015-10-23 09:42:02 CRender::InitDevice completed successfully. 2015-10-23 09:42:02 Parsing INI file ./eqlsUIConfig.ini 2015-10-23 09:42:02 INI file ./eqlsUIConfig.ini loaded. 2015-10-23 09:42:45 Server selected 66.55.145.2 (5770694). 2015-10-23 09:41:58 disconnected at C:\EQ\EverQuest\EverQuest.cpp:17973 (char. select) g_world == NULL Interesting note..... that's not the install path of my EQ, so that's odd to me.
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Bamek Blazingbeard
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#13
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I had to petition on another toon and have a guide move my DN character out.
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#14
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took me like 5 tries today, zone is very broken, and lags when entering
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#15
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Herp for prez
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#16
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Just had this happen to me today for the first time. I'm on the west coast. Fast PC, so I assume it's just my ping.
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#17
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Petition in game to be moved out of DN if you are unable to log in. Fix coming soon
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#18
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get the prob this morning. after the 3rd try, i succed logging in.
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Gakuum 60 Troll SK
Morganella, 60 Drow Warlock Tipipas, 53 Halfin Druid Loukhum, 49 Ogre Shaman <Europa> | ||
#19
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Zlandicar competition will be so much fun!
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