#181
|
||||
|
Quote:
__________________
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue | |||
|
#182
|
||||
|
Quote:
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
|
#183
|
||||
|
Quote:
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
|
#184
|
|||
|
High Priority Targets (1 out of 3)
Trakanon (10), Cazic Thule (4), Innorruk (4), Severilous (4), Venril Sathir (4) Can be killed by a guild one time in every 3 pop rotation. The “rotation” would be reset every three kills, so even if you killed the last one in a rotation you could still try to kill the first one in the next rotation. #1 Guild gets 40% of Trakanon kills and 50% of Severilous, CT, Innorruk, and VS kills. I.E. The last pop of the month would be up for grabs for which guilds gets 1 more than all the rest. Low Priority Targets (1 out of 4) Dracoliche (10), Maestro (10), Talendor (4), Gorenaire (4), Faydedar (4) Can be killed by a guild one time in every 4 pop rotation. The “rotation” would be reset every three kills, so even if you killed the last one in a rotation you could still try to kill the first one in the next rotation. #1 and #2 Guilds gets 30% of Maestro and Draco kills and 25% of Talendor, Gorenaire, and Faydedar kills. I.E. The last pop of the month would be up for grabs. “Rotations” are reset when a “High Priority” target has been killed three times, a “Low Priority” target has been killed four times, or a new calendar month has arrived. This policy would do much better if variance were say halved, it would allow guilds that are not batphone to have a 100% increased chance in seeing a mob pop if they raid in that specific zone during the mobs window. Also no one mob is ever guaranteed to a particular guild so all mobs will probably be killed in very short order. To those of us that can only play for a few hours a night during the week this would only increase our chances to actually seeing mobs up during raid windows from 5% to maybe 10% once in a while and obviously the end of each month would be the most fun.
__________________
~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | ||
|
#185
|
|||
|
I'm afraid a conversation can't keep going on if either yendor or anthrax are part of it.
| ||
|
#186
|
|||
|
Original post is good.....
so is the elite/casual high/low teir competition rotation. as to the rotation I would add something like if a casual guild gets 75% of the kills for the month they get raised to elite, If they get 0% of the kills they drop back to casual. That way BDA or someone doesnt turn into the TMO of casual rotation weeks. As much as I doubt that would happen. | ||
|
#187
|
||||
|
Quote:
Only problem I have with VS is the exceedingly rare drops and its a 7day +/- that the tops actually need. VS went to a 3 day spawn in Velious for a reason. | |||
|
#188
|
||||
|
Quote:
I'm advocating leaving 1 out of X alone no matter what if you've killed it - it is not dependent on a good or bad month, and it holds for all mobs. We can work out details for people who haven't repeatedly killed these mobs to get further attempts.
__________________
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue | |||
|
#189
|
||||
|
Quote:
3 weeks a month we raid like its 2013 1 week a month you raid like its 2010 Top tier guilds shouldn't be forced to give up mobs to guilds that have put in pretty much 0 effort to kill any dragons imo
__________________
Supremacy
60 Bard of All | |||
|
#190
|
||||
|
Quote:
| |||
|
Thread Tools | |
Display Modes | |
|
|