PDA

View Full Version : Evil Shaman Solo Guide 1-56+


Pages : 1 [2]

Jimjam
07-29-2015, 04:24 PM
Ancient croc I guess?

Zaral
07-29-2015, 05:49 PM
Ancient croc would likely be the only place giving exp 34+ in upper.

Could probably do either zone in (live/dead side) in lower guk.

Pscottdai
07-29-2015, 07:05 PM
any suggested solo camps for 34+ evil sham in Upper/lower guk? Love the zone but I have never soloed it before.
Thanks!

At 34 you could camp the Ancient Croc in upper guk and get good loot (should he spawn). The arms always sell quick for 100p and the legs you can sell fairly quickly as well for 1k. Just be aware that it is a fairly quick respawn (16 minutes I think it was) and you can have 1-5 regular crocs spawn or the AC. I recommend using your pet while there for those 4-5 spawns to speed up the kills and be sure to root the crocs before they start to run or you will get adds as they swim away.

Mordyth
07-30-2015, 09:03 PM
Keeping in mind that I haven't read a lot of the replies because they seem to relate to the brilliant guide at the start... but is there a guide for good shaman (barbarian) as well written as the one above? I was able to follow it until the killing of the treants etc because I dont want to kill my qeynos or druid faction.

Tehwoot
08-03-2015, 06:50 PM
update for velious?! :D

Snorlax
08-14-2015, 07:43 PM
How long would this take?

booter
08-16-2015, 12:52 AM
e- nm

Mordyth
08-16-2015, 06:36 AM
1-15 was very fast.
(That's what she said?)

BlkCamel
08-22-2015, 11:26 PM
update for velious?! :D

Not Yet, TBH Velious leveling is harder and old/kunark world tends to be better for solo play. There are some Velious spots I am sure that could be usefull, hopefully some-one will have more to add.

How long would this take?

2-3 months depending on play time.

Charlievox
08-23-2015, 06:24 AM
Keeping in mind that I haven't read a lot of the replies because they seem to relate to the brilliant guide at the start... but is there a guide for good shaman (barbarian) as well written as the one above? I was able to follow it until the killing of the treants etc because I dont want to kill my qeynos or druid faction.


https://docs.google.com/document/d/1cHD0ywn7ALLLgm9t0Mvo2zkuwIfnqWS6jwybZiuDeKo/mobilebasic

Mordyth
08-23-2015, 09:04 PM
https://docs.google.com/document/d/1cHD0ywn7ALLLgm9t0Mvo2zkuwIfnqWS6jwybZiuDeKo/mobilebasic

Awesome. Might swap a few zones in and out for a change of scenery, but thats great.

Raiders in TD are good at 26ish too. Nice little blobs of XP sitting far enough away from their friends to make them soloable

Muggens
08-24-2015, 09:19 PM
Great guide, made a shaman after reading this a while ago. I'm kinda tired of the crocs and orcs in Oasis, what else is nice to solo at lvl 20?

JboxCSU
09-08-2015, 03:09 PM
Awesome guide!

I'm struggling at 19 though. Even though you get new spells none seem to really help a solo shammy. I'm currently trying to farm crocs in oasis but that place is heavily farmed...could use some advice on an alternative spot.

I tried the SK camp too, but again I felt like I was running all over looking for something to kill.

UGuk maybe???

JboxCSU
09-08-2015, 06:56 PM
Also looking for an alternative 19-24...oasis crocs are camped pretty hard.

SK was ok, but I felt like I was running all over with the low mob density.

Unrest??

Kowalski
09-10-2015, 01:22 AM
Too lazy to read all, so I'll just post in the blind. A good alt for 19-24 is Highpass, Orcs and Gnolls. Xp is okay, turn ins, and faction adj so evil races will be gtg. Did this spot w/ogre war and am amiable to guards and merchs in HP, Hk, Fp, etc. u get the point.

Nude Tayne
09-10-2015, 01:26 PM
I've just gotten my first pet and am a little confused. There seems to be a general consensus that getting the pet is life-changing for soloing, but to me it doesn't seem that way. If you let the pet tank you have to spend even more mana on top of your dots to keep him healed, as he doesn't take a beating very well. If you root rot, well, you can't use your pet because then your pet would just end up tanking. No kind of slow for kiting. I see where the pet becomes free damage if I do the tanking myself, but I still have to spend my mana on keeping myself healed and slowed just like I would if the pet were tanking. My gear is standard as mentioned in the guide and not twinked (scaled mythic armor, HP rings, Jade Chokidai Prod, Charred Guardian Shield, etc.).

What am I missing? I feel like mobs are always going to be hitting something if I'm using my pet, so what is the proper way to use it to maximize efficiency? Thanks in advance for the help!

Cillaz
09-10-2015, 06:03 PM
Send pet in, back him off once he gets low and make him /sit til he regens. He's not great damage, but some added dps and mana free after the initial cast. Also, once a mob is below 20% and flees, send pet in and he will finish it and not get hit.
Til higher up, don't worry bout buffs or heals on pet, just treat him like a dot, not a pet!. It takes too much mana healing him and buffing etc when you are low.
Root rot mob, send pet in til pet is 40%hp, back off, send pet in again when mob flees.
Pet also works to split mobs, you root one - send pet on other, root other without aggro, then back off pet.
These are the things that are useful and really help. Don't think of him like a pet like a Mage/necro - there pets are a lot better.
Also, camp one of the Mage clickie items, to reclaim mana on pets. They are clickable by any class from inventory slot. That way you can keep casting til you get a max level pet, this also makes the pet last a bit longer in fights and do a bit more damage. The items are soloae at 34. I did it as iksar in full banded, so any sham should be able to.

Swish
09-10-2015, 06:09 PM
^^ good post <3

iruinedyourday
09-10-2015, 06:10 PM
I make a pet with my shaman for only one of two reason, to distract a mob while I break the camp, or to manage a summoning mob.. but 90% of my time as a shaman is with no pet.. People tell me I play it a lot like its an enchanter, but it works for me! I always see them as a caster class that can wear cooler armor way before Id see them as a pet class. Ive never really needed one.

Once you get 5 or 6 goblin nets too, you wont need a pet for breaking like 90% of the camps out there.

Edit* OK a 3rd reason would be to RP having a pet dog.

http://i.imgur.com/qnAr549.png?1

Lamil
09-10-2015, 06:26 PM
This has been a great guide/read. I was wondering if anyone had any good ideas for making some PP and or XP at 53. I haven't played him in about a year but I was hoping to try to save up to get his epic and what not. Lguk sounds like it would be pretty tough without Epic. Anyone have any off the wall spots that might be good?

iruinedyourday
09-10-2015, 06:55 PM
This has been a great guide/read. I was wondering if anyone had any good ideas for making some PP and or XP at 53. I haven't played him in about a year but I was hoping to try to save up to get his epic and what not. Lguk sounds like it would be pretty tough without Epic. Anyone have any off the wall spots that might be good?

I cant give you anything but the best vanilla spots in the world!

53-60 is my all time favorite leveling on the shaman.

I spent a lot of time 53-57 bouncing between the Captain camp in Karnors - its a great spot cus its easy to get to, camped like only 50% of the time, and if thigns go bad there is easy access to the zoneline. It also has easy access to many other players XPing so yu can get clarlity pretty easily and or cleric buffs. As you level up and get practice, it has exactly enough mobs available for you to solo & time out all the spawns in the entire camp.. AND its not easy at ALL to steel mobs from your camp, cus you basically have to pull them through you, as there is only one access or pathing rout to kite the mobs to another camp.

My next and most beloved spot to level is in SolB. You can get deep into the bats and bugs area, and camp near where the guano paths towards the zone to SolA. Its a fantastic spot that only attracts mature good everquesters.. so everyone you meet there youll enjoy duo'ing with and chattnig about classic EQ... once you get to level 57 there things start to turn green and ist time to make your way to the lillypads, and learn how to camp the Freeti Trash.. The freeti trash got me through 59 in 9 hours of solo grinding 3 days, in 3 hour spurts. It was so fun. Its a great spot and each camp break is really easy once you figure out how to time the pathers and where not to stand etc.

Start by killing the 2 guards at the lillpyads, then kill the pather at the base/mouth of the cave, then move in and use goblin nets to root the 3 at the next platform and kill them, then pull the 2 out of the way merbs.. then move up the ramp towards freeti area and then back down to the mout of the cave as everything starts spawning again.

Handly my favorite leveling spot in the game.

Once you get 60, go farm tranix and sit uppon the crown as the king of SOLB! like all shamans should.

Lamil
09-10-2015, 07:48 PM
Haha excellent. Thanks! This stuff considered doable without epic though?

iruinedyourday
09-10-2015, 07:52 PM
Haha excellent. Thanks! This stuff considered doable without epic though?

yikes no not at all :eek:

I suggest working primarily on getting your epic, 99% of the fun of a shaman is using it to solo!!!

