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iggi
12-18-2009, 02:08 PM
This is probably out of the question due to copyrighted material, but it is technically not "classic," The original SK did not have the revamped entrance to Splitpaw (which looks ugly personally). Simply, I assume there is no easy fix other than sharing a zone file from the original EQ.

Bigcountry23
12-18-2009, 03:10 PM
The entrance to split paw (hilly area with stone spires popping out of the ground forming a paw with claws and a hole in the center for the entrance) is how it has always looked (and I did play in the pre-revamp paw).

What are you refering to.

Secrets
12-19-2009, 02:03 AM
This is probably out of the question due to copyrighted material, but it is technically not "classic," The original SK did not have the revamped entrance to Splitpaw (which looks ugly personally). Simply, I assume there is no easy fix other than sharing a zone file from the original EQ.

EQClassic's client has splitpaw like it is in EQ Titanium, so yeah, the second poster in this thread is right.

iggi
12-19-2009, 07:27 AM
I must be seeing things, I just remember the textures not looking completely different from the rest of the zone (and all of classic for that matter). Around splitpaw looks a dim brown and slightly less jagged that is the era of classic eq imo, but I am probably wrong.