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Old 05-08-2017, 03:03 PM
Brocode Brocode is offline
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Default Deepwater goblins being able to attack more than melee range

Goblins in Lake Rathe(2798, 162, -370), deepwater goblins, were able to attack me underwater and out of water while rooted from about 150-200 range, while they are supposed to be melee. Is that normal?
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Old 05-08-2017, 03:25 PM
Qtip Qtip is offline
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Originally Posted by Brocode [You must be logged in to view images. Log in or Register.]
Goblins in Lake Rathe(2798, 162, -370), deepwater goblins, were able to attack me underwater and out of water while rooted from about 150-200 range, while they are supposed to be melee. Is that normal?
They come equip with bows. Same as goblins in oasis.
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Old 05-08-2017, 03:37 PM
Brocode Brocode is offline
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not sure if it was just bow, but i was being pushed too far away to the point of not being able to cast, and the mob was pretty far away, super magic bow with knockbacks?

ps: but well if its normal, ok nevermind then.
Last edited by Brocode; 05-08-2017 at 03:40 PM..
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Old 05-08-2017, 04:25 PM
Darkatar Darkatar is offline
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Originally Posted by Brocode [You must be logged in to view images. Log in or Register.]
not sure if it was just bow, but i was being pushed too far away to the point of not being able to cast, and the mob was pretty far away, super magic bow with knockbacks?

ps: but well if its normal, ok nevermind then.
Underwater/swimming push really sucks. Use levitate to (partially) compensate, and if you have a pet you could probably soak bow shots with it. (If NPCs must use collision/LOS to bow...I know PCs do.)
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Old 05-09-2017, 11:28 AM
Kich867 Kich867 is offline
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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
They come equip with bows. Same as goblins in oasis.
Is this definitely a bow? Monsters can double attack and kick/bash with a bow from ~75% max spell cast range?

It makes the Tainted Aquagoblin an absolute pain in the ass to farm because they can melee you from an absurd distance pushing you all around in the water.

This comes off very bugged to me, it looks more like the game is saying "Hey this guy has a weapon, it says it's range is like 100, so that's what he attacks at." Not to mention, they don't drop bows, is this a unique case in which a monster has a weapon it does not drop?

Having a ranged weapon shouldn't just mean they get to auto-attack at that distance, it should be separate from their auto-attack just like all of their other abilities.
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Old 05-09-2017, 11:49 AM
Tupakk Tupakk is offline
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It's always been like that down there. I've farmed it a couple of times now. I've been caught off guard and had to nimble and hammer with my Rog because they got the better of me. Granted I was half health and took an HT but they still got me pretty close to dead.
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Old 05-09-2017, 11:52 AM
Doctor Jeff Doctor Jeff is offline
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or you could pull it out of the water so it can't push you so much

its #classic
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Old 05-09-2017, 12:48 PM
Kich867 Kich867 is offline
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Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
or you could pull it out of the water so it can't push you so much

its #classic
I'll have to test this again at some point tonight. I could have sworn they were kicking and bashing from bow distance. For sure they were double-attacking. Historic posts suggest that they actually shot projectiles at you which they don't in P99:

"It is easiest to snare the mob and run back up to the island (above water) to fight. You can hide behind trees to keep his arrows from interrupting your casts."
~ http://elvencrusade.yuku.com/reply/6901#.WRHpM1PyvfY

That same post also suggests using Harmony to single pull them, which currently on P99 is impossible. Depending on which one you hit you will either pull 2 or all 3. It also has been noted more than once that using Wolf Form will make you non-aggro to the goblins allowing easy solo pulls and this also doesn't seem to be the case. That however may be a faction issue? Or is Wolf Form supposed to remove those faction issues?
Last edited by Kich867; 05-09-2017 at 12:54 PM..
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Old 05-09-2017, 07:01 PM
Kich867 Kich867 is offline
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Alright, so update on this--I was definitely wrong, they don't double attack or bash/kick at range. However, they also aren't impeded by things that would normally stop arrows as there is no projectile.
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Old 05-11-2017, 03:46 AM
Brocode Brocode is offline
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Quote:
Originally Posted by Kich867 [You must be logged in to view images. Log in or Register.]
Alright, so update on this--I was definitely wrong, they don't double attack or bash/kick at range. However, they also aren't impeded by things that would normally stop arrows as there is no projectile.
Thats infact true, never saw projectiles, one of the things that made me wonder what was going on?
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