Swish
09-10-2015, 07:55 PM
If you're looking to get one MQ'ed before the changes get made, send colcelot (http://www.project1999.com/forums/member.php?u=5381) a PM, he's reasonably priced compared to some sellers... mention SWISH2 and he might give you a discount ;)

Nude Tayne
09-10-2015, 08:14 PM
Send pet in, back him off once he gets low and make him /sit til he regens. He's not great damage, but some added dps and mana free after the initial cast. Also, once a mob is below 20% and flees, send pet in and he will finish it and not get hit.
Til higher up, don't worry bout buffs or heals on pet, just treat him like a dot, not a pet!. It takes too much mana healing him and buffing etc when you are low.
Root rot mob, send pet in til pet is 40%hp, back off, send pet in again when mob flees.
Pet also works to split mobs, you root one - send pet on other, root other without aggro, then back off pet.
These are the things that are useful and really help. Don't think of him like a pet like a Mage/necro - there pets are a lot better.
Also, camp one of the Mage clickie items, to reclaim mana on pets. They are clickable by any class from inventory slot. That way you can keep casting til you get a max level pet, this also makes the pet last a bit longer in fights and do a bit more damage. The items are soloae at 34. I did it as iksar in full banded, so any sham should be able to.

Solid answer, makes a lot of sense. Thanks!!

How much does MQ for epic usually cost? Is that with or without the faction? Separate prices?

Lamil
09-10-2015, 08:40 PM
Yea I've seen but I don't have that kinda cash. Guess I need to find some PP camps first.
Thanks for the tips guys!

Mesenkomaha
09-11-2015, 11:01 AM
Just hit 26 and have been doing SK hermit on my troll shammy. I'm looking for maybe two spawns level 23ish with a 5-6 minute spawn time so I can do homework in between. Any ideas of the top of your heads? I'm scouring the wiki for a few ideas and might give the guards outside of Surefall a shot.

mgellan
09-11-2015, 11:29 AM
Solid answer, makes a lot of sense. Thanks!!

How much does MQ for epic usually cost? Is that with or without the faction? Separate prices?

Shaman epic MQs generally cost around $25k-$35k including supplying fear tear and force to down Rak'Ashiir. You need max ally TrueSpirit faction before you turn in to get the pointy stick.

Regards,
Mg

Swish
09-11-2015, 12:06 PM
Shaman epic MQs generally cost around $25k-$35k

I hope he means plat ;)

Lamil
09-11-2015, 01:39 PM
Just hit 26 and have been doing SK hermit on my troll shammy. I'm looking for maybe two spawns level 23ish with a 5-6 minute spawn time so I can do homework in between. Any ideas of the top of your heads? I'm scouring the wiki for a few ideas and might give the guards outside of Surefall a shot.

Not positive but you could probably do Warslik Woods giants? A lot of them in there so you could pretty much pull when you want. I can't remember if they are higher than that or not.

mgellan
09-11-2015, 02:18 PM
I hope he means plat ;)

LOL yeah I mean plat :) -- Mg

Cillaz
09-11-2015, 06:50 PM
Mesenkomaha: Just hit 26 and have been doing SK hermit on my troll shammy. I'm looking for maybe two spawns level 23ish with a 5-6 minute spawn time so I can do homework in between. Any ideas of the top of your heads? I'm scouring the wiki for a few ideas and might give the guards outside of Surefall a shot.

Try Saben tucross in lfay
Only one spawn but he's lev 22 and nice xp. He's in a hut, outside our other mobs, but they won't aggro. Just don't get too close to the hut on right, as they do aggro.
I did him on my sham, and it's easy run to steam front Druid to sell (the merchant at SF ring sells to all) or to MM if you wanna group

Edit : how to kill him ... Pull with slow, mele while repeatdy nuking, he goes down fast, you'll be fm by the time he respawns.

iruinedyourday
09-14-2015, 01:03 PM
Yea I've seen but I don't have that kinda cash. Guess I need to find some PP camps first.
Thanks for the tips guys!

its so easy! just start going through the quest, you can do everything in one day SOLO (especially at 53 omg!) up to the black dire...

for the black dire, the advisor spawns every 6 hours, so if its down, just wait and hang out and PL newbs and camp the Namdes in there for fun.. all you need is ONE melee class to duo it with your greater healing spell. I duoed it with a 60 monk when I was in my 40s.

after the black dire you can head to city of mist, and just hang out and buff people while you collect books and turn them in to the spirit dog outside of the zone in EJ.

Then all you need to do is get a decent level 60 tank/healer and or a bunch of pals and go kill the final boss.

But for the most part 90% of the quest is easy and totaly soloable in your 30s or even lower (except you run the risk of getting killed by random merbs while you travel around etc) and then 5% of it is black dire and the other is the final fight.

I forgot to hit enter when I left for vacation this weekend and just sat back down. /sigh back to work :(

Lamil
09-14-2015, 04:21 PM
its so easy! just start going through the quest, you can do everything in one day SOLO (especially at 53 omg!) up to the black dire...

for the black dire, the advisor spawns every 6 hours, so if its down, just wait and hang out and PL newbs and camp the Namdes in there for fun.. all you need is ONE melee class to duo it with your greater healing spell. I duoed it with a 60 monk when I was in my 40s.

after the black dire you can head to city of mist, and just hang out and buff people while you collect books and turn them in to the spirit dog outside of the zone in EJ.

Then all you need to do is get a decent level 60 tank/healer and or a bunch of pals and go kill the final boss.

But for the most part 90% of the quest is easy and totaly soloable in your 30s or even lower (except you run the risk of getting killed by random merbs while you travel around etc) and then 5% of it is black dire and the other is the final fight.

I forgot to hit enter when I left for vacation this weekend and just sat back down. /sigh back to work :(

I've done the quest up to just before Dire Wolf and also did the pages a few times while leveling in COM but also did the beginning turn in of the quest a few times for faction. Fear is where I'm kind of getting stuck at the moment.

Also thanks to everyone who has contributed to this thread, one of the most helpful ones on these boards.

BlkCamel
09-18-2015, 03:35 AM
I've just gotten my first pet and am a little confused. There seems to be a general consensus that getting the pet is life-changing for soloing, but to me it doesn't seem that way. If you let the pet tank you have to spend even more mana on top of your dots to keep him healed, as he doesn't take a beating very well. If you root rot, well, you can't use your pet because then your pet would just end up tanking. No kind of slow for kiting. I see where the pet becomes free damage if I do the tanking myself, but I still have to spend my mana on keeping myself healed and slowed just like I would if the pet were tanking. My gear is standard as mentioned in the guide and not twinked (scaled mythic armor, HP rings, Jade Chokidai Prod, Charred Guardian Shield, etc.).

What am I missing? I feel like mobs are always going to be hitting something if I'm using my pet, so what is the proper way to use it to maximize efficiency? Thanks in advance for the help!

This is why I advise to use pet as a CC and then damage. Use the pet to control the mob and get it rooted/dotted. When pet is low life 35% pull it back and he is out of fight. Do not heal pet unless its a life saving heal after you have pulled him back.:D


Essentially this I read this after my reply;

Send pet in, back him off once he gets low and make him /sit til he regens. He's not great damage, but some added dps and mana free after the initial cast. Also, once a mob is below 20% and flees, send pet in and he will finish it and not get hit.
Til higher up, don't worry bout buffs or heals on pet, just treat him like a dot, not a pet!. It takes too much mana healing him and buffing etc when you are low.
Root rot mob, send pet in til pet is 40%hp, back off, send pet in again when mob flees.
Pet also works to split mobs, you root one - send pet on other, root other without aggro, then back off pet.
These are the things that are useful and really help. Don't think of him like a pet like a Mage/necro - there pets are a lot better.
Also, camp one of the Mage clickie items, to reclaim mana on pets. They are clickable by any class from inventory slot. That way you can keep casting til you get a max level pet, this also makes the pet last a bit longer in fights and do a bit more damage. The items are soloae at 34. I did it as iksar in full banded, so any sham should be able to.

blondeattk
09-18-2015, 04:41 PM
Ancient croc would likely be the only place giving exp 34+ in upper.

Could probably do either zone in (live/dead side) in lower guk.

no, theres some high lvl frogs in there, near the zone line...

`Levels 30-35. The only place left to hunt are the shins and nok by the live side of lower guk. `

http://wiki.project1999.com/A_Froglok_Shin_Knight

http://everquest.allakhazam.com/db/npc.html?id=1392

http://everquest.allakhazam.com/db/npc.html?id=29031


only problem is they tend to hang about in grps of 3 and can be pain to get split. Call for help if you see high lvl peeps passing to lower guk or ask a fd/CC class to help.

Once split you can intheory do both crocs and frogs, but in reality mana regen will limit you.

In the past ive straddled that zone line, theres some singles in lower you can fight, but they are a bit tuffer*....try and buy some buffs! if you get an add you will probly need to zone....rare you get trained at that zoneline. 90% of guk exp crowd ignore the minos area.....faction issues, and the pathing is dodgy.

if you bring a small grp the minos are fun 35+ Best to bring friends and a fd puller. PUG arent easy here...

