#491
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So I decided wth, let's not waste a good opportinity to use this spell. King room might be the only room in the list with light blues to blast. Disintegrate actually allows you to single pull and makes the breaking of the room easier. And it's mana efficient compared to regular nuking, which matters when you don't have any mana regen at all (I can hear you laughing. Stop it). Anyway this Challenge is a great thing, even for non enchanters / shamans. I don't care if, as a wizard, I end up being able to solo only 3 mobs on that list. It's something fun to do once 60 and eventually your efforts are rewarded and you get a nice piece of loot. GNOME !
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Last edited by Neryn; 02-08-2013 at 06:22 AM..
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#492
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Loraen your hackscapades sometimes ALMOST make me want to play my enchanter.
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Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue | ||
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#493
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If anyone actually made all of the frogs in that room dual wield, though, it was just some griefer. An enchanter would have no more reason to do that than anyone else [You must be logged in to view images. Log in or Register.] | |||
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#494
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Enchanters willing to outshine anyone in this challenge is common knowledge ! There are dual wielding mobs all around the place and we all know who's responsible for this... Quote:
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Last edited by Neryn; 02-08-2013 at 10:22 AM..
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#495
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Getting into east this morning wasn't ugly, but it wasn't pretty either. South had half a dozen pathing biles and feasters up, including one pathing into and out of the room with the east key in it, so I set up over by my usual south killing spot to clear out a few living mobs. I actually hatted once in this process, cause when I ivu pulled a bile it came with 2 feaster buddies that I hadn't expected and stuns were getting interrupted... and I hadn't killed the bile up near entrance yet and I didn't much care for trying to sneak past him with no gear and no rune 5. But after getting back, I did clear them out and get the key and head for east. Someone popped 3 living mobs in the portal room just past the door from south -> east, which is odd, since ... I just don't even know. But they were easy enough to dodge by careful positioning and switching from ivu to invis and then back to ivu once I was past them. I saw the RP up in the nook, and the level 51 helot I had cleared the PH with last night, with my torch still in hand, in the long hallway there. I went and dazzled my former pet and kept him mezzed while I ensured all my buffs were fresh + hasted him: http://postimage.org/image/xjs6v3c3l/ Then, when I was back up to full mana, I used ivu and went to wait for conditions to be just right to pull RP. I had to run back to re-mez pet once or twice before the timing worked out, but then it did and I raptured RP by himself and IVUd quickly back over to my pet: http://postimage.org/image/5sop08b2x/ Unfortunately my plan for pulling him was based on him being a shadowknight like the sheet says he is. I expected I would lose bedlam and rune to the HT + round or two of melee he'd get off before I landed rapture, and I expected he would sling disease cloud and heat blood and crap at me in my hallway, which would drop my ivu earlier than I wanted because I didn't have any runes up anymore. When he didn't HT me I thought "wtf?" but didn't have time, in the moment, to consider that maybe he wasn't actually a SK, or think to change my initial plans. When I tried to LoS him in my hallway though, I aggrod 2 living mobs from a room back there just as my pet needed a remez... so I hatted. So yeah. He's not a SK. He's a warrior. After I recharged and went back in with a simpler plan for the pull, I repeated my steps from earlier sans the live-clearing in south and got this: http://postimage.org/image/cm8ztpv5t/ I juggled my pet and the RP for a tad while I debuffed him and recharmed my pet. Because of using 2 raptures on RP before I tashed him and could safely switch to cheap mezzes, I started the real fight with only 1/4 mana: http://postimage.org/image/6iwh6xb7l/ Fortunately charm held well (like Loraen has told me a couple times, east fights aren't bad in and of themselves when you've got the right pet), and I think that while my pet's constant lifetaps broke root, they also served to build a lot of aggro on RP so that I didn't even get summoned when a fetter faded at like 75%. SS of him approaching re-death: http://postimage.org/image/5251gms4n/ Loot of the amulet + quiver of marr: http://postimage.org/image/5681odcdj/ | |||
Last edited by Tecmos Deception; 02-08-2013 at 10:58 AM..
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#496
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The wiki claims disintegrate goes up to 52 but that must be a bug. Quote:
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#497
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Also I would like to add that contrary to my spat with Erati I'm really curious to see other classes try and do some of this stuff. I'm pretty sure a necro can solo fear, especially by charming one of the zombies to the south and giving it a Swarmcaller/torch. We haven't had many necros. Also a donal's cleric with puppet strings should be able to do quite a bit, although doing something like Fear might get a bit expensive [You must be logged in to view images. Log in or Register.] Finally I would be real, real curious what level intimidate goes up to. If so a rogue might be able to kill some stuff with a snare dagger (for example the necrosis if you can sneak pull him and kite him on the ledge where everyone kills the spore king).
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#498
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intimidation is maybe 1 in 3-4 success rate against mid-40s mobs. id be surpprised to ever see it work on a 50+. i think the best bet for seeing melee success with disciple or maybe above is a paladin. lull, roots, stun, heals, lay hands... seems like itd be enough to dispatch disciple tier more or less, though i cant speak from experience having never played a pally
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#499
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Pally DPS is abysmal, no way a DWhelm/healing spells will be less melee than a summoner can put out in equal time. I see monks in fungi's or warriors with fungi+slow hammer getting the furthest of all melees.
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#500
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But a warrior relying on backpacks full of nets to get "single" pulls or a monk having to... I don't know. How the hell would a monk get a mob like froglok ostiary to a spot where he could fight it single without clickies for CC and without it fleeing (probably at sow speed) and training him? | |||
Last edited by Tecmos Deception; 02-08-2013 at 06:45 PM..
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