#421
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Quote:
In this context, "anti-cheat" was specifically referring to embedded anti-cheat software, and Secrets has made it clear Quarm will not have that. That was what was being discussed, not a complete lack of anti-cheating mechanisms whatsoever (and indeed, Secrets entire point was that there was other ways to catch cheaters besides "anti-cheat" software).
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#422
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is it possible that Secrets already has an anti cheat system he is not disclosing, so that people don't know how to beat it.
he already said they were gonna, "wait and see what people do" | ||
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#423
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Regarding future improvements to mouselook and camera smoothness:
>> Secrets — Today at 11:27 AM I will likely be redoing the dll in those clients soon enough to fix input / mouselook issues Also, dgvoodoo causes a lot of crash issues imo. So I may look into removing it GamingMendicant — Today at 11:28 AM Have you figured out how to make it smooth? I can't really use 3rd person unless I don't touch the mouse from the jittering Makes my eyes cross lol Mars — Today at 11:29 AM Its not smooth yet Secrets — Today at 11:29 AM I know why it's janky and it didn't use to be like this Mars — Today at 11:29 AM P99 has made you all soft Secrets — Today at 11:29 AM Like when we first did the eqmac windows hack, this didn't happen GamingMendicant — Today at 11:29 AM Lol, I went back to P99 during the great shutdown of 2023 and it was smooth as butter Secrets — Today at 11:29 AM Actually I'm curious if it happens more frequent with d3d8.dll out of the folder Knome — Today at 11:30 AM like remove the file? Secrets — Today at 11:33 AM yeah, and set fps limit to 60 you can also type /rfps ingame to reset the fps limit Secrets — Today at 11:37 AM basically need to fix signed int __usercall CEverQuest:[You must be logged in to view images. Log in or Register.]rocMouse@<eax>(long double a1@<st0>, CEverQuest *this, int a3) that's the crux of where it goes wrong Baggy — Today at 11:39 AM Is that client or server side? Secrets — Today at 11:43 AM client Mars — Today at 11:43 AM Is it sending an update everytime the mouselook goes is that why it lags? Secrets — Today at 11:43 AM sort of. it uses interpolated dinput mouse data but not like the modern clients Secrets — Today at 11:44 AM it basically pulls the camera multiple units every frame as opposed to smoothing them Mars — Today at 11:44 AM Makes sense. But its strictly client side and not spamming the network with updates? Secrets — Today at 11:46 AM No. It's not anyway related to netcode Mars — Today at 11:46 AM ok got it Secrets — Today at 11:46 AM Strafing actually sends more netcode updates, because of how it works But not mouselook >> | ||
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#424
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#425
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Secrets always keeping the fire burning. This is a good place.
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#426
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#427
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Quote:
https://agathascience.ytmnd.com/ | |||
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#428
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yall are sad just give secrets ur wierd shit
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Apophis is closest to earth on 2029 April the 13th (a friday) lol
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#430
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Quote:
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"Yeah, I lost something. I lost peace and quiet. What do you need?! What do you want?! Can I not just live here, without having to occasionally deal with you animals?!"
-Carl | |||
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