*could slow/tankin upper...had to root/rot in lower, didnt have the gear to melee the harder hitters.

Muggens
09-19-2015, 12:56 AM
This is my course thus far:
After the swamp about 8 I headed for East Commons, dinged a few there while bonking around the orc camp. Then I moved west killing willowisps and kodiaks untill they were no longer a match, got myself a port for North Karanas and continued with the wisps, turning in alot of lighstones to the nice gypsie girl. I was 15 that time or so.

So I moved into Lavastorm, smacking the flying rocks untill 19 and then hauled ass to oasis drilling some alligators on the way to Upper Guk. Did one level there murdering the Squire for his Fork and left for Lake Rathe. Killed the birds around the arena there untill I got 24. Back to Guk for one more level and ported to Faydwer, kozing it up in Mistmoore EU times for very good exp, dropping into the sister hut when its busy in MM.

Soon to hit 29 and am about to have all the Totemic pieces except for the ones in Everfrost areas. If anyone is dropping near Kedge, let me know, Im trying to get a hold on the fin. Love the shaman btw, and this thread!

Harris
09-22-2015, 01:12 AM
What's the best travel route to get from Antonica to kurns by port?

ratweed
10-07-2015, 11:35 AM
I just wanted to say thanks for posting this. I've got a SK that I've got as high as 25 but I've been wanting to play a healer and last night I finally got around to rolling my ickle troll shaman.

It helps alot to have a plan in mind. Thanks for all your hard work.

Cuktus
11-01-2015, 11:54 AM
no, theres some high lvl frogs in there, near the zone line...

`Levels 30-35. The only place left to hunt are the shins and nok by the live side of lower guk. `

http://wiki.project1999.com/A_Froglok_Shin_Knight

http://everquest.allakhazam.com/db/npc.html?id=1392

http://everquest.allakhazam.com/db/npc.html?id=29031


only problem is they tend to hang about in grps of 3 and can be pain to get split. Call for help if you see high lvl peeps passing to lower guk or ask a fd/CC class to help.

Once split you can intheory do both crocs and frogs, but in reality mana regen will limit you.

In the past ive straddled that zone line, theres some singles in lower you can fight, but they are a bit tuffer*....try and buy some buffs! if you get an add you will probly need to zone....rare you get trained at that zoneline. 90% of guk exp crowd ignore the minos area.....faction issues, and the pathing is dodgy.

if you bring a small grp the minos are fun 35+ Best to bring friends and a fd puller. PUG arent easy here...

*could slow/tankin upper...had to root/rot in lower, didnt have the gear to melee the harder hitters.

at 34/35 I as able to handle either zone line in lower without too much issue. Dead side is easier, but tends to have more people and more trains. My advice, root first while you are learning what you can pull/breaking.
Also, just nuke wizards down. 2 winter's roar should have them feeling, if not dead outright.

Mortiis
11-18-2015, 01:02 PM
Fantastic, well made guide. I used this quite frequently while leveling up my shammy.

Krule
11-18-2015, 01:28 PM
for the black dire, the advisor spawns every 6 hours, so if its down, just wait and hang out and PL newbs and camp the Namdes in there for fun.. all you need is ONE melee class to duo it with your greater healing spell. I duoed it with a 60 monk when I was in my 40s.


I have heard he hits pretty hard and that a tank or cleric is required. But if this is true I will just snag a melee buddy and do it up.

How geared was your monk friend? I tried duo'ing with another shaman and our wolves. We tried to lev trick to get on the hill above where he spawns. We died a swift death.

Want my boots. =/

Mordyth
11-18-2015, 07:36 PM
What's the best travel route to get from Antonica to kurns by port?

Anywhere => DL, then invis run.
I find it safer to boat to OT then run through WW but thats just me. Invis either way

Domski
11-22-2015, 12:28 PM
Good guide. Been following this so far.

Gumbo
11-22-2015, 09:27 PM
I may have missed it in the guide but are Centaurs and Aviaks in SK social?

I see by the Wiki page it says they have no faction but I was wondering if they will help each other if attacked?

maestrom
11-23-2015, 02:21 AM
They are social, yes.

Arbino
11-23-2015, 04:24 AM
To 34+ spot in HHK. Where is good spot to pull safe ? There are too many roamers and double pulls.

Man0warr
11-23-2015, 11:05 AM
You don't camp one spot, you roam around. Generally people divide each "floor" as a camp for guards.

If it's a double pull, use root.

Llandris
03-18-2016, 08:16 PM
Thread unlocked

BlkCamel
03-18-2016, 08:35 PM
The Evil Shaman Solo Guide is back from the dead, and so am I! I am happy to say this resource is available to the public again. I hope the guide and comments on this thread help you out and if you have any questions please feel free to ask!

derpcake
03-19-2016, 06:31 AM
I have heard he hits pretty hard and that a tank or cleric is required. But if this is true I will just snag a melee buddy and do it up.

How geared was your monk friend? I tried duo'ing with another shaman and our wolves. We tried to lev trick to get on the hill above where he spawns. We died a swift death.

Want my boots. =/

he can be slowed but needs malo or at least tash

makes it way more easy obviously

applesauce25r624
03-20-2016, 01:33 AM
I have heard he hits pretty hard and that a tank or cleric is required. But if this is true I will just snag a melee buddy and do it up.

How geared was your monk friend? I tried duo'ing with another shaman and our wolves. We tried to lev trick to get on the hill above where he spawns. We died a swift death.

Want my boots. =/

a 60 bard can kite that dude around with even the sloppiest of kiting skills
just kill his ass
shit

tingling
04-10-2016, 10:36 AM
i am an iksar shaman and i feel like 19 to 24 is taking forever i am currently lvl 22.25...

how can i speed it up a bit to get to lvl 24 and get cani? i am blowing a good chunk of mana kiling 1 mob in lake of ill omen... which means i have to spend a good amount of time medding after..

Doctor Jeff
04-11-2016, 04:10 PM
i am an iksar shaman and i feel like 19 to 24 is taking forever i am currently lvl 22.25...

how can i speed it up a bit to get to lvl 24 and get cani? i am blowing a good chunk of mana kiling 1 mob in lake of ill omen... which means i have to spend a good amount of time medding after..

You could try to find groups, you can kill a lot more mobs in the same amount of time you would use to spend your whole mana bar on one mob.

In my opinion, whenever you are soloing, you should be trying to find a group that can offer better experience. (unless you are soloing because you like to)

tingling
04-11-2016, 05:14 PM
You could try to find groups, you can kill a lot more mobs in the same amount of time you would use to spend your whole mana bar on one mob.

In my opinion, whenever you are soloing, you should be trying to find a group that can offer better experience. (unless you are soloing because you like to)

I have been trying to get some groups or a duo but have not had much luck

Man0warr
04-11-2016, 06:16 PM
Should be able to get a group in Mistmoore at the pond.

tingling
04-11-2016, 06:44 PM
Should be able to get a group in Mistmoore at the pond.

thanks i will try and head over today... i was hoping to stay around Cabalis until i got invis to make travelling easier since i am super KOS...

Pyrion
04-12-2016, 10:07 AM
You could do the giants in warsliks. At 22 the smaller ones should be doable. And the chances of making a duo are good there too.

canisreevus
04-12-2016, 09:07 PM
You could do the giants in warsliks. At 22 the smaller ones should be doable. And the chances of making a duo are good there too.

Second this thought. It's a great spot.

tingling
04-13-2016, 07:13 AM
Second this thought. It's a great spot.

Thanks.. I am gonna head there today just dinged 23 last night hopefully I will have better luck with resists

Kowalski
04-18-2016, 11:48 PM
Or kill brutes in the cave and sell the HQ hides for 30p each

Subidoo
04-19-2016, 06:12 PM
What should a troll shammy use while leveling. 2handed or 1h and shield?

iruinedyourday
04-19-2016, 08:34 PM
What should a troll shammy use while leveling. 2handed or 1h and shield?

Totally depends on the weapon you can get.

Both are fine for leveling, provided you can find a nice damage/delay that fits your price range.

Anything 1h will offer a free slot on your off hand for a stat item.

Are you on red? If you're on blue you can surly find a decent piercing wep and focus on stats in EC for a few hundred and even find a stat item for less than that for your offhand. Some kidna doll or something, Surely you can find something that has some decent stats on them for a few hundred.

If you're on red, just grab whatever rusty thing you can join the zerg and GO TO WAR!

http://i.imgur.com/YXlWGl6.gif

If you want to go for 2h blunt for melee, you're going to want a poison wind censor or better item, those i believe can cost up to 1k? maybe like 600? Im not sure.

But unless you are fully geared for melee, I would just for some stat items and work on being a group shaman until you start getting better gear and levels.

Oh you can look at and sort items by stat: http://wiki.project1999.com/Special:ClassSlotEquip/Shaman/Piercing try to get something with some wis for on the cheep!

