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View Full Version : Leveling path for an Ogre SK?


tankmankels
08-11-2015, 04:45 PM
I was just looking around on the Wiki and have looked here a bit and haven't been able to really find a solid path to take for an Ogre SK. I am currently level 13 and am getting awfully tired of killing Gnolls in BlackBurrow. If anyone has a link to a decent path or has any recommendations I am open to idears.

B4EQWASCOOL
08-11-2015, 05:01 PM
Kurns

Kutsumo
08-11-2015, 05:09 PM
Upper guk. Right next to your home town, great ZEM, packed with mobs. You can break camps close to ZL by training to zone then snaring one, zone back in and kill it, repeat.

Nagash
08-11-2015, 05:48 PM
As for any character: Kurns from 12 (or even 8 depending on the class) to 22.

Jimjam
08-12-2015, 06:46 AM
Najena entrance has a bunch of large skeletons and greater skeletons. Cloth, bone chips and rusty weapons drop. Vendor not far away at gypsie camp.

There are also a couple of ogre guards at the entry too. I think the higher level one drops large ringmail and the lower level one drops large rawhide. They always drop a whores bane leaf and often carry rusty weapons.

There is 1 skeleton at the entry, 2 guarding a tunnel entrance, 1 in the tunnel (static) 2(?) pathing skeletons and the higher level ogre guard that go from the tunnel to the next room. In the next room there is a static skeleton and the second (lower level) pathing ogre guard.

In this room take a left (straight on leads to Tentacle Terrors). This room contains 2 skeletons. The next room tends to have an invisible elemental so becareful walking in.

After that you have a large cave, in this room there are a couple of elementals that I haven't worked out to split, so that is the end of my cycle.

holsteinrx7
09-02-2015, 01:21 AM
As a sk hit the grouping spots and dungeons. Oasis, guk, mist Moore, com, kc

Nixtar
09-02-2015, 12:55 PM
This guide is directed more towards a soloing cleric but there are some good suggestions in there for SKs(since our spells are often geared towards undead too).

https://www.project1999.com/forums/showthread.php?t=84305

Sixpence
09-02-2015, 02:39 PM
Najena for some 80's looking (Large) Bronze too.

My money would be on Befallen & Guk (Great ZEM too).

derpcake
09-05-2015, 06:53 AM
upper guk is nice

depending on your gear you could camp the froglok squire somewhere around 17ish and move up from there

always liked gathering my own loot while lvling

Sylphid Thelnsane
09-07-2015, 10:39 AM
I always like to stay in kurns till 18 then venture off to upper guk and start to put groups together there for scryer camp. If upper guk is empty you can usually pull a group of people in the high teens from Oasis and handle the scryer camp np. If scryer becomes too much of a push over you can move to the warden camp. That will usually hold you over until mid 20s atleast.

webrunner5
09-07-2015, 09:12 PM
Getting back and forth from FoB in this day and age, good luck with that at level 13. :o

Go to Oasis of Marr till 20, then to MM. Why being a Ogre is any different than any other race?? :eek:

Swish
09-07-2015, 09:32 PM
Getting back and forth from FoB in this day and age, good luck with that at level 13. :o

No reason to leave, have a friendly neighbourhood iksar trade his plat for your gold/silver...and if you've grouped with anyone in Kurn's Tower I'm sure they'll agree to buy you a few spells in town. Saves a long journey back, the only thing you might miss depending on your level is something like "dodge" which won't affect much anyway, particularly if you're grouped.