#61
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And I know that 75% of them are not even worth touching. There are some nice starting quest in the lower range (levels 5-15) and then there is a huge gap until like 45+ And there are only a handful of quests that actually produce something useful by the time you can complete them. As far Xp quests going - giving 100 stacks of bat wings for Xp is not my idea of a quest... Same goes for orc belts, bone chips and a like junk. There are some good quests that actually worth doing, like Langseax, Paw of Opola, Testament of Venear - but thats it. For a game that spawns 100+ zones, there are less that dozen quests that worth undertaking between level 20 and 50 (raid difficulty quests aside) Kunark introduced some decent quest lines for Iksar, but old world remained very poorly done for a long time. I have played every single race and every single class. Some more than once on different servers - as it stands, eq world is mostly empty, like West karana. It does have great lore, but it never really got attached to the gameplay. As much as I hate doing fedex and generic collection quest (bring me 5 rat tails, 5 wolf tails, 5 bear jaws etc), at least in games like wow you don't sit on the same camp spot for 6 hours straight pulling the same "an_orc_warrior" over and over just to get your Xp bar moving. Yeah I guess you can say that wow is streamlined, but classic eq is just empty... | |||
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#62
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#63
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__________________
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Last edited by Daywolf; 05-23-2011 at 02:01 AM..
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#64
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Like Proj 1999 just the way it is
I like project 1999 just the way it is. When I saw that Kunark was coming online I thought, oh here we go, we keep getting expansions until the game is boring again.
The challenge of original EQ is what keeps me playing. Anybody know how far Proj 1999 plans on going with expansions? I wonder how they could improve on the original, but keep the challenge level the same. [You must be logged in to view images. Log in or Register.] | ||
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#65
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Velious, per official statement
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