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  #21  
Old 07-03-2014, 10:40 PM
Lune Lune is offline
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Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
Wurmslayer + any offhand > Woodsman's staff for tanking in groups (which you should be doing pre-50) imo.

Can still spam flame lick between swings, and you'll hit for as much dps.

For solo: vastly different story of course.
Let's say for the sake of illustration you are level 40.

The 1-hand damage bonus is (level -25 /3).

The 2-hand damage bonus at 40 is (level - 25 / 2).

So, for the Wurmslayer: (40 - 25 / 3) = 5

And for the Woodsman's Staff: (40 - 25 / 2) = 7.5

The Woodsman's Staff will swing 8 times for every 7 times the Wurmslayer swings.

Max damage is Weapon damage x 2 + damage bonus

So over a period of 28 seconds:

Wurmslayer: (50 x 7) + (5 x 7) = 385
Woodsman's Staff: (62 x 8) + (7.5 x 8) = 556

Add in a CSS offhand. A 40 ranger will have a dual wield skill no higher than 210, probably lower, which will swing 50% of the time. Formula = (Skill + Level/500 = Chance)

CSS: No damage bonus, so it's simply max hit dps over 28 seconds, divided by half: 140 Damage,

Wurmslayer + CSS: 525
Woodsman's Staff: 556

Keep in mind your casting will clip your offhand swings and potentially lower that first number slightly. When tanking, the Woodsman's Staff will deal better riposte damage, and the dual wield combo will mean you get riposted more. As you get into the 50's, I think dual wield combos catch up to the Woodsman's Staff, but are still a little bit less amenable to casting. (Though I will admit haste gets a little ridiculous and casting will delay swings even with a slower weapon). I hope my math is correct.

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Originally Posted by Yinikren [You must be logged in to view images. Log in or Register.]
My only addition is that (at 48) I consistently parse higher with one handers (Fayguard Parrying Blade/CSS) than I do with a woodsman's staff, including the lack of spells since I don't cast much with one handers out.

I occasionally get strings of good hits with a 2H and do some respectable dps (45-50) but that is quickly evened out by a string of three or four misses or hits for 13. Average dps with a Woodsman's Staff for me at 48 is around 30. Average for my 1Hs is closer to 35-40, consistently, at 84% Haste.

IMO, at this point in the timeline, 2H damage bonuses and dps isn't what its cracked up to be. Velious should fix that.

YMMV.
I had the opposite experience parsing a Woodsman's Staff against a Lupine Dagger/CSS extensively in the mid 50's. But I didn't have nearly the amount of haste you do, and I couldn't begin to explain how all of that really plays out in practice. There was one session where I consistently out-dpsed a ranger using his epics in Sebilis by casting constantly (We had c2). Yes, my Sebilis group had two rangers.

I think it's safe to say dual wielding is fine, possibly better, in the 50's/high 40's, but I wouldn't do it at lower levels if you have a Woodsman's Staff available.
Last edited by Lune; 07-03-2014 at 11:05 PM..
  #22  
Old 07-03-2014, 10:50 PM
fastboy21 fastboy21 is offline
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your flowchart made me laugh laugh laugh...thankies.
  #23  
Old 07-03-2014, 10:59 PM
Yinikren Yinikren is offline
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Quote:
Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
nm math was wrong



I had the opposite experience parsing a Woodsman's Staff against a Lupine Dagger/CSS extensively in the mid 50's. But I didn't have nearly the amount of haste you do, and I couldn't begin to explain how all of that really plays out in practice. There was one session where I consistently out-dpsed a ranger using his epics in Sebilis by casting constantly (We had c2). Yes, my Sebilis group had two rangers.

