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View Full Version : Game Mechanics: Skeletons


Lancertan
08-02-2010, 04:06 AM
Since the patch it seems that whenever I try to give my skeleton pet an item, the game crashes. I've lost a good deal of bone chips testing this out.

Also all of the skeleton models are frozen stiff, even in death. This has been happening in Odus for me, and I haven't been able to leave yet to see if it is happening elsewhere. Am I the only one this is happening to?

Humwawa
08-02-2010, 04:14 AM
My skeletons are Luclin models with no animation, Lich forms included.

Qaedain
08-02-2010, 04:21 AM
Somebodies didn't read the patch notes.

mmiles8
08-02-2010, 04:22 AM
I've just tested giving items to an NPC skeleton (they were returned) and armor and weapons (2h and 1h, thanks Tixel) to a pet, no crash. Models are moving correctly for me, OMW to Odus to test some more.

Humwawa
08-02-2010, 04:32 AM
Somebodies didn't read the patch notes.

Thank you so much for your help.

I did read them.

Lancertan
08-02-2010, 04:40 AM
The game still crashes when giving them items for me, even after downloading the eqchanges file. However, I am now getting a message prompting me to send data on the crash.

mmiles8
08-02-2010, 05:07 AM
Solved.

Remember this thread (http://www.project1999.org/forums/showthread.php?t=12208&highlight=trade)?

I had him try to trade me a rusty rapier, sure enough he went LD immediately.

So I killed a skeleton and looted some bone chips, handed them to him. He's now fixed.

So there is a bug occuring that's specific to individual characters, and independent of the files on their computer, that will cause them to DC every time they initiate a trade, until someone else initiates a trade with them, at which point the bug is permanently fixed.