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  #231  
Old 03-25-2017, 06:26 AM
paroxysmal paroxysmal is offline
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Quote:
Originally Posted by Kushie [You must be logged in to view images. Log in or Register.]
Remember this front page post? http://www.project1999.com/forums/sh...d.php?t=131586



Nothing has changed. Years later, the same couple guilds are shitting on each other for meaningless pixels under new guild names.

I recommend taking away Kunark raid content as well, these manchildren will fight over any irrelevant pixels.

Wiping Blue/Red clean might be the only other option for a true classic experience.
If nothing else that could help people move on that haven't formed lasting relationships with anyone except their pixels or give those that wonder why they are wasting their lives here an opportunity to explore other options/spend more time with the people that really matter to them.

I don't think that wiping blue/red would make things any better. Some, maybe a lot, would move on or quit; however, within a few months we would be back to a similar atmosphere with similar people in similar roles in similar guilds doing the similar old shit. They really need to look back on the roots of eq and the design choices the devs made to deal with overpopulation of the higher level raid scene on live, whether we want it or not, I think the server needs it.
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  #232  
Old 03-25-2017, 06:59 AM
Llodd Llodd is offline
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Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
So what's your point?
That Phinny is waaay too easy and any bunch of uncoordinated badly lead plebs can beat it!

Seriously though, I rly wish they would make a harder version of Phinny and release the content a minimum 1 year at a time. Agnaar looks like just another phinny stopping at Pop - so underwhelming [You must be logged in to view images. Log in or Register.]
  #233  
Old 03-25-2017, 07:18 AM
paroxysmal paroxysmal is offline
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Quote:
Originally Posted by Llodd [You must be logged in to view images. Log in or Register.]
That Phinny is waaay too easy and any bunch of uncoordinated badly lead plebs can beat it!

Seriously though, I rly wish they would make a harder version of Phinny and release the content a minimum 1 year at a time. Agnaar looks like just another phinny stopping at Pop - so underwhelming [You must be logged in to view images. Log in or Register.]
true, i think they are going in the right direction with this one though. At least it won't be merged fully to live timeline. Also it will include loy and ldon it will just stop before gates of discord.
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  #234  
Old 03-25-2017, 07:58 AM
Legday Legday is offline
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Some dinosaurs often swallowed large rocks. These rocks stayed in the stomach and helped them grind up food.
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  #235  
Old 03-25-2017, 08:14 AM
kotton05 kotton05 is offline
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Quote:
Originally Posted by Kluwen1 [You must be logged in to view images. Log in or Register.]
Gezz lol, kind of feels like CSG and Rustle have some sort of hidden agenda with that mob distribution. Talk about getting the scraps! [You must be logged in to view images. Log in or Register.]
Come on. You'd shit a brick if you gave F/v 24 hours in ToV with almost everything up xD

They had their shot to to clear, our kill list is only how it is because mobs were failed to be killed. So in theory if Foh and ven was ready for ToV their list would of actually been beefy.

And qani wtf man. You want equal footing when you're just fear golem poopers. stop crying like you didn't have a legit fair shot to get way more than you listed. In the end once the suspension is done you're such a non factor to be making wild claims.

Its sad that you're making me want a/a back so you can retreat Frights tower
  #236  
Old 03-25-2017, 08:33 AM
paroxysmal paroxysmal is offline
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We had maybe 6 hours with no Coth mages parked past Pom. We did what we had time to do. We spent a lot of time devising how to get from point a to point b and how to pull as well as how to crawl and learn spawn times. You certainly seem pretty affected by this Merkk have you talked to anyone to work out those frustrations?

In the end we killed 2 and left 2 up as it was getting late and we have jobs, spouses, children and other worldly considerations.

Fair shot? That's debatable.
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  #237  
Old 03-25-2017, 08:40 AM
Mead Mead is offline
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Quote:
Originally Posted by paroxysmal [You must be logged in to view images. Log in or Register.]
Just to give everyone some perspective about the mob distribution on the first cycle of this suspension. These are just the ones I know of and there may be mistakes.

Quote:
Originally Posted by Kluwen1 [You must be logged in to view images. Log in or Register.]
Gezz lol, kind of feels like CSG and Rustle have some sort of hidden agenda with that mob distribution. Talk about getting the scraps! [You must be logged in to view images. Log in or Register.]
Why are you guys under the impression anyone around here cares how those mobs were distributed or if there is any sort of agenda lol? There's no rotation anymore as far as I know. And when there was, you still needed to compete to get the best loot. It's well documented at this point. This server has and always will be competitive, no matter how many threads or qq posts are made. If nobody told you this, let me be the first to inform you, you're on the wrong server if you think people are going to hold hands around here, sing kumbaya, and just hand each other loot. It's never going to happen. It's been like that since the inception of this server, and will be like that until it goes in the dumpster. And if you didn't know, they might not be A/A atm, but Rustle has some of the greatest neckbeard/poopsockers that ever played here.
  #238  
Old 03-25-2017, 08:43 AM
Legday Legday is offline
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Tyrannosaurus Rex, Velociraptor, Gallimimus, Triceratops, and all other dinosaurs featured in Jurassic Park other than the Brachiosaurus, did not actually live in the Jurassic period, but in the late Cretaceous period.
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  #239  
Old 03-25-2017, 09:20 AM
Skew Skew is offline
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Quote:
Originally Posted by paroxysmal [You must be logged in to view images. Log in or Register.]
We had maybe 6 hours with no Coth mages parked past Pom. We did what we had time to do. We spent a lot of time devising how to get from point a to point b and how to pull as well as how to crawl and learn spawn times. You certainly seem pretty affected by this Merkk have you talked to anyone to work out those frustrations?

In the end we killed 2 and left 2 up as it was getting late and we have jobs, spouses, children and other worldly considerations.

Fair shot? That's debatable.
you had a more than fair shot. If those mobs were left up any longer they wouldnt have repopped before the AA ban expires and then you could kiss goodbye to this weeks welfare pixels.
  #240  
Old 03-25-2017, 09:40 AM
Cecily Cecily is offline
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Quote:
Originally Posted by paroxysmal [You must be logged in to view images. Log in or Register.]
Rustle: Avg raid size (9-70?)
9+70/2 = 79 / 2 = 39.5

Said Cecily helpfully.
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