PDA

View Full Version : Game Mechanics: Common NPCs have way too much mana


Nirgon
03-05-2013, 02:08 PM
Seeing Froglok shamans in seb cast 5-6 envenomed bolts and then heal themselves 10 times is a bit much (or wizards casting 6 ice comets and 3 conflags)...

Source (http://www.oocities.org/xymarra/Strategy/EnchanterStrategy.html):

I find that one cast of that and one or two casts of Theft of Thought often render a creature completely incapable of spell casting.

cyryllis
03-05-2013, 04:20 PM
not only this, we used to just mana drain vox to prevent her from healing

Nirgon
03-05-2013, 04:26 PM
That took lots of draining but yes viable.

kanras
04-20-2013, 02:12 AM
Reduced NPC mana pools, pending update.

Clark
04-20-2013, 02:15 AM
Reduced NPC mana pools, pending update.

thank you been noticing this too

Itap
04-20-2013, 09:08 AM
Kanras been doing big things lately, love it