#1
|
|||
|
so, i'm 60 on my paladin and mid 50s on my necro: about group makeup
1. hehe makeup
2. since before kunark dropped, people had become increasingly focused on group makeup, specifically related to xp penalties of classes and races. As a paladin, i've of course been personally annoyed by this, and also of the firm opinion that what pals/sks/bards (sorry rangers) bring to groups far outweighs their xp penalty. the ability to hold aggro or, in the case of bards, regen/mana regen/haste makes the group more efficient, overall, not less. 3. i'm 60 on my paladin and now leveling my necro. i can say, as a non-hybrid leveling with other non-hybrids, that it's just not faster. hybrids bring added value, I speak from exensive anectodal evidence, you're welcome to draw your own conclusions. 4. stop the hybrid hate today. you math wizards are right in theory and wrong in practice. 5. also remove hybrid xp penalties please!
__________________
Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | ||
|
#2
|
|||
|
I've never minded having a Pal/SK in the group to tank. It only makes my job easier and the difference (time wise) to make up the supposed exp you lost is minuscule when compared to how much time you probably put into the game anyway.
Plus, when you group with OP, you're pretty much guaranteed to be fighting a train of 2-5 at once, which always helps that exp bar inch forward. [You must be logged in to view images. Log in or Register.]
__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. | ||
|
#3
|
|||
|
I'm a young math wizard and I don't think the penalty makes much of a difference on paper or in practice. I routinely duo with knights and rangers.
Not only is the xp comparable to soloing since we kill faster with less downtime, but with groupmates I can keep up the grind for a lot longer without getting bored, quitting, and getting no xp at all.
__________________
Jorg Shaman
| ||
|
#4
|
|||
|
I've never experienced any hybrid hate. I've been told that having five clones of me in a group would be worth the exp penalties. I've done extensive parsing of exp rates in groups with Giegue in them and groups without Giegue and have found that the data suggests this is true. In fact, just looking at my character's (extremely attractive) face is enough to instantly ding 60.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
|
#5
|
|||
|
warrior hate generation is so bad right now, i'd rather have a paladin or SK tank for me for sure. Anyone who has grouped with hammer or heebee knows what a massive difference in DPS having a tank that never loses aggro can make with rogues in your group. That DPS increase >>>> hybrid penalty.
__________________
Shiftin Anout
Formerly of Tunare | ||
|
#6
|
||||
|
Quote:
__________________
Rejuvenation <Divinity>
60 Cleric | |||
|
#7
|
|||
|
I overseasoned my hotdog
__________________
"...we're gonna be doin' one thing and one thing only... killin' Nazis."
| ||
|
#8
|
|||
|
As a necro I don't group for fast xp so I don't care about hybrid penalties. If I put up lfg it's because I'm bored and want to socialize or I don't want to play on the edge of my chair watching every second for charm to break, etc. That being the case I prefer hybrid tanks because most hold much better agro and they also bring a lot of utility.
__________________
| ||
|
#9
|
|||
|
Two words: Snap agro. 'nough said.
| ||
|
#10
|
|||
|
sk and pals are great tanks, its rangers that have no use =D
__________________
<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||
|
|
|