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  #31  
Old 01-09-2017, 10:27 PM
paulgiamatti paulgiamatti is offline
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Maces redone (credit: PG):
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Hammers redone (credit: PG)
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Mallets redone (credit: QQ)
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Clubs redone (credit: QQ)
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  #32  
Old 01-09-2017, 11:20 PM
paulgiamatti paulgiamatti is offline
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Oh whoops, I used the wrong "before" brunette for this one in the OP. Damn elves all look the same.

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  #33  
Old 01-09-2017, 11:29 PM
deezy deezy is offline
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that's racist! j/k
All this look really great!
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  #34  
Old 01-09-2017, 11:40 PM
Telin Telin is offline
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Nicely done
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  #35  
Old 01-10-2017, 02:14 AM
titanshub titanshub is offline
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This looks great! Please take special care with the Iksar textures.
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  #36  
Old 01-10-2017, 02:32 AM
Sorn Sorn is offline
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Quote:
Originally Posted by titanshub [You must be logged in to view images. Log in or Register.]
This looks great! Please take special care with the Iksar textures.
My hand is cramping just thinking about them. All those scales...
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Retouched all faces for the EQClassicHD Texture Pack
Retired from p99
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  #37  
Old 01-10-2017, 06:12 PM
paulgiamatti paulgiamatti is offline
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Classic spears redone (credit: PG):
standard spear:
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short spear:
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halberd:
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pitchfork:
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trident:
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Kunark spears redone:
partisan (credit: PG):
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prod (credit: QQ):
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Rapier redone (credit: PG):
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Scimitar redone (credit: PG):
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Wide-tipped blade redone (credit: PG):
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Last edited by paulgiamatti; 01-10-2017 at 06:24 PM..
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  #38  
Old 01-11-2017, 12:15 AM
paulgiamatti paulgiamatti is offline
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Classic & Kunark axes redone:
battle axe (credit: QQ):
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minotaur battle axe (credit: QQ):
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tomahawk (credit: QQ [blade] PG [handle & pommel]):
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two-handed battle axe (credit: QQ):
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executioner's axe (credit: QQ):
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crescent axe (credit: QQ):
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palladium axe (credit: QQ):
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Last edited by paulgiamatti; 01-11-2017 at 12:22 AM..
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  #39  
Old 01-12-2017, 05:40 AM
polishanarchy polishanarchy is offline
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Wowww PaulG + Cucu dream team, this is great
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  #40  
Old 01-14-2017, 10:25 PM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by Toodles [You must be logged in to view images. Log in or Register.]
I do not see the improvement over the previous iteration
Get your eyes checked.

Quote:
Originally Posted by Toodles [You must be logged in to view images. Log in or Register.]
What people want(ed)
Our primary concern is what we want, not what you want. We started doing this because it makes the game look awesome for ourselves - fortunately, we're also graciously going to host and share our work with everyone else.

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Originally Posted by Toodles [You must be logged in to view images. Log in or Register.]
Then after you do that, you can go make an alternative pack that is more artistic based on your hand drawing and interpretation.
How about we do what we want instead.

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The first appeals to everyone, the second only to some.
Setting out with the goal of appealing to everyone is the surest path to failure.
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