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View Full Version : Game Mechanics: Po SKY MQ


kagrobb
08-17-2015, 09:28 AM
With Velious the PoSky items should be available to MQ now.

Daldaen
08-17-2015, 09:42 AM
http://www.project1999.com/forums/showthread.php?t=151569

This was doable during Classic. It's just a very arduous task to make them all MQable. I believe it's on their to do list but I'm unsure on how far down it is.

Ele
08-17-2015, 11:00 AM
When devs first set up quests here they were not able to support MQ at the time. They had to be specifically implemented as they got to them via scripts.

All quests developed/written from Kunark -> Velious are (or at least should be) MQable as they incorporate the MQ code.

If there is a specific quest you are trying to do that needs MQ enabled, post the quest, NPC, and items so it can be quickly identified and fixed.

kagrobb
02-20-2016, 12:50 AM
Sorry to have forgotten about this ... the following quests are for the shaman in Posky that should be MQable .. i am unsure if it has been fixed as of yet.

6 in total from 2 npc's in the testing hall named Gina MacStargan, and Ooga

all Info can be found here

http://wiki.project1999.com/Shaman_Plane_of_Sky_Tests

Thulack
02-20-2016, 02:56 PM
Sorry to have forgotten about this ... the following quests are for the shaman in Posky that should be MQable .. i am unsure if it has been fixed as of yet.

6 in total from 2 npc's in the testing hall named Gina MacStargan, and Ooga

all Info can be found here

http://wiki.project1999.com/Shaman_Plane_of_Sky_Tests

Guessing you happen to not even look on the first page of the bugs forum as the original post about Sky being MQ'able is 5 posts down from this one.