Subidoo
04-20-2016, 12:55 PM
Someone gave me a slime coated harpoon, I feel godly lol. Now I just need a decent shield:)

iruinedyourday
04-20-2016, 01:50 PM
U can try this quest? Ive never done it but I think anyone can do it, maybe not evils? anyone else kno?

http://wiki.project1999.com/Testament_of_Vanear_Quest

Wiley
05-01-2016, 12:42 PM
Someone gave me a slime coated harpoon, I feel godly lol. Now I just need a decent shield:)

Get into the 30s and get that free shield whilst doing epic quest!

BlkCamel
05-02-2016, 10:57 PM
What should a troll shammy use while leveling. 2handed or 1h and shield?

For most players a 2hb is the best option as you want to make the most of the hits you land. This is assuming you are a new or untwinked character.

If you really want 1 handed I recommend;

Brell's Keg Popper (http://wiki.project1999.com/Brell's_Keg_Popper) - 15/35 100-200p

Sap of Piety (http://wiki.project1999.com/Sap_of_Piety) - 13/36 50p

Jade Chokidai Prod (http://wiki.project1999.com/Jade_Chokidai_Prod) - 11/30 +6wis (part of epic) 500p

Barbarian Hunting Spear (http://wiki.project1999.com/Barbarian_Hunting_Spear) - 10/33 +5wis/10mana 200p - 300p


For 2HB here is a list of cheap ones;

Runewood Great Staff (http://wiki.project1999.com/Runewood_Great_Staff) - 22/40 50-100p

Mortificator Staff (http://wiki.project1999.com/Mortificator_Staff) - 16/44 7wis/45mana - 250-500p

Enchanter Teir Dal Great Staff (http://wiki.project1999.com/Enchanted_Teir%60Dal_Great_Staff) - 15/42 4wis Free if you can get someone to kill the undead

Ruined Teir Dal great Staff (http://wiki.project1999.com/Ruined_Teir%60Dal_Great_Staff) Same as above really 16/48 +3wis

Burnished Wooden Stave (http://wiki.project1999.com/Burnished_Wooden_Stave) - 15/45 50-100p

Treant Staff (http://wiki.project1999.com/Treant_Staff) 10/35 Procs Root at 18 (hardly ever) Free can hunt it or 50-100p

Drakkel Icegrinder (http://wiki.project1999.com/Drakkel_Icegrinder) 27/45 30dd not sure on price on this probably alot more

:D

BarackObooma
06-27-2016, 06:59 PM
My alt barbarian shaman is 55, almost 56. I started soloing the first three spawns of geonids in Wakening Lands. The experience is slow but steady and there's a chance at some nice gems (blue diamonds, black sapphires, jacinths, quest armor gems, etc.)

I bought the level 55 pet but have really been disappointed in it. It's always green (I'm used to my dark blue mage pets) and it really seems that epic root rotting is more efficient than using the pet (especially against the geonid shamans who dispell buffs). The pet is 700 mana, then I talisman & stamina buff it and haste and regrowth it. Takes a ton of mana and then I end up still having to heal it multiple times per fight even with the mob slowed.

I have an epic, fungi tunic and fungi great staff. I should hit 56 tonight but don't have bane of nife. Can you think of a better solo camp in Velious at this level?

Udabut
06-27-2016, 08:22 PM
If you have epic root rot is the way to go. Pet is nice to have to off tank if jumped or mana battery if needed.

55 Pet is nice for extra DPS in group where they are not tank, or off tanking when breaking into a camp. Pet will always be green, max pet does 52 points of damage. Also there is a big difference in pet tanking max vs. one that only does 45 points of damage.

On non-caster mobs that are slowed, max pet does not take that much damage when fighting the types of mobs you are talking about "geonids".

BarackObooma
06-27-2016, 09:08 PM
If you have epic root rot is the way to go. Pet is nice to have to off tank if jumped or mana battery if needed.

55 Pet is nice for extra DPS in group where they are not tank, or off tanking when breaking into a camp. Pet will always be green, max pet does 52 points of damage. Also there is a big difference in pet tanking max vs. one that only does 45 points of damage.

On non-caster mobs that are slowed, max pet does not take that much damage when fighting the types of mobs you are talking about "geonids".

Thanks, I think I must have been stuck trying to prop up a lowest level pet. Having a mage, I should have realized the shaman pets have a wide range in levels too.

Pyrion
06-28-2016, 05:34 AM
Don't forget poison wind censer, 28/20... great ratio for about 900pp.

skottomania
06-29-2016, 02:20 PM
When leveling in places like SK and whatnot, are iksar able to sell to the centaur and/or aviak merchants? Are all the same merchants available to iksar that the other evil races can use? The ones mentioned in this guide, anyway. If not, are there alternatives?

Subidoo
06-29-2016, 02:47 PM
When leveling in places like SK and whatnot, are iksar able to sell to the centaur and/or aviak merchants? Are all the same merchants available to iksar that the other evil races can use? The ones mentioned in this guide, anyway. If not, are there alternatives?

They sold to my troll shammy, i would assume they would for iksars too :)

BarackObooma
06-29-2016, 05:44 PM
RE: South Karana merchants

The Aviak merchant Krak Windchaser cons glower to everyone so you either need to sneak, be in wolf form or use a ornate velium pendant to be able to sell to him.

I believe the centaurs sell to anyone as they don't have a faction associated with them.

MiRo2
06-29-2016, 08:51 PM
The Aviak merchant Krak Windchaser cons glower to everyone so you either need to sneak, be in wolf form or use a ornate velium pendant to be able to sell to him.

This is definitely not true. I've been selling and buying from this merchant for the past week just fine on my Iksar Shaman.

skottomania
06-29-2016, 11:05 PM
Okay, so we know that the aviak merchant is alright. Anybody know about the centaur? What if my iksar happened to look like something else? Maybe a wolf, maybe a skeleton?

MiRo2
06-29-2016, 11:14 PM
Iksar Shaman's can sell to the centaur as well. The centaur sells fletching supplies, the Aviak is more of a general supply merchant. The best part of selling to the Aviak is that you can turn around buy Ambers(stocked item, unlimited amount) for around 2p6g, and sell them back for 2p3g, essentially converting 20 gold(or 200 silver, 2000 copper) to 2 platinum for the price of 3 gold.

bigessaywriter
07-13-2016, 03:56 AM
I was never into games but this one got me interested. Thank you very much and thanks for making it to where it is possible to discuss the game through this forum!

Amber1
07-15-2016, 02:47 AM
I appreciate sharing the information, it is always fun to discuss and discussing games is fun in particular. link (http://bigessaywriter.com/blog/10-tips-how-to-cope-with-pet-loss-and-start-to-seek-your-pet) I have found loads of new stuff on here.

Hakubi
07-19-2016, 01:03 AM
I have been following this guide as a newbie (first character since vanilla all those years ago, self funded) and it has been pretty slow going. I managed to snag a full set of banded and a wraithbone hammer (8/26) after farming pelts and things outside of EC.

As it stands now to kill a greater skeleton (blue con) at level 15 in kurns takes 70-100% of my mana bar. If I don't dump my mana I will just spend it slowly healing with inner fire for nearly the same down time it seems, these skeletons chew through my health quick. Melee isn't really viable due to what seems like a 95% miss rate (the rest being small hits for 3-4 with the occasional 16 damage full hit).

I start out slowing (drowsy), 1 poison dot, spam 2-3 frost nukes, and melee the last 5-19%. I heal with inner fire then med. Does this seem 'normal'? I have heard shammy soloing is slow going until upper levels, just curious if there is a better way maybe I am missing something obvious (newbie). Should I expect 1-2 kills before oom and med?

Should I be saving up for a slow 2hander after level 20 (Runewood great staff), rooting, dotting, and then meleeing while backing out of range for med ticks? or root rotting?

RDawg816
07-20-2016, 10:36 AM
I know when I was soloing early on, I would root rot. Could usually handle 2-3 at a time. Nukes are horribly inefficient for shaman...
Once you get 24 and have regen+canni it is a game changer.

HeyNomad
07-20-2016, 12:33 PM
Does this seem 'normal'? ... Should I expect 1-2 kills before oom and med?



Solo at level 15 with very minimal twinking? Yeah, honestly. If I remember right, if you're in Kurns, you're probably fighting mobs very close to you in level. It might be more efficient to put in another level at FoB...? Just a thought. Hard to say, given that Kurns has one of the highest exp modifiers in the game. You might still be better off with one mob every few minutes. But in general, widening the level gap between your target and yourself can have a big impact on your efficiency.

It's good to try different strategies and see if you can get small improvements--like, maybe it's better to cast an extra frost rift for 15 mana and skip the 20 mana drowsy, which isn't that great a slow anyway, or melee half the fight and root rot the other half. But overall, I'd say that pace is pretty much classic and to be expected.

Jimjam
07-21-2016, 05:48 AM
I have been following this guide as a newbie (first character since vanilla all those years ago, self funded) and it has been pretty slow going. I managed to snag a full set of banded and a wraithbone hammer (8/26) after farming pelts and things outside of EC.

