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  #1  
Old 02-20-2012, 01:45 PM
Daldaen Daldaen is offline
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Default Damage over Time display

June 11th 2003 patch:

Quote:
Reporting Damage Over Time - Damage over Time (DoT) done to NPCs will now be reported to the caster every time it does damage. These messages can be filtered in the Options window.
http://www.tski.co.jp/baldio/patch/20030611a.html


Basically you should not get a message every tic that it does damage. Only a landing and a worn off message for your DoTs. Below, the bolded shouldn't display in game until post PoP.


[Mon Feb 20 12:43:46 2012] You begin casting Drones of Doom.
[Mon Feb 20 12:43:57 2012] a young puma has taken 34 damage from your Drones of Doom.
[Mon Feb 20 12:44:03 2012] a young puma was hit by non-melee for 34 points of damage.

[Mon Feb 20 12:44:03 2012] You have slain a young puma!
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  #2  
Old 03-08-2012, 02:28 PM
Daldaen Daldaen is offline
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Bump
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  #3  
Old 03-08-2012, 02:31 PM
Lazortag Lazortag is offline
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I think it's important to know how much damage is being done and how many times it's ticking so that we can properly bug report these spells, even if it's not entirely classic.
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Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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  #4  
Old 03-08-2012, 03:22 PM
Galanteer Galanteer is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
I think it's important to know how much damage is being done and how many times it's ticking so that we can properly bug report these spells, even if it's not entirely classic.
easily done without the message.
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  #5  
Old 03-08-2012, 04:28 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Galanteer [You must be logged in to view images. Log in or Register.]
easily done without the message.
Without a message I don't see how anyone would know if a spell was doing the correct amount of damage. Take for example Bard dots, which can be modified by instruments to do more damage, and which recently were ticking more often than they should have been. If you have several dots going at once you're not going to notice if one is only ticking 3 or 4 times. You're also not going to notice if an instrument is giving an incorrect modifier, unless the difference is huge. It's just better to keep it the way it is.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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  #6  
Old 03-08-2012, 06:41 PM
Crazycloud Crazycloud is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
I think it's important to know how much damage is being done and how many times it's ticking so that we can properly bug report these spells, even if it's not entirely classic.
Not classic
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  #7  
Old 03-08-2012, 06:44 PM
Flunklesnarkin Flunklesnarkin is offline
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I don't think seeing how much damage your dot's do would change the overall feel or gameplay in P99.


especially if the only person who got the message was the person casting the DoT


and even then if they were hardcore fanatics could just turn a filter on to block it out.


So as an option it doesn't seem like a bad idea.. like there are options for other non "classic" stuff like luclin models or w/e else you can think of.
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  #8  
Old 03-08-2012, 07:54 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Crazycloud [You must be logged in to view images. Log in or Register.]
Not classic
I know you're being facetious but it actually helps the server be more classic for people to be more able to find bugs and report them. Such as those I mentioned above.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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  #9  
Old 03-09-2012, 10:52 PM
Brinkman Brinkman is offline
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I am on the fence here.

If we had a full support team doing background work on a test server or something that had access to this information, we wouldnt need it.

As it is, the players are the ones that do most of the in game bug finds, and report them. It would be quite hard to inform the staff of something being wrong with a paticular spell, when you cant see it.

Im a " its classic" guy myself But i feel, like the few things left out , this should be left in.
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  #10  
Old 03-10-2012, 04:20 AM
kanras kanras is offline
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Don't see this getting changed until all expansions are done and spells are finalized.
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