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#1
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![]() So, I did some testing today. Here's the background:
Human Monk following Quellious. I started out killing guards in North Qeynos until I got the message "Your faction standing with Guards of Qeynos could not possibly get any worse." I then proceeded to do the quest Bone Chips for Lashun Novashine, where each turn-in of 2 Bone Chips gives +1 faction adjustment to Guards of Qeynos. I took it in baby steps and took note of the amount of +1's until I was raised a tier of faction with the guards. Here are the numbers: from max scowling to precisely threatening: 1240 points from threateningly to dubious: 250 points from dubious to apprehensive: 400 from apprehensive to indiff: 100 from indiff to amiably: 100 from amiably to kindly: 400 from kindly to warmly: 250 from warmly to ally: 240 from ally to maxed out: 1020 The total faction range is 4000 points. Getting from max scowling to precisely indiff takes 1990 points. Now you might ask WTF this has to do with Project1999? Well, there are a few things to consider: 1) It is likely that such a core mechanic of EQ as faction has been untouched since Velious where the ally range was introduced. 2) In addition to 1), it is possible that ally was just tacked on, and that anything from scowling to warmly was left as it was since classic. 3) The numbers in the right-hand table on the Faction Wiki page match my numbers very closely, only being off by between 50 and 100 points in certain ranges. Ultimately I would just be happy of a P1999 developer could either spill the beans of the state of P1999, or perhaps take my testing into consideration for possible future patching, if the numbers don't match. I would also like to hear if any other players have comments, or perhaps would like to do a Live test themselves (or even better a P99 test, but that will of course be a ton more time intensive). The easiest way of testing "Live" is to use the Test server (it's a copy of Live just a patch ahead), where you can go nuts in copying and endless platinum.
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Last edited by Zliz; 10-27-2014 at 05:56 PM..
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#2
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![]() For those curious, I dug through the EQEmu source code and found some numbers. Whether or not they have been modified by the P99 devs we can't know unless they want to spill the beans. I put them in the faction table on the Wiki: http://wiki.project1999.com/Faction#Faction_Table
I did experience a very long run through apprehensive with one faction though - http://www.project1999.com/forums/sh...d.php?t=169419 - so long that I suspect some numbers were fiddled with.
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