Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-27-2014, 05:54 PM
Zliz Zliz is offline
Aviak


Join Date: Apr 2013
Posts: 69
Default Faction number range testing from Live EQ

So, I did some testing today. Here's the background:

Human Monk following Quellious.

I started out killing guards in North Qeynos until I got the message "Your faction standing with Guards of Qeynos could not possibly get any worse."

I then proceeded to do the quest Bone Chips for Lashun Novashine, where each turn-in of 2 Bone Chips gives +1 faction adjustment to Guards of Qeynos. I took it in baby steps and took note of the amount of +1's until I was raised a tier of faction with the guards. Here are the numbers:

from max scowling to precisely threatening: 1240 points
from threateningly to dubious: 250 points
from dubious to apprehensive: 400
from apprehensive to indiff: 100
from indiff to amiably: 100
from amiably to kindly: 400
from kindly to warmly: 250
from warmly to ally: 240
from ally to maxed out: 1020

The total faction range is 4000 points. Getting from max scowling to precisely indiff takes 1990 points.

Now you might ask WTF this has to do with Project1999? Well, there are a few things to consider:

1) It is likely that such a core mechanic of EQ as faction has been untouched since Velious where the ally range was introduced.
2) In addition to 1), it is possible that ally was just tacked on, and that anything from scowling to warmly was left as it was since classic.
3) The numbers in the right-hand table on the Faction Wiki page match my numbers very closely, only being off by between 50 and 100 points in certain ranges.

Ultimately I would just be happy of a P1999 developer could either spill the beans of the state of P1999, or perhaps take my testing into consideration for possible future patching, if the numbers don't match.

I would also like to hear if any other players have comments, or perhaps would like to do a Live test themselves (or even better a P99 test, but that will of course be a ton more time intensive). The easiest way of testing "Live" is to use the Test server (it's a copy of Live just a patch ahead), where you can go nuts in copying and endless platinum.
__________________
Last edited by Zliz; 10-27-2014 at 05:56 PM..
  #2  
Old 11-17-2014, 06:26 PM
Zliz Zliz is offline
Aviak


Join Date: Apr 2013
Posts: 69
Default

For those curious, I dug through the EQEmu source code and found some numbers. Whether or not they have been modified by the P99 devs we can't know unless they want to spill the beans. I put them in the faction table on the Wiki: http://wiki.project1999.com/Faction#Faction_Table

I did experience a very long run through apprehensive with one faction though - http://www.project1999.com/forums/sh...d.php?t=169419 - so long that I suspect some numbers were fiddled with.
__________________
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:41 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.