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#1
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#2
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If the first pet does 90%, I do 1% and the new pet does 9% you DO NOT get the full xp. If you try your other scenario where the first pet does 90%, I do 6% and the pet does 4% then, yes, you DO get the full xp. | |||
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#3
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#5
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My only problem with it, is that I can't outdps the pet without dying. Because the pet doesn't hold any aggro at all....I've let the pet get the creature down to UNDER 50% and then cast two lvl 1 nukes and pulled (I'm level 7 atm)...if the pet held any sort of aggro, I wouldn't have an issue with it, as I'd be able to throw enough to get marginally above him on dmg for the fights....
The only recourse I really see is multiple pets per creature, that's a really cheesy thing to have to do...or never solo....or solo and kill 4x the creatures anyone else has to for the same result....either way that's the problem I have with the pet xp thing. At least for low levels. | ||
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#6
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__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#7
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Bottom line, imo, is that this mechanic breaks the way pet classes are supposed to be played.
But it's classic, oh well. That's why I quit my necro and now kill stuff with the magic of song! | ||
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