As it stands now to kill a greater skeleton (blue con) at level 15 in kurns takes 70-100% of my mana bar. If I don't dump my mana I will just spend it slowly healing with inner fire for nearly the same down time it seems, these skeletons chew through my health quick. Melee isn't really viable due to what seems like a 95% miss rate (the rest being small hits for 3-4 with the occasional 16 damage full hit).

I start out slowing (drowsy), 1 poison dot, spam 2-3 frost nukes, and melee the last 5-19%. I heal with inner fire then med. Does this seem 'normal'? I have heard shammy soloing is slow going until upper levels, just curious if there is a better way maybe I am missing something obvious (newbie). Should I expect 1-2 kills before oom and med?

Should I be saving up for a slow 2hander after level 20 (Runewood great staff), rooting, dotting, and then meleeing while backing out of range for med ticks? or root rotting?

While you are in kurns maybe camp an iksar berserker club.

7/18 so not quite as good for casting between swings, but it is a better ratio, pads your stats and has a proc which will boost your tanking and melee dps.

Some blues will be tougher than others, ones close to your level might be particularly difficult to tank (there was a fairly recent patch that adjusted lowbie tanking because it was too easy to tank until the 20s in just patchwork armour, so perhaps the pendulum swung too far the other way)!

If you are doing Kurns there should be plenty of melee twinks to group with and help you plough through mobs. I'm sure they will appreciate the assistance of a shaman.

jolanar
07-31-2016, 04:32 PM
When I leveled my iksar shaman I personally avoided kurns except for groups. Too much level variance in the skeletons in the upper floors. Too many adds and multipulls everywhere. Unlimited single pulls just outside was much simpler when soloing.

Hakubi
08-07-2016, 05:49 AM
I am level 25 troll shaman. Posting this here because I can't create a thread and my posts never seem to get moderator approval...

I have been having issues with Canni dancing using a macro, I get random variations of mana return between 9-10 and the proper 20 when using the following macros as reported by DuxaUI's mana gauge:

/stand
/cast 5 (canni)
/pause 25
/sit

It more often than not returns 9 mana (while always taking 50 health) and vary rarely the proper 20. I have tried adjusting the pause from 15 <-> 30 and nothing fixes this behavior. If I manually cast Canni (manually sitting/spell gems either dancing or spamming) it gives the correct 20 mana. My meds tick for 12 every 6 seconds so... example:

Actual usage:
Starting mana: 200
Med tick: +12 (212)
Macro Canni: + 9 (221)
Sit in time for next med tick: +12 (233)


Expected usage:
Starting mana: 200
Med tick: +12 (212)
Macro Canni: 20 (232)
Sit in time for next med tick: +12 (245)

The only explanation for this is I am missing med ticks and the client acts weird until it gets server data... but my timing has to be right. Is this a client-server interpolation issue or me doing something stupid?

In a possibly related issue I always get weird behavior when standing after medding. I lose my last tick of mana (-12) after 6 seconds of standing unless I cast a spell immediately.

Ping is around 89-95ms. Latency meter says 100% except for the occasional drop into the 99.7x that corrects itself after half a second. There is a red star below it 100% of the time (no idea what that means).

kined
08-09-2016, 12:56 PM
It more often than not returns 9 mana (while always taking 50 health) and vary rarely the proper 20. I have tried adjusting the pause from 15 <-> 30 and nothing fixes this behavior. If I manually cast Canni (manually sitting/spell gems either dancing or spamming) it gives the correct 20 mana. My meds tick for 12 every 6 seconds so... example:

Actual usage:
Starting mana: 200
Med tick: +12 (212)
Macro Canni: + 9 (221)
Sit in time for next med tick: +12 (233)


Expected usage:
Starting mana: 200
Med tick: +12 (212)
Macro Canni: 20 (232)
Sit in time for next med tick: +12 (245)

The only explanation for this is I am missing med ticks and the client acts weird until it gets server data... but my timing has to be right. Is this a client-server interpolation issue or me doing something stupid?


this is very weird... ive never seen canni return 9 mana... my first thought is that you must be having lag, but a tick for 9 doesnt make sense in that context to me. are you sure that fizzles arent messing up your calculation or something? canni doesnt cost mana but will cost some if you fizzle. i doubt thats your problem but nothing esle makes sense for a 9 mana tick.

kined
08-09-2016, 04:33 PM
sorry for the double post... but i just tried this for myself when i got back from work and im seeing this same exact thing on my 27 shaman, and it never did this a couple days ago because im weird and like to constantly do the math as i do canni for some reason. i think this is a bug right now, the mana is ticking like 4 times when i do it.. weird. it is usually very predictable.

Hakubi
08-09-2016, 05:53 PM
sorry for the double post... but i just tried this for myself when i got back from work and im seeing this same exact thing on my 27 shaman, and it never did this a couple days ago because im weird and like to constantly do the math as i do canni for some reason. i think this is a bug right now, the mana is ticking like 4 times when i do it.. weird. it is usually very predictable.

I think I figured it out. It is a client-server issue.
There are two ticks, clientside and serverside that happen at different times. This apparently stems from the Titanium client having the "new" regen rates while the actual server uses classic (slower) regen. If you google "P99 false med ticks" you will see a couple threads, been around for years and probably no fix in the works, everyone has to work around it.

It looks like you only get 9 mana from canni because when the server updates you were actually standing and didn't hit your med ticks, the client tick is just there to make things confusing. You can manually offset your canni times by +1 second until you hit the right one and it returns the proper 20 mana and registers your med tick as well. The problem is this window floats between zones and time of day so you constantly have to hunt for it. I have gotten pretty good at it but sometimes they are so close or wonky you can't hit them at all.

I try hitting it right after med tick first.
Then off set 1 second if that fails
Then I wait for a med tick and see if I get a mana decline of -1 shortly after (this one is a good indicator of when to canni).

You have to offset your times within that window and you will usually get it, after that it can stay constant for 1-20+ minutes.

Same thing with losing a med tick after standing (without) canni. If you find this window you can stand a few milliseconds after it and keep your mana. Quite the grab ass but missing a med tick every so often probably won't be that drastic once we get Canni 4.

Good luck (God I wish I could leave the SK hermit, did him from 25-27 and he still seems like the best camp in SK so far).

isoka
08-10-2016, 03:34 AM
There is a desynchronization between client and server mana ticks. It can be noticed by seeing over the course of 6 seconds your mana being updated twice. Any cast will actually refresh your real mana number (getting rid of the fake mana tick till the next one ...), especially instant cast clickies.

The fact that you end up with 221 mana after casting canni shows that you were standing when the real med tick happened (+1 standing) to which you received +20 mana from canni = 200 + 21 mana.

Also, if you want to make sure you catch the real med tick, pay attention to your HPs. It gets updated much more accurately than the mana pool. You will see your HPs acting weird with a little jump in numbers. But once it goes back to the expected number (starting HP + regen sitting), you can be sure the med tick just happened.

applesauce25r624
08-10-2016, 03:03 PM
I am level 25 troll shaman. Posting this here because I can't create a thread and my posts never seem to get moderator approval...

I have been having issues with Canni dancing using a macro, I get random variations of mana return between 9-10 and the proper 20 when using the following macros as reported by DuxaUI's mana gauge:

/stand
/cast 5 (canni)
/pause 25
/sit

It more often than not returns 9 mana (while always taking 50 health) and vary rarely the proper 20. I have tried adjusting the pause from 15 <-> 30 and nothing fixes this behavior. If I manually cast Canni (manually sitting/spell gems either dancing or spamming) it gives the correct 20 mana. My meds tick for 12 every 6 seconds so... example:

Actual usage:
Starting mana: 200
Med tick: +12 (212)
Macro Canni: + 9 (221)
Sit in time for next med tick: +12 (233)


Expected usage:
Starting mana: 200
Med tick: +12 (212)
Macro Canni: 20 (232)
Sit in time for next med tick: +12 (245)

The only explanation for this is I am missing med ticks and the client acts weird until it gets server data... but my timing has to be right. Is this a client-server interpolation issue or me doing something stupid?

In a possibly related issue I always get weird behavior when standing after medding. I lose my last tick of mana (-12) after 6 seconds of standing unless I cast a spell immediately.

Ping is around 89-95ms. Latency meter says 100% except for the occasional drop into the 99.7x that corrects itself after half a second. There is a red star below it 100% of the time (no idea what that means).

https://www.project1999.com/forums/showthread.php?t=151479

sometimes i get 2 changes in hp/mana per tick. sometimes 3. i just wait until they are all done before hitting the canni macro

pause 25 might be too much time. remember, canni 1 has a really short ass cast time (1.25 secs??)

goofball_jones
08-17-2016, 06:38 AM
When I leveled my iksar shaman I personally avoided kurns except for groups. Too much level variance in the skeletons in the upper floors. Too many adds and multipulls everywhere. Unlimited single pulls just outside was much simpler when soloing.

