#661
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Despite the epic, monumental fuckin FAILURE that was the D3 RMAH Blizzard made boatlaods of cash off of it; mostly because people are dumb as shit, and will pay out the ass for anything. Hell, they're STILL making assloads of cash off their RMAH, despite the fact that literally millions of trillions of gold were duped, much of it online during livestreams, just a few months ago. Fuck.....Just look at the idiots WHO LITERALLY PAY ***$25*** for a SINGLE League of Legends skin. Basically --- Expect every online game that releases in the next 10 years---> FOREVER to include both microtransactions and an RMAH. Unless one of these services is SERIOUSLY DEFRAUDED (to the tune of millions of people's CC info being stolen) it won't stop. And even then I wonder if it will, as again people are still using the D3 RMAH and not only is that game absolute garbage, but MILLIONS OF TRILLIONS OF GOLD WERE DUPED IN A MATTER OF HOURS, AND BLIZZARD DID NOTHING ABOUT IT. TLDR? Item drops in this game are going to either suck balls, or basically be nonexistent, forcing players to use the RMAH. D3 proved that this method is a huge moneymake even in a terrible fucking game that's not even an MMO. Now just imagine an MMO where you have basically a 0.01% chance of getting a an actual item DROP, but at the same time there's an infinite number of them on the RMAH. I think in the time I spent level my Wizard to 60 in D3 I actually LOOTED one single item that I equipped. ***ONE SINGLE ITEM*** in roughly 50 hours of gameplay. Yea, real fucking fun huh!!?!? | |||
Last edited by JonathanHancock; 08-04-2013 at 11:46 AM..
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#662
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Also, what does class balance have to do with it? EQ is horribly unbalanced but your obviously in the EQ or nothing camp.
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | |||
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#663
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | |||
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#664
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For example, Diablo 3: The biggest reason it's a garbage game, dumbed down, meant to be played by anyone/everyone is because it was actually designed from the ground-up for console play. This was highly suspenct shortly after release, and we now know it to be true. And of course let us not forget SKYRIM in which the UI will DRIVE YOU FUCKING NUTS if you play it on PC. Hell when Skyrim released, it was actually NEAR UNPLAYABLE ON PC. The game's physics were tied to its framerate, and locked at 30 FPS for the consoles. Disabling the built-in framerate limiter would cause the simplest of actions, such as opening a door or dropping something on the ground to hit you with massive force killing you instantly. It becomes quite difficult to make a dynamically playable experience when trying to bring a game from the PC (and thusly keyboard/mouse) to consoles with not only vastly inferior hardware but very limited control as well. | |||
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#665
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All I am saying is this is NOT the game "we", that play on here. have been waiting for 4 years or so now. It might well be a big hit for younger people 12 to 15 years old. And that is good for them. And good for SoE. I am sure a lot of you playing on here were 12 to 15 when EQ1 started. I know my son was that got me hooked on this crap lol. [You must be logged in to view images. Log in or Register.]
It is just a hell of a let down for me. It is pretty much WoW on Steroids. Sure they put a lot of time and work in it, and they have pushed things up to 2013 specs. Great for them. I just am not into Saturday Morning Cartoon Games at my age. But I am sure a lot of you guys will play it and that is a good thing. Something new. I must admit I even put in for the Beta. [You must be logged in to view images. Log in or Register.] But I really don't think it is for me. [You must be logged in to view images. Log in or Register.] But in the end I don't think this was the game we were expecting. | ||
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#666
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I highly suspect it to be like Diablo 3; why else would they implement an RMAH knowing full-well that it was a major player in destroying the Diablo franchise? I suspect that "good drops" will be incredibly, incredibly rare. We're talking worse than EQ1 Tstaff rarity. This is exactly what Diablo 3 did! "Make the good drops rare, so people will be FORCED to use the RMAH -- and then we'll take a cut of every players sales!!!" Again, Diablo 3 isn't even a persistent-world game, let alone an MMO, and THEY were able to get away with this. Even after MILLIONS OF TRILLIONS OF GOLD WERE PUBLICLY DUPED ON LIVESTREAMS, with Blizzard doing absolutely nothing about it, people are STILL spending money on the game's RMAH. | |||
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#667
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Oh and I guarantee the advertising is gonna be 100% "be a part of EverQuest, the game that started it all!!!" etc etc etc.
Advertising that will be directly aimed at the teenage-hipster-still-think-WOW-is-the-greatest-thing-ever crowd. When in reality the game will of course be nothing like EQ; but hey, the 15-year-old-hipsters haven't played the original, so what will they know right? | ||
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#668
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let me get this right: everything is destructible?
so after first 1000 explorers done DESTRUCTING, the next set of players who join a week later will find only a desolated flat landscape evenly covered with dust and mud, without a single landscape feature, since everything was already destructed? [You must be logged in to view images. Log in or Register.]
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#669
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(this is NOT a joke - the skin really DOES cost $25) | |||
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#670
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__________________
Venok Vilescale - Iksar Shaman
Valder Spellbreaker - High Elf Wizard Formerly Raelon Reborn <Tides of Wrath>, Human Paladin - Sullon Zek | |||
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