I think it's safe to say dual wielding is fine, possibly better, in the 50's/high 40's, but I wouldn't do it at lower levels if you have a Woodsman's Staff available.
Yeah, plus RNG and all that could vary the numbers a lot. Mainhand damage bonus is very underrated as far as dps goes, but my main hand only had 1 less delay than yours and a silly 29 damage proc. At some point I may have to get a hold of another staff and see how the parses change as levels (and the damage bonus) goes up.
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Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
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  #24  
Old 07-03-2014, 11:03 PM
Lune Lune is offline
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Originally Posted by Itching [You must be logged in to view images. Log in or Register.]
Okay am I just in the dark or something, what program do you guys use to parse logs/DPS?
Gamparse
  #25  
Old 07-03-2014, 11:22 PM
Yinikren Yinikren is offline
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Quote:
Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
math
Just nitpicky, but you forgot the bonus to maxhit you get from str. I have it in the melee thread somewhere, let me find it.

Edit: got it. Just for all those math nuts.

((Offense+STR)/100)*WeaponDamage+DamageBonus+1=Maxhit.
So, a 60 Ranger with 200 STR:
(240+200)/100=4.2.
4.2*X+12=MaxHit. Replace X with weapon damage.

Also, something to think about going into Velious would be the guaranteed damage via mainhand damage bonus. Some mobs, if I recall, have higher AC and mitigation, so you hit for minimum a lot more. That might actually make something like a Revultant Whip outdamage something big and slow in the mainhand, or a 2H.
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Quote:
Originally Posted by quido View Post
Look, I really want to make this better for the nonhardcores here. But if a small faction of people is going to cockblock progress because they're not getting exactly what they want.....
Abomination Snowman - 60 Grave Lord
Proud owner of Innoruuk's Curse that did NOT come from TMO's bank or RMT.
Niluvien Forestwalker - 52 Ranger
Russled Jimmies - 54 Wizard
Last edited by Yinikren; 07-03-2014 at 11:37 PM..
  #26  
Old 07-04-2014, 01:13 AM
fahlen fahlen is offline
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Woodsman goes absolutely hard in the paint once you've gotten past the early level damage caps. A fungi, fbss (or any other haste item), and a woodsman with a bunch of cheap raw ac/hp items and you're set. If you know your shit (and group, even as a twink) people will absolutely notice. I had little to no problems getting groups on my ranger. Tanks are often hard to come by. People will take your lvl 30 fungi wearing ass, double attacking for 120 np. If they don't, solo outdoors somewhere - you have to pretty much go out of your way to die. I did 1-50 in a little over a month. Didn't pick up a fungi til mid 30's. Can't recommend making one if you can't afford a woody + haste item though, but to each their own. And don't pay 18k for a woodsman.
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  #27  
Old 07-04-2014, 01:51 AM
Ciroco Ciroco is offline
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Quote:
Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
But I didn't have nearly the amount of haste you do, and I couldn't begin to explain how all of that really plays out in practice.
It doesn't. It's haste; it has no effect on the relative DPS of any weapon(s).
  #28  
Old 07-04-2014, 01:53 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Is this another one of those feel-good posts about how no one likes you but it's okay if you're having fun?
  #29  
Old 07-04-2014, 03:02 AM
Clark Clark is offline
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Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
Wurmslayer + any offhand > Woodsman's staff for tanking in groups (which you should be doing pre-50) imo.

Can still spam flame lick between swings, and you'll hit for as much dps.

For solo: vastly different story of course.
Wurmslayer super underrated. Max haste and buffs makes it insanely good. Woodsman staff not too shabby though.
  #30  
Old 07-04-2014, 09:39 AM
fadetree fadetree is offline
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This guy knows his stuff. I would quibble about the focus on STR, I go HP/STA/DEX/STR. I know STA doesn't really matter at low levels, but dex is important and the thing about STR is you get a ton of it anyway on gear without trying.

Silver swiftblade is the single most important buy a young ranger can make. Archery is kind of useless, but in later levels if you've skilled up it can let you solo things with patience. As you level, get a tolans bracer, and a tolans hat. Get a swarmcaller. If you can root/snare a melee mob, you can kill it with arrows eventually.
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