#51
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I don't recall if it was before or immediately following the CT death. We were at the north wall at the time and had the train dragged over us twice. I'm sure it wasn't intentional, but a few folks ended up dead. Thankfully we were able to get rezzes and get out after camping etc.
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#52
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Quote:
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#53
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Quote:
__________________
Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | |||
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#54
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We didn't get an attempt at Draco or CT. I suspect we were too slow getting prepped. Not sure who ultimately killed them.
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#55
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#56
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I think ripwind might actually be AG instead of Taken like we assumed. But yea, we lost a kiter a couple times. Thats why we camp out periodically, so hopefully we can avoid the train returning to us. If you guys ever agro's a mob in fear and it got swept up in the train, unless you camp out it would bring the entire train back to you when the mob died. CT is a shitshow unfortunately, trains just happen sometimes. You can't micromanage every person and make sure their agro is clear.
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#57
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Quote:
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#58
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Correct, I'm in AG. Not Taken. Sorry for the confusion!
Maybe we'll get a shot at it next time. | ||
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#59
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Honestly, I am torn.
I started on the side of the "casual scum" which is a term I find very offensive btw! lol Now that I'm seeing that most of these guilds are expecting mobs to just be left up for hours so they don't have to track/mobilize in a timely fashion though, I can't take their side any longer. You atleast have to show some fucking effort if you expect to experience the higher end content/loot. Don't get me wrong, I 100% disagree with what TMO has done to this server over the last 2 years...as is made obvious by my posts from the past. I don't however think that its very fair for FE to be lumped in with TMO (we don't have a billion plat guild bank or 30 greenscales/ hundreds of other various other epic pieces banked. I also don't think its fair for guilds to expect to be able to participate in raiding content if they are unwilling to track/mobilize in under 2 hours. 2 hours is enough to form a pickup raid for any raid target in game from forums/EC tunnel and mobilize/kill that target with ease. Why can't some of these "casual raiding guilds" do this if any random joe can find 30 players to zerg a mob down and /random the loot in under 2 hours? blah I've already more than I care to say but... Track mobs if you wanna kill them, THAT SHIT IS CLASSIC AND HAPPENED ON LIVE SERVERS!! I remember camping VSR for like 48 consecutive hours or more on live, and that's a spawnable fucking mob like ragefire. People tracked mobs they wanted, and they also had friends/guildies ready to mobilize the instant it spawned in many(if not all) cases otherwise the next guy got it. I completely understand the whole anti-monopolization stance, because theres no reason for what happened here over the last 2 years or more. I just don't think removing all forms of raid competition(via whatever agreement is made) is any better for the server's health than TMO's raid scene was. /rant off
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#60
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CT was up for two hours?
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