yevea
01-20-2014, 03:10 AM
http://web.archive.org/web/20020701194716/http://eqbeastiary.allakhazam.com/search.shtml?id=4509 "Common spawn at the undeaad city in dreadlands."
http://everquest.allakhazam.com/db/npc.html?id=4509
"In terms of spawn rate, I killed the plaguebone skeleton on top of his spire twice before he spawned "
http://www.tessmage.com/AllaClone/spawngroup.php?id=8720
NPCs composing that spawngroup :
Brother_Balatin (20%)
Brother_Balatin (20%)
Brother_Balatin (20%)
Brother_Balatin (20%)
plaguebone_skeleton (20%)
Brother Balatin is a common spawn in Dread Lands, with a PH that shares a spawn cycle of 6 minutes. Our wiki shows him as being a 50% chance to spawn. It's widely known about this NPC that he's just a few PH killed before a repop, and is generally a very easy thing to get.
Tonight I camped his spawn for four hours, killing a PH every 6 minutes, and saw nothing but PH repops.
Prior to the recent patch, I saw him spawn after 4 PH spawns. A common spawn shouldn't be taking 4 hours to not show once. Considering the latest patch did a lot of work with variances, I believe this may have inadvertently bugged this spawn and it is no longer a common spawn.
Thanks for looking into this.
http://everquest.allakhazam.com/db/npc.html?id=4509
"In terms of spawn rate, I killed the plaguebone skeleton on top of his spire twice before he spawned "
http://www.tessmage.com/AllaClone/spawngroup.php?id=8720
NPCs composing that spawngroup :
Brother_Balatin (20%)
Brother_Balatin (20%)
Brother_Balatin (20%)
Brother_Balatin (20%)
plaguebone_skeleton (20%)
Brother Balatin is a common spawn in Dread Lands, with a PH that shares a spawn cycle of 6 minutes. Our wiki shows him as being a 50% chance to spawn. It's widely known about this NPC that he's just a few PH killed before a repop, and is generally a very easy thing to get.
Tonight I camped his spawn for four hours, killing a PH every 6 minutes, and saw nothing but PH repops.
Prior to the recent patch, I saw him spawn after 4 PH spawns. A common spawn shouldn't be taking 4 hours to not show once. Considering the latest patch did a lot of work with variances, I believe this may have inadvertently bugged this spawn and it is no longer a common spawn.
Thanks for looking into this.