#1
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Pets and Mez
If a pet is attacking a mob and it becomes mezzed, the pet seems to continue attacking and break the mez. This is correct functionality.
If a pet is not attacking a mezzed mob, you cannot command your pet to attack the mob and break the mez. You get the "I cannot attack that mesmerized mob, master" message. This was added after classic and should be removed. Pets should completely ignore mez. | ||
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#2
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Um, you cannot command your pet to attack, period
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#3
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o rly?
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#4
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Unless you are referring to a charmed mob.
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#5
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Or mage pets, or necro pets, or shaman pets...
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#6
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I guess I should clarify by asking if you are referring to enchanters pets and mez. I just assumed that you were.
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#7
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My bad, I just saw mez and assumed. In any case if a chanter pet continued to attack a mezzed target that would be super bad, so it should be clarified that animations should not be included in your original statement.
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#8
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Enchanter pets are supposed to continue to attack mezzed mobs though, that's the point. It's classic. That's the way its working anyways, you just can't make your pet attack a mezzed mob.
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#9
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Wait, can anyone else confirm this? Because that sounds insanely backwards. Why would you want your pet to attack a mezzed mob (speaking strictly as a chanter).
What your saying is that basically having a pet out = death if you attempt to use a crowd control spell other than root. Sadly, I started playing around Luclin and I can't find anything further back than that to support this claim. How long after 1999 was this changed? | ||
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#10
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Possibly to have the pet be the first one to engage a mob that was mezzed after his friends were killed off.
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