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View Full Version : Game Mechanics: Few bugs from patch notes:


Handull
04-21-2013, 06:49 PM
Noticed these when looking at patch notes:
http://everquest.allakhazam.com/history/patches-2001-1.html

March 6, 2001 3:00 am
------------------------------
***Patch Day***
*General Changes*
-- Numeric skill values will be shown on character skill display for
skill values over 100. Values under 100 still show the qualitative
identifiers.
-- Players have expressed concern about accidentally inspecting other
players. You can now turn on or off your ability to inspect other
players by typing /inspect.
-- Those of you with z-axis mouse wheels on your mice may use them over
the chat window.
-- Same-zone evac-type spells will now cause you to reload the current
zone. This is a necessary step to ensure that you are removed from all
hatelists and clean up your pet.

Sounds like we have the patched version of all of these on p99. Not sure for same-zone evac-type spells if they mean only spells like "Succor: Lavastorm", "Succor: Ro" etc when used in those zones or if even they mean "Succor" and "Egress", or all of the above.

Handull
04-21-2013, 07:07 PM
Spell Check!


May 30, 2001
- Changed the spelling of Troubador to Troubadour for the 55th level
bard title. :)


also May 30, 2001
- The Alt key now works in several new situations. It will now show
item names when in the trade window. Because the trade items of the
local player and the trading partner are so close together, the item
names of the trading partner will always show up unless the player
positions their mouse pointer over the local player part of the trade
window, which will cause the game to only show the local player's trade
item names.

- The Alt key will show item names for items in your bank.

- The Alt key will also pop up names for merchant items and corpse
items when you hold it down in merchant mode or loot mode.

- The Alt key will even pop up names for items in open containers when
held down and the mouse cursor is over the open container window (they
don't show up otherwise).


and /who guild isn't classic i guess...May 30, 2001
- /who GUILD (and the GUILD must be in caps) will now show you the
members of your guild in your zone. You can also specify a guild name,
such as /who "Irontoe Brigade".

and also
- The messages for eating and drinking now say "Chomp... Chomp," or
"Glug... Glug..." so that they can't be copied with emotes.


Edit: Not sure why they wanted to stop anyone from fraudulently emoting that they ate or drank food, but seems like it should be changed.

uygi
04-21-2013, 09:00 PM
Craziness... now AE pulling all zones with levant...

Ambrotos
04-22-2013, 01:13 AM
The bug where you could target people and port them places was great. It was so bad, even people under lvl 46 were able to be ported to Hate.

Handull
04-23-2013, 01:07 AM
The bug where you could target people and port them places was great. It was so bad, even people under lvl 46 were able to be ported to Hate.

sounds funny

should i make each of these things a separate bug report? might need more research on some to prove that it was something that was changed and not just something that was unexpectedly broken and then fixed in 2001.

aka maybe it was Troubadour when kunark launched but some programer going through code accidentally deleted the 'u' somewhere along the line and when it was noticed it was put back in.

will repost each one as separate bugs if need be.