Xaanka
06-23-2015, 09:39 AM
Hey I'm pretty sure the last patch broke the range in which the /sit aggro affects mobs. I tried it out in low and mid level dungeons like splitpaw, crushbone, mistmoore, and upper guk on a 50+ character. Simply sitting was pulling mob aggro from WAY further away than it should be. The worst example being one time where I freshly zoned into the entrance to Splitpaw, sat at the zoneline, and it aggroed a mob from 4 rooms away. Definitely not working the way it should be.