The great thing about Kurns is that none of the skeletons are social. So you can pull one at a time out of a full group of them and only one will come. So find a nice safe place and pull away. It's when you're running somewhere and can't see around a corner and WHAM, there are two there or something, and there's no way to avoid pulling more than one. But that doesn't happen often.

jolanar
08-17-2016, 08:42 AM
The great thing about Kurns is that none of the skeletons are social. So you can pull one at a time out of a full group of them and only one will come. So find a nice safe place and pull away. It's when you're running somewhere and can't see around a corner and WHAM, there are two there or something, and there's no way to avoid pulling more than one. But that doesn't happen often.

Based on my experience there that isn't true, unless there is a recent bug.

goofball_jones
08-17-2016, 12:55 PM
Based on my experience there that isn't true, unless there is a recent bug.

I'm leveling there now, it's absolutely true and has been ever since I've been there. Not sure if it's a bug, but there are other guides out there that mention how the skels aren't social.

jolanar
08-17-2016, 04:02 PM
I'm leveling there now, it's absolutely true and has been ever since I've been there. Not sure if it's a bug, but there are other guides out there that mention how the skels aren't social.

Which guides?

goofball_jones
08-17-2016, 04:18 PM
Which guides?

Off the top of my head, I don't remember, but I remember reading them. But that's totally irrelevant because I"m here to tell you that the skeletons are not social. Not at all. I have a character there now and I pull from the rooms without aggroing the entire room. These are only the skels I'm talking about, not the furbies.

But hey, don't take anyone's word for it. Go there and find out yourself. I'm not here to make things up or to argue about it.

jolanar
08-17-2016, 08:10 PM
Off the top of my head, I don't remember, but I remember reading them. But that's totally irrelevant because I"m here to tell you that the skeletons are not social. Not at all. I have a character there now and I pull from the rooms without aggroing the entire room. These are only the skels I'm talking about, not the furbies.

But hey, don't take anyone's word for it. Go there and find out yourself. I'm not here to make things up or to argue about it.

Relax, I was just asking.

Hakubi
08-24-2016, 08:49 PM
Any alternatives at 30? Treants are perma-camped 24/7 with very high demand and waiting lists. I wandered over to HHK but the guards are all even con with a few blues (at least checking the first level) and couldn't find a safe place to bind (large races can't stand in the room with the neutral vendor). Stuck around for half an hour but even at 3am there were wait lists on the gobbo groups. Sucks to loose out on the income stream because I think I made more in 20 minutes there than my entire low level life.

I have /who all misty hoping maybe the guards would be in my level range (haven't actually checked) and same thing, 3+ necros 24/7 so I am assuming that camp can't support that many people either. Completely out of ideas debating if I should wait on the damn kunark boat again and try my luck back at the giant fort/brute cave or if there are better alternatives.

RDawg816
08-24-2016, 09:35 PM
At 30, try SolA. Can make money selling ores and FS weapons while enjoying a nice ZEM. Another option is UGuk.. if you can't (or don't want to) solo there, you can easily find a duo/group to go to either zone.

Gain
08-25-2016, 01:12 AM
Gnoll Spires or Centaurs in SK are an alternative.

shwally
08-25-2016, 01:30 AM
I think I did FM giant fort at 30 on my shaman. I always either soloed or duoed with a SK. I would pull with slow and just melee them down. I will say that I was wearing a fungi/Cloak of flames/GFG at the time, but I could go through 5-6 mobs before having to med. I figure depending on gear you can do a few at a time.

isoka
08-25-2016, 04:16 AM
Split Paw gnolls from ZI to first door.

Kowalski
08-25-2016, 04:19 AM
Drolvargs in FV or stuff in OT

Gumbo
08-25-2016, 11:20 PM
Graveyard group in Mistmoore and at level 35, you can do the castle entrance...

Arislyn
09-09-2016, 08:55 AM
Can anyone suggest an alternative at 54 (epic-less)?

icedwards
09-09-2016, 09:11 AM
The ice giants outside PF are very manageable without your epic at 54. Between the decent plat they drop and their toes you might even be able to afford an epic MQ before moving onto the next camp.

Alternatively, there are armor suits in WL or the static two giant guards outside kael in EW. If you're looking for a challenge you could try HS entrance too.

Dookky
09-10-2016, 04:07 PM
Hey Guys, definitely appreciate all of this knowledge thrown down in one place. I've got a question regarding solo'ing in early levels.

Currently I'm in Kurn's at LVL 13 (I'm an Ogre) and I am having a terrible time trying to fight blue skeles. I have the same problem trying to fight blue burynai's in the pit as well. I can't seem to land ANY hits with these guys. I may get one or two solid whacks in with melee but there are looooong stretches of just misses. This is becoming extremely frustrating. I don't expect this to be easy at all but it seems like I must be doing something wrong because I have about a 40% success rate with killing anything at the moment.

My standard approach right now is pull with tainted breath, throw on sicken and drowsy and whack away. I used to be able to just throw on tainted breath but it seems that 12 and 13 is becoming nearly impossible to kill this way. I've got a springwood club in my main hand, shield with 10ac and some stats (str and something nothing crazy) in off hand and a spear with +wis in range. Rest of gear is mesh armor picked up in front of guk, so nothing special.

Is this the way of things? All the guides and forums I look at make it sound like there is nothing to this lower levels, but I am barely making it right now. Should I change up my routine with something more efficient?

Thanks for the advice!

Jimjam
09-10-2016, 05:04 PM
Fight lower level blues?

Dookky
09-10-2016, 08:52 PM
You know... I was kind of pissed at your comment at first... but that's solid advice.

Thanks.

Arislyn
09-11-2016, 02:26 PM
Can anyone suggest an alternative at 54 (epic-less)?

Bump! Any other suggestions for 54-55?

Gumbo
09-11-2016, 05:13 PM
I've always used this guide as a reference and I know a lot of zones to level from 34-40 but I'm looking for zones in which I can solo from 34-40?

I'm also a Barbarian Shaman so I'm not looking to mess up my factions.

Jimjam
09-11-2016, 05:16 PM
You might be able to get a couple more levels worth of 'a skeleton' in najena.

I think on live I aggro kited Overthere with my shaman for some of those levels.
You know... I was kind of pissed at your comment at first... but that's solid advice.

Thanks.

Sorry, didn't mean to cause hate. Its easy to think a blue is a blue, but some are far tougher than others.

I mentioned it because it is something I've recently rediscovered while levelling an alt.

Arislyn
09-16-2016, 01:58 PM
Can anyone suggest an alternative at 55 (epic-less)?

Bump.

nkr
10-01-2016, 02:16 PM
Hey people Im currently a lvl 22 troll shaman and have been trying to level at centaurs in SK. Im finding that really slow though because the sheties hit me pretty hard so I spend a long time sitting after battles.

Can you guys give me some tips on how to progress there?

RDawg816
10-01-2016, 02:32 PM
They hit you hard? Are you tanking? You could try root/rotting if so. I know when I was 20-24 I was root-rotting in upper guk or highpass hold. They have great zem. Another option at 22 would be EK. I think the spiders there are still good at that level. I want to say they were still blue on my 24 mage... it's been a while though.

Kowalski
10-01-2016, 03:38 PM
Try brute cave in WW. Start on Dalnir side, 3 spawn easy break. These will take you to 30 quick.

Jimjam
10-02-2016, 02:35 AM
I've found gargoyles in OOT to be decent xp and cash at the low 20s. They're within 5 levels so you don't take an xp penalty either!

Hakubi
10-16-2016, 04:08 AM
Is there a trick to split the freeport dock guards? They resist a lot at 42, break root early, and come in multiples so malo and root spam can leave my low hp really quick with the pet usually dead.

Or do you guys pull to zone line and enstill/zone back in until broken without pet? Hirazen doesn't mess around and by the time I get back enstill has dropped early 90% of the time. Half of them also seem to be LB mixed in with high blues.

RDawg816
10-16-2016, 07:46 AM
I never tried this at 42, but there are different level guards. Try rooting the lower level one first?

Are you hunting there for money? There's much better places for exp. Probably a few places that are better money also. Maybe you just want to kill humans? :p

Heavenzoutcast
10-16-2016, 10:33 AM
You should definitely be in city of mist at 42. The exp there is great.

Arislyn
10-16-2016, 05:32 PM
For level 59 any suggestions for solo spots aside from HS and efreeti trash?

Cillaz
10-16-2016, 07:22 PM
Velks, root rot frenzy or CE camps or duo with an ench.

Arislyn
10-19-2016, 01:57 PM
Bump. Any other suggestions out there?

Froakula
10-19-2016, 06:12 PM
Getting ok exp doing rats in PoM maze.

Gumbo
10-19-2016, 06:44 PM
I've always used this guide as a reference and I know a lot of zones to level from 34-40 but I'm looking for zones in which I can solo from 34-40?

I'm also a Barbarian Shaman so I'm not looking to mess up my factions.

Anyone have any suggestions?

uohaloran
10-20-2016, 03:27 PM
I can't stress enough how terrifying it was to run through Warslik's Woods without a levitate and invis.

