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  #1  
Old 02-16-2012, 03:48 PM
yraapt yraapt is offline
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Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
If you let a pet do 90% of the damage to a mob, then dismiss the pet and resummon a new one, then let that pet do 9% and you do 1%, do you get full xp or not?

In the scenario above again, say after you get a new pet you do 6% and the pet does 4%, do you get full xp?
I'd be curious to know the answer to this if anyone knows.
  #2  
Old 02-16-2012, 05:04 PM
formallydickman formallydickman is offline
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Quote:
Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
If you let a pet do 90% of the damage to a mob, then dismiss the pet and resummon a new one, then let that pet do 9% and you do 1%, do you get full xp or not?

In the scenario above again, say after you get a new pet you do 6% and the pet does 4%, do you get full xp?
Just tried this to double check.

If the first pet does 90%, I do 1% and the new pet does 9% you DO NOT get the full xp.

If you try your other scenario where the first pet does 90%, I do 6% and the pet does 4% then, yes, you DO get the full xp.
  #3  
Old 02-16-2012, 07:27 PM
nalkin nalkin is offline
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Quote:
Originally Posted by formallydickman [You must be logged in to view images. Log in or Register.]
Just tried this to double check.

If the first pet does 90%, I do 1% and the new pet does 9% you DO NOT get the full xp.

If you try your other scenario where the first pet does 90%, I do 6% and the pet does 4% then, yes, you DO get the full xp.
Awesome, thanks for checking. This is good to know
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  #4  
Old 02-17-2012, 12:05 AM
wolvesoflegend wolvesoflegend is offline
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Quote:
Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
Awesome, thanks for checking. This is good to know
Yes, that is good to know. Thanks.
  #5  
Old 02-17-2012, 09:52 AM
Craigmandu Craigmandu is offline
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My only problem with it, is that I can't outdps the pet without dying. Because the pet doesn't hold any aggro at all....I've let the pet get the creature down to UNDER 50% and then cast two lvl 1 nukes and pulled (I'm level 7 atm)...if the pet held any sort of aggro, I wouldn't have an issue with it, as I'd be able to throw enough to get marginally above him on dmg for the fights....

The only recourse I really see is multiple pets per creature, that's a really cheesy thing to have to do...or never solo....or solo and kill 4x the creatures anyone else has to for the same result....either way that's the problem I have with the pet xp thing. At least for low levels.
  #6  
Old 02-17-2012, 01:50 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Craigmandu [You must be logged in to view images. Log in or Register.]
My only problem with it, is that I can't outdps the pet without dying.
I don't think you're really supposed to outdps the pet, that's not the point of the nerf. The point of the nerf is to make mages take twice as long to level. Other classes that level fast had an exp penalty in classic (Bards), why not mages too?
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  #7  
Old 02-17-2012, 11:25 AM
fischsemmel fischsemmel is offline
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Bottom line, imo, is that this mechanic breaks the way pet classes are supposed to be played.

But it's classic, oh well. That's why I quit my necro and now kill stuff with the magic of song!
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