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View Poll Results: Do you think a level cap progression would be fun, or dumb? | |||
Fun, a bunch of level 10's and then a bunch of level 20's battling will be awesome | 13 | 100.00% | |
Dumb, everquest is meant to be played like a day job | 0 | 0% | |
Voters: 13. You may not vote on this poll |
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#1
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Red 2.0 dreaming party
Recently I've been thinking of being smart and choosing a character that matches what is generally my play style and my time availability and starting a Druid on red 2.0. A pretty obvious choice and there will definitely be lots of em out there day 1.
Alternative choice for me would be a Warrior, Rogue, SK, or Paladin. I played a ranger a lot on live so I am not really feeling that class even though It's probably a great fit for me too. Anyone else thinking of playing hard mode day 1 and running a melee and enjoying the battles? Or is everyone planning on being smart and running an easier to win class to start? If there are level steps (like a lvl 10 cap followed my a level 10 cap) will you just grind a bunch of toons or stick with 1 and do maximum pvp? I think if there is a level cap for any amount of time, it will make the decision a lot easier. I can either level up 1 character and find them gear within the level range and do quest and have fun, and PVP, or do all of the above + level an alternate. It seems like a level cap will allow / force more people to engage with the game in a way we haven't really been incentivized to play for a long time. If we had to find the best gear we could at level 10 to beat eachother in PVP and be ready for the level 11-20 push we could really max out the game content. And of course, who thinks a progressive level cap is stupid? | ||
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#2
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This would be one Wow-like thing I would really enjoy. Sorry for trashing Wow so much, I've been enjoying Wow classic a bit.
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#3
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god pls
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