Please get a levi and invis if you're gonna hoof it through there. Hit the first big hill and it'll take you most of the way and over the ravine.

RDawg816
10-20-2016, 06:46 PM
Anyone have any suggestions?
I soloed in OT in that level range. If someone is LFG, you can start a duo/group.

Tann
11-14-2016, 11:53 AM
Anyone have any suggestions?

quoting myself from page 20:

34-40+ mines of nurga (pras Swish for the idea)

Exit tunnel has 5 single goblin spawns and 1 dual spawn. Most are casters, but that is not an issue since the narrow tunnel with lots of corners let's you root rot and get out of LoS. *healer mobs will not heal if they don't have LoS on you*

Send in pet to eat dots/dd/ht, then something like malo - disease - poison - root (since you'll have threat after dots and can position mob) - move around corner and call off pet. Until 39 you'll need 2 poison dots.

Nice xp, OK drops (salts) and +chardok faction for those nice velious quests. I at most saw 4-5 ppl ever in the zone when I did 34-40.

https://i.imgur.com/hNj5NBd.jpg

the moist important part is keeping the casters near a corner, root/rot then get yourself and pet out of line of sight and med up

Nixtar
11-14-2016, 03:30 PM
the moist important part

( ͡° ͜ʖ ͡°)

Also, when it comes to casters it is possible to push them for interrupts(hasting both yourself and pet).

Tann
11-14-2016, 04:43 PM
( ͡° ͜ʖ ͡°)

Also, when it comes to casters it is possible to push them for interrupts(hasting both yourself and pet).

and they wont cast at all if they cant see you, or heal themselves

Nixtar
11-17-2016, 08:10 AM
and they wont cast at all if they cant see you, or heal themselves

True, I just prefer to melee. I used a PWC(later Granite Face Grinder) and hasted both my pet/myself. If you got something like the Rune Etched Icewurm Fang it'll be even easier.

tagert64
12-10-2016, 01:03 AM
Super awesome dude!:D

Ofaelol
01-26-2017, 02:16 PM
Soloing crocs at 19 seems pretty difficult right now.

Please let me know if I'm doing someting wrong. I just hit 19 on my untwinked Ogre Shaman. I have a full set of banded and Beetle Stinger 8dmg/23delay. Per the guide, I finished up in Kurns, bought spells, and headed to oasis to kill blue crocs. Each croc takes about 50% mana and ranges from 25-50% health. I solo by dropping both my disease dots, lvl14 slow, my poison dot then tank the croc. Sometimes I'll nuke it to finish it off.

Am I doing this right?

Dookky
01-26-2017, 11:39 PM
I never liked the action at Oasis, so I stayed in Upper Guk from 19 to 26. Camped Squire room till 24 then went and pulled zoneline until 26. That's nice, cause squire dropped the bone fork a few times for me and I got some extra pp, downside of course is that it's lore. Tactic sounds right for any fight imo, you could try root rotting but I didn't find that very enjoyable until 24.

Ofaelol
02-02-2017, 01:58 PM
I never liked the action at Oasis, so I stayed in Upper Guk from 19 to 26. Camped Squire room till 24

I tried this, but my play schedule is pretty sporadic (15 min here, 30 min there), so I didn't like the time it took for me to get to the squire room, break the squire room, run back to zone to camp etc. So I stuck with the crocs for 19-21 because it was very easy to kill 1-2 then camp/afk.

19 and 20 were tough on the crocs in only Banded Armor. By 21 they got very doable, and I bought the one of the +55hp rings which helped. Totally broke now, so I moved onto the Aviaks in Lake Rathe (alternate 22-25ish spot, so I'm a little early). Tried a few pulls and it was markedly more difficult than the crocs at 21. The Aviaks hit harder than crocs, so I'm root rotting which takes 50-60% mana. If I don't get a lot of resists, I think I can manage the spawns and keep them both dead all of the time. I imagine that 22 I'll be able to slow and face tank.

BlkCamel
02-04-2017, 10:48 PM
Soloing crocs at 19 seems pretty difficult right now.

Please let me know if I'm doing someting wrong. I just hit 19 on my untwinked Ogre Shaman. I have a full set of banded and Beetle Stinger 8dmg/23delay. Per the guide, I finished up in Kurns, bought spells, and headed to oasis to kill blue crocs. Each croc takes about 50% mana and ranges from 25-50% health. I solo by dropping both my disease dots, lvl14 slow, my poison dot then tank the croc. Sometimes I'll nuke it to finish it off.

Am I doing this right?

You are doing it right. Focus on disease dots drop a low level poison dot and low level slow. Then you face tank it. You can root rot as you get closer to 24 as you mentioned below. The squire room isn't bad advice but is camped alot, I see below you went to Aviaks also not a bad choice and puts you closer to the next area. Keep it up and it gets easier as you go.:D

Shodo
02-05-2017, 03:25 AM
I tried this, but my play schedule is pretty sporadic (15 min here, 30 min there), so I didn't like the time it took for me to get to the squire room, break the squire room, run back to zone to camp etc. So I stuck with the crocs for 19-21 because it was very easy to kill 1-2 then camp/afk.

19 and 20 were tough on the crocs in only Banded Armor. By 21 they got very doable, and I bought the one of the +55hp rings which helped. Totally broke now, so I moved onto the Aviaks in Lake Rathe (alternate 22-25ish spot, so I'm a little early). Tried a few pulls and it was markedly more difficult than the crocs at 21. The Aviaks hit harder than crocs, so I'm root rotting which takes 50-60% mana. If I don't get a lot of resists, I think I can manage the spawns and keep them both dead all of the time. I imagine that 22 I'll be able to slow and face tank.

If you're still in the lake rathe area you could try out the hermit in South Karana while you're there. He's level 20 so might be a bit rough at 21 but by 22 or 23 should definitely be manageable. 2 minute spawn timer and some times drops fine steel stuff to sell. Super relaxed camp - he won't aggro through his little door so you just med up til you're ready to kill again assuming no one else is around.

Also you have to run from a cyclops occasionally... but you have SoW :P

Teppler
02-05-2017, 07:02 PM
As a shaman use your charm spell in your 30s for added style points.

Good duo teams are chanter, druids, clerics, necro and mags.

Ofaelol
02-06-2017, 12:05 PM
If you're still in the lake rathe area you could try out the hermit in South Karana while you're there. He's level 20 so might be a bit rough at 21 but by 22 or 23 should definitely be manageable. 2 minute spawn timer and some times drops fine steel stuff to sell. Super relaxed camp - he won't aggro through his little door so you just med up til you're ready to kill again assuming no one else is around.

Also you have to run from a cyclops occasionally... but you have SoW :P

Thanks for the tip! I'll try that next time the Aviak Guards are camped.

At 22, the Aviak Guards are manageable, but some of the spawns range between 16-20 (per the wiki) and I can face tank the 16s but have to root rot the 20s. Since they're all dark blue, the only way to tell is how hard they hit when I put my initial dots on.

Athropos
02-18-2017, 08:07 PM
A lot of this shit is just permacamped on blue.

Teppler
02-18-2017, 09:40 PM
A lot of this shit is just permacamped on blue.

That's why you need to be charming snakes deep in Paw as a shaman. Sh-t was wide open when I was leveling.

Dookky
02-19-2017, 11:12 AM
If everything is camped go to WW giant fort and Dalnir brutes are easy camps, there are usually plenty of them to go around. At 34 (or 32ish) giant fort in Frontier Mountains has so many mobs on such a quick timer that I've never seen it empty, even with 2 - 3 groups hunkered down. Those camps can provide a nice stream of vendor trash (less so in frontier mountains for whatever reason) and forest loop drops once in a while. Easy, easy camps, turn on rick and morty and kill a few giants every now and then. If you don't have a whole bunch of time, you can log in, kill one or two giants and then log out.

Athropos
03-03-2017, 07:09 PM
I'm up to 39 now and have sort of outgrown WW giants fort. I'm currently just sitting at the WC toll booth and eating up the 2 guards that spawn there, but I feel too powerful for this "camp" but too weak for EFP dock guards still. Working with a fungi and good gear over here, any suggestions?

Cillaz
03-03-2017, 08:44 PM
Crystal caverns.
Kill the Geonids or tentacles.

ItlanChode
03-09-2017, 05:41 PM
How long should I expect it to take to level to 60?

Cause I'm only level 7 and blue cons only give .5 to 1% exp currently. White cons are tough to take and yellows are impossible.

No twink, I have no gear, I'm using a cracked staff lol.

BlkCamel
03-13-2017, 09:27 PM
How long should I expect it to take to level to 60?

Cause I'm only level 7 and blue cons only give .5 to 1% exp currently. White cons are tough to take and yellows are impossible.

No twink, I have no gear, I'm using a cracked staff lol.

That is how I started and took me about 3 months in pre-velious days with 0 twinking, powerleveling, and maybe 2 levels total grouping out of 60. Just depends on how much you can grind per day.:D

Jimjam
03-14-2017, 04:22 AM
How long should I expect it to take to level to 60?

