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mostbitter
05-06-2013, 09:30 PM
wow drugs

Rhambuk
05-06-2013, 09:35 PM
When was the warrens implemented....

Jenni D
05-07-2013, 05:52 AM
Are there any sites that easily accessed which show warrens drops?

Rhambuk
05-08-2013, 10:11 AM
Are there any sites that easily accessed which show warrens drops?

http://everquest.allakhazam.com/db/zone.html?zstrat=124#Items

I'm not sure when exactly the warrens was released but according to a post on zam the sony progression server is opening the warrens with the release of sov.

Ele
05-08-2013, 10:13 AM
implemented with plane of fear/hate revamps and epic quest revamps.

------------------------------
March 14, 2001 3:00 am
------------------------------

***EverQuest Turns Two***

Two years ago this Friday, EverQuest was launched, forever changing the
course of online gaming. Today EverQuest boasts nearly 360,000 active
subscribers, and a two-year retention rate of 65%. Peak usage tops
89,000 simultaneous users with average peak usage at roughly 87,000.
The EverQuest community continues to grow daily.

We've put up a page on the EverQuest website to help celebrate
EverQuest's achievement and to thank our loyal fans. Over the next
couple of days we will be posting interesting content from EverQuest's
humble beginnings, as well as a few surprises. Check it out!
http://everquest.station.sony.com/2ndanniversary/index.jsp

*Ever Changing, Evolving, Expanding*

The Warrens:

As part of our two-year celebration, we're pleased to announce the
release of "The Warrens", a free expansion zone located on Odus. "The
Warrens" is a low-to-mid level dungeon and the home of the Kobolds on
Odus. You can patch the Warrens by running the "Optional Patch".

In addition to filling-out the continent of Odus, "the Warrens" will
also serve as a platform to try out some of the new ideas brought forth
by members of the team and the public aimed at addressing some common
gameplay issues. We would like to see what options might be open to and
enjoyed by the players in the future.

The first issue addressed in the Warrens is the problem of higher level
characters competing with lower level characters for loot on lower
level creatures. To address this issue, in the Warrens, a group that
"outclasses" a particular foe will not receive any loot that is MAGIC,
LORE, or NODROP. All other loot will drop. "Outclassing" a foe is
defined as having a group makeup such that no one in your group
receives experience from the kill. This can happen if, for instance,
the foe is "green" to all group members, or if the group makeup is of
such a wide level range that the system determines the fight was
unbalanced using regular experience rules.

Any time that an NPC would have dropped special loot and does not due
to it being outclassed, a message indicating that the combat was
"trivial" will be displayed to the group.

As time goes on, we will be implementing new gameplay subsets and
adjustements in the Warrens. Please be sure to let us know what you
think!

The Planes:

The Planes of Fear and Hate have been updated as part of our two-year
celebration. Adventurers in the Plane of Fear will notice that some
high-level foes are now available. Rewards for former "boss npcs" have
been moved down to underlings that are roughly as powerful as the old
bosses were.

The Plane of Hate has also received a large update, but this one also
includes the opening of a previously undiscovered part of the zone, now
full high-level expansion-oriented content. Much as with Fear, rewards
from bosses have been moved.

Epic Quests:

As part of the Plane updates, we've made several adjustments to Epic
quests for a number of classes. Previously, questers of many classes
were put in direct competition with regular non-questing adventurers
for a few coveted spawns. In these cases, a new step has been added to
separate the "Epic Encounter" NPCs from the "Epic Quest" NPCs.

For those who are mid-quest, all quest requirements have remained the
same. In other words, if you turn the same items into the same NPC, the
same reward applies. What has changed is that some components may be in
a different location from where you expect them. It is recommended that
you check with the last NPC in line or other adventurers to find where
you need to go next.