#111
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There is absolutely zero chance the DB is gone. At worst, they would have to restore a backup from X days/weeks ago. Give it up
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#112
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Yeah I had no idea this many old school ppl regularly posted. Rexx, Knuckle, Stasis, etc etc etc
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#113
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Best thing for this server would be a fresh start. This server started off on the wrong foot in several ways back in 2011. A wipe would bring new blood and an equal playing field. No matter who you were before the wipe, it will be a lot more fun post wipe. I have been on both sides of it so i understand.
Teams sounds like it would cause a lot of problems in an already problem filled game. Just leave it FFA. Teams = Guilds
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#114
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I like 0 teams because then things are more fluid, more sandboxy. If you dislike most people in guilds on your team doing content then youre stuck there.
Without a system where you cant create anymore characters on a side if one side gets too powerful, i think its hard to devise something that has balance. Even then, you have people who created characters but not playing anymore, it gets messy. Quote:
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#115
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#116
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Hey Duke Niz, I've grown to respect and admire your dedication to EQ over the past 18 months, but can you be real with me for a moment and tell me your estimated /played time on all used characters during your time on Red?
If we say the server has been up for 615 real days, would you estimate your /played at 250 or more days? | ||
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#117
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#118
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I don't know if we're talking a brand new server or implementing teams here, but...
2 teams would be beneficial in that it would cut down a HUGE amount on pvp. Don't call me blue; this would be good for the server. More bluebies coming over, more exping, more friends. Fewer enemies sure, but enough around to make things fun. 2 teams wouldn't do as much to break Nihilum up though, if the devs are wanting to put the teams on the current server. I could see Nihilum using their multiple characters to raid content on both teams, and the server pretty much becoming Nihilum vs. server all over again. 3 teams makes the most sense to me (as much as I'd like 4...), and nothing weird like barbarians on evil team. SZ teams make RP sense, and maybe agnostics should have their team decided by their race. 3 > 2 because it allows for more crazy politics. This would do more to break up Nihilum, and we would have a bit more pvp this way. But I think the devs should get creative about this, if they have the time and ability to do some coding. Since evil team has their advantages (big races, more race/class combinations), it'd be cool if they could attack their own team. And in a similar vein, I think good/neutral teams should be able to group and cast beneficial spells on one another only while grouped. People may cry about immy healing and such, but I think this would allow for some very interesting situations, which is why I play pvp EQ in the first place. And this way, it's kinda like having 2 teams, just lots more fun :P
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"Pleasure writes fewer good songs..."
Red99 | ||
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#119
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I am for a Sullon Zek revamp because it's been prophesied that Fansy will return.
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#120
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anyone who rolls a dark elf has no self respect.
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