Cause I'm only level 7 and blue cons only give .5 to 1% exp currently. White cons are tough to take and yellows are impossible.

No twink, I have no gear, I'm using a cracked staff lol.

Game ends* not starts at 60. Enjoy the ride ;).

*well, once you hit 60 you then need to find torpor, spend a month soloing WW dragons, burn out and quit.

RDawg816
03-14-2017, 07:51 AM
once you hit 60 you then need to find torpor, spend a month soloing WW dragons, burn out and quit.
I hit 60 a while ago and I've never soloed WW dragons. I do have alts with their drops though. Make friends, OP. Soloing is boring. :D

rotenvok
03-15-2017, 05:54 AM
If you are in Field Of bone how do you sell the trash? where is the closest vendor if you are non-iksar?

Dookky
03-18-2017, 11:57 AM
I did what BlkCamel suggested (or somebody?). Left the trash kept the bones and silk. Often times you can go ahead and sell your stacks in FoB.

Sage Truthbearer
03-20-2017, 03:40 PM
Troll Shaman here, any fun suggestions for the level 9-15 grind?

Shodo
03-20-2017, 05:29 PM
Troll Shaman here, any fun suggestions for the level 9-15 grind?

The dungeon crawling route is always fun imo - been doing Befallen so far on my ogre shaman (6 to 9ish so far) but Warrens, Uguk or Kurns (like OP) should all work as well. NK wisps can also be fun if you enjoy the adrenaline rush of dodging hill giants and griffons that pop up out of absolutely nowhere.

Dookky
03-20-2017, 10:51 PM
Yah, I did FoB then Kurns, but I feel like if I had to do it again I would just go into Uguk at 9.

RahlaeRuffian
03-31-2017, 03:09 PM
For all the Barbarians out there stuck in level 54...here's a new suggestion. Go to NeriakB and kill the guards there. I just slowed one and pulled up the ramp past the Priest of Discord and rooted the adds accordingly. Could never kill 4 guards at a time as you will sometimes get with the pats, but 3 are very doable. Hope this helps.

Jimjam
04-01-2017, 08:15 AM
Guktop is good for aspiring trolls.

Entry -> crocs -> spiders will get you high enough for a surname iirc. Sometimes can dip into a scryer group too for mesh armor and stuff.

The drop rate on the gems seems nerfed though. Used to be great pp!

RahlaeRuffian
04-08-2017, 01:21 AM
Say you are good, or maybe even evil because I don't really need some factions, where would you suggest someone to go at 55 that just wants to sit somewhere and kill a couple mobs every 20 mins or so without having to break into a camp etc.

Shodo
04-08-2017, 02:43 PM
Say you are good, or maybe even evil because I don't really need some factions, where would you suggest someone to go at 55 that just wants to sit somewhere and kill a couple mobs every 20 mins or so without having to break into a camp etc.

Brownie guards in lesser faydark, 2 mobs on 15 min timers blue til 60

Shodo
04-08-2017, 05:26 PM
Also goo ramp in CoM (the one that goes from 2nd to 3rd). If I remember correctly it's 3 goos on a 20ish minute timer, believe they were still mostly blue at 58 and no other mobs path there.

RahlaeRuffian
04-08-2017, 08:33 PM
I like the Lesser Faydark idea. I got murked by some Brownie Guards back on live and haven't been back since. Thanks!

emj503
04-26-2017, 02:15 AM
Can some please walk me through how you're supposed to handle the two guards infront of SK zoneline? just hit 34 after treants and i'm struggling hard.

this is how I did 1-34 as a troll shaman(i've played here for a while but never had a toon above 40 so I was able to pick up 2x 55hp rings as well as a set of banded and haste gloves schw and a poison wind censer and some velium hound fur moccasins(which i got for pennies because the crafter found out he cant sell to merchants) and a pair of targoo strands)

1-9 in inno swamp, moved to the shaman spell vendor on the hand at around level 5-6 killing the kobolds and gator's to 9ish, after I got my spells up to 19 I headed on the boat to FOB/kurns.

9-12 was spent killing around kaesora ruins and inside the pit as i got closer to 12

12-14, I headed into kurn's and got fed up quick, I leveled there way to many times and the competition is stiff so I headed back home and made my way to nk and did the lightstone turn ins to 17 from willowisps.

17-21ish, I headed to east karanas and killed the gnoll reavers and undead reavers, great spot to hunt that I really enjoyed with almost no competition for mobs ever, be aware of when night time is approaching because while you're killing a normal gnoll reaver and it becomes night time your target will respawn as undead with full life and it got quite annoying.

21-24 again in EK, I hit crag spiders lots of competition but if you're like me you love lots of downtime between pulls.(still havent sold all that damn silk)

24-28, I tried killing all blues i could find in SK centaurs, elephants and aviaks, I quickly got fed up with running all over the place looking for mobs so I decided to head back to kunark and hit up the forest giant camp in warsliks woods. I mostly solo'd but I did group some times. exp was plentiful and fast(never did get that damn earring tho, managed to get a lumberjack cap upgrade here as well as a giant lords tunic(18 ac ftw) anyways as the exp started drying up I moved camps.

28-34, was spent entirely at treants. I think i made close to 8k plat through these levels, it was a long walk to vendor to rathe mountins gems vendor because I felt you lost to much money trying to convert gold/silver to PP at the centaur merchant and the aviak merchant wont deal with my troll(after about a level or two I decided to run back home and grab my 34 spells and bank because the weight was getting killer, decided to hit up ECT and sell my PWC and picked up a granite face grinder).

now i'm trying the corrupted guards in NK at the sk ZL even semi twinked I am struggling and considering another camp. any advice you guys could give me would be great!

edit: after some trail and error I finally got the camp broke and consistently able to to keep up with it, will leave the post up for some alternate spots on the journey to becoming a real shaman at level 34.

Hitmonkey
04-26-2017, 02:49 AM
I'm up to 39 now and have sort of outgrown WW giants fort. I'm currently just sitting at the WC toll booth and eating up the 2 guards that spawn there, but I feel too powerful for this "camp" but too weak for EFP dock guards still. Working with a fungi and good gear over here, any suggestions?

I'll post this here even though its my favorite uncamped spot.

35-40? Live side lower guk. 6 static and 3 roamers, one double non-caster pull to brake in the middle (1,1,1,2,1) with the zone line right there.

Can pull till your OOM. The crock animal (for the love of God I can't remember its name right now with the stun) is on a different faction so you can single pull him even though he's standing next to a frog. I might have even done this camp at 34 just can't remember. Roamers are mino's and frog knights, but they don't path in the hallway next to zl so can take them or not. Never seen people there.

isoka
04-26-2017, 10:57 AM
The crock animal (for the love of God I can't remember its name right now with the stun) is on a different faction so you can single pull him even though he's standing next to a frog.

Are you talking of the basilic?

Hakubi
05-16-2017, 09:56 PM
What's the leveling process at 45 with JBB? spam root and JBB while saving mana by not using pet / dots / slows / etc? Root and nuke?

RDawg816
05-17-2017, 12:58 AM
What's the leveling process at 45 with JBB? spam root and JBB while saving mana by not using pet / dots / slows / etc? Root and nuke?
I didn't level with a JBB but it seemed to be whenever I saw a shaman using one it was root and nuke.

Were I to level using one, I would probably use a lower level root and slow. You don't need a 3 minute root when it will likely break often with the nukes. While you're refreshing your root I would prefer the mob be slowed, even if it wasn't my best slow.

Schmandis
06-02-2017, 07:45 AM
I didn't level with a JBB but it seemed to be whenever I saw a shaman using one it was root and nuke.

Were I to level using one, I would probably use a lower level root and slow. You don't need a 3 minute root when it will likely break often with the nukes. While you're refreshing your root I would prefer the mob be slowed, even if it wasn't my best slow.

This is what I do. Use low level root - less mana and faster cast. I liked using slow and my pet as it made things faster. My pet almost never took a ton of damage on slowed Specs in Oasis.

goofball_jones
06-02-2017, 08:27 AM
I finally got the hang of playing a Shaman, and now it's my favorite character. I'm currently a hair away from 49. What I basically ended up doing was root-rotting. My armor is mostly arctic wyvern, so it's not a ton of armor class, so I couldn't really tank while fighting. But I had a ton of mana. I still don't have a JBB, and I probably never will as I just can't afford something like that. I mostly solo or duo with my wife's shadow-knight, so I don't belong to a big guild that does big raids that gets big cash.

Anyway, finally got the hang of it and love it.

Berendar
06-03-2017, 09:43 AM
What's the leveling process at 45 with JBB? spam root and JBB while saving mana by not using pet / dots / slows / etc? Root and nuke?

I just slowed and nuke, no root. Get some hits in inbetween.

Teppler
06-04-2017, 08:07 AM
With regen & a low level slow(and ideally fungi) you can face tank while spamming jbb, having your pet gnaw at the mob and melee'ing in between things.