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View Full Version : Pathing Lich of Miragul casting spells while in the walls and not moving.


Naprox
07-03-2014, 03:26 PM
Not sure if anyone has mentioned this NPC before but he's a 45 necro that wanders around the Bear Caves in Everfrost Peaks.

The problem is, he paths thru walls and stays in them for considerable time so that you cannot see him to avoid him. While this isn't an issue for most mobs, with this particular NPC he has a huge agro range which makes it all the more important to be able to see him while he paths. The really significant factor is that he will stay within these walls and cast spells repeatedly while you have no way to stop him except to try to pull him into the open. This may seem simple to do but with the damage his spells do, a person would not live long enough to actually get him out of the walls.

Currently, he's in the wall right next to where you come out of the water to enter the caves and he's not roaming anymore. Every time I get up from FD, (even after waiting 5 mins) he comes racing out to attack me. So I'm stuck here in a sense.

Please look into this and correct his pathing so that he remains within the same walkways which players must observe.

Respectfully,

Naprox
07-04-2014, 08:17 AM
I solved the stuck problem. Got him to chase me all the way to Permafrost. Now he's back to roaming the caves.

He still will agro thru walls where you can't see him and while that is a surprise that will kill anyone who cannot FD, it's better than him being stuck in the wall at the entrance tunnel.