View Full Version : What's mage pet dps like?
renegadeofunk
09-17-2015, 02:28 AM
Both the 60 water pet and epic. I assume a good monk/rogue is a lot more?
Rararboker
09-17-2015, 12:39 PM
Not sure how it is on trash mobs but the epic pet is pretty close in dps to an epic/sos monk on raid mobs. Not even close to a rogue with a solid velious offhand tho.
Swish
09-17-2015, 12:42 PM
My only experience of mage epic pet dps was getting destroyed on my red wizard in WC during the Velious launch event lol. I think I was dead in about 2-3 seconds :o
dafier
09-17-2015, 12:51 PM
Epic pet is ridiculous on trash and worse on higher level mobs such as Vindi and such.
But, even a 60 water pet will show on a top 10 DPS meter on a Vindi fight from time to time.
IF you compare 59 Air (Monk) to 60 Water (Rogue) pet while raiding, I would say over all the Air will out dps Water.
The reason is simple. Position. If you....which doesn't happen a lot but if you have to take the time to position your water pet so it will backstab, then that is time wasted. Secondly, I do see 60 water backstab often, but I think the Kick has a better chance of landing (visual observation only) than a backstab.
I don't know the CD for backstab, but I know kick has a chance to land every 6 seconds.
Daldaen
09-17-2015, 12:54 PM
On our first Statue of Rallos Zek kill a Water pet was #2 on the parse. Because he was muzzled, 2 weapons with crap procs, Burnout and always positioned to backstab.
If you're corner tanking and don't have to push the water pet is solid.
dafier
09-17-2015, 12:57 PM
Now that I think of it, even having a mage pet hit Velk is weak compared to an actual Monk or Rogue.
I tested this on live (PoP era). My epic pet was worthless compared to the 61 Air pet. The reason was simply the pet level. Pet level 49 vs a pet that was level 60 fighting the same level 62 mob. Epic had a hard time landing hits while the level Air pet landed hits often.
dafier
09-17-2015, 01:00 PM
On our first Statue of Rallos Zek kill a Water pet was #2 on the parse. Because he was muzzled, 2 weapons with crap procs, Burnout and always positioned to backstab.
If you're corner tanking and don't have to push the water pet is solid.
That's interesting.
I parsed my water pet once on Vindi. Muzzle, BO4 and two velium daggers (crap 6 dmg proc). It wasn't bad, but worse than what the monks and rogues put out.
Max hit is 68, and I was seeing it hit a lot in the 20s. MAYBE this is the bug I posted a long time ago about why mage pets were hitting trash in Icewell Keep (from the front) for only 14 dmg about 70% of the time. (pit trash, not guards)
Swish
09-17-2015, 01:06 PM
That's interesting.
I parsed my water pet once on Vindi. Muzzle, BO4 and two velium daggers (crap 6 dmg proc). It wasn't bad, but worse than what the monks and rogues put out.
Max hit is 68, and I was seeing it hit a lot in the 20s. MAYBE this is the bug I posted a long time ago about why mage pets were hitting trash in Icewell Keep (from the front) for only 14 dmg about 70% of the time. (pit trash, not guards)
If it was beating rogues there wouldn't be many reasons to play a rogue... love topping those dps charts.
Swish
09-17-2015, 01:16 PM
https://s-media-cache-ak0.pinimg.com/236x/28/43/3b/28433bba16d80ba7eec92a9ceeb66caf.jpg
Love these anon forum accounts firing shots lol
Daldaen
09-17-2015, 01:25 PM
That's interesting.
I parsed my water pet once on Vindi. Muzzle, BO4 and two velium daggers (crap 6 dmg proc). It wasn't bad, but worse than what the monks and rogues put out.
Max hit is 68, and I was seeing it hit a lot in the 20s. MAYBE this is the bug I posted a long time ago about why mage pets were hitting trash in Icewell Keep (from the front) for only 14 dmg about 70% of the time. (pit trash, not guards)
He chain summoned until he had a max level pet using a Water Staff. We also only had like 2 rogues on that raid, thus the high spot. But I think the pet was pulling 65~ DPS? I'd have to look at logs again.
Never ran parse or anything like that but all my pals loved to group with me because my 60 water pet could basically carry the whole team at a reasonable pace
redhorse
09-17-2015, 02:28 PM
Any mage worth their salt will chain summon till they hit a max level pet in pretty much any situation where they give a Sh**. On top of that, 60 water pet spell, and even water staff is rather easily obtainable. Plus just comparing pet to epic rogue / monk disregards all the other mage' contributions.
However, rogue epic can be purchased in EC cheap, and a solid offhand is even cheaper. Monk's have it almost as easy.
All that said, if i had to pick a class to pack my raid, or group with, it would be rogues. They are extremely solid, and just much less dependent on the skill of the player. Your 9 year old kid could be taught to play a rogue on raids and barely anyone would notice.
I hate to resort to cliche but all things considered, play what is most fun to you. Skilled players of any class will be desired. And you will most enjoy what you like to play, thus play more, and in EQ playtime > all if you desire pixels.
Charlievox
09-17-2015, 03:05 PM
I remember on Live using my 60 water pet to off tank adds cuz we had no Chanter. Of course, we DID have a most talented Cleric who could keep both the tank and pet alive for the whole fight.
jcr4990
09-17-2015, 03:12 PM
I had no idea mage pets were so much dps. That's pretty sweet. Almots makes me want to lvl a Mage if it weren't for the fact that it's pretty much impossible to get an epic :(
Charlievox
09-17-2015, 03:26 PM
I had no idea mage pets were so much dps. That's pretty sweet. Almots makes me want to lvl a Mage if it weren't for the fact that it's pretty much impossible to get an epic :(
Played a Mage to 84 on Live. Never even missed the Epic. It's a fun class and very soloable at any level. And you never have to spend a single copper on food or drink.
dafier
09-17-2015, 04:04 PM
Played a Mage to 84 on Live. Never even missed the Epic. It's a fun class and very soloable at any level. And you never have to spend a single copper on food or drink.
Even though epic is VERY difficult to get, in P99 time frame, you miss it, you will miss it and it makes a HUGE difference.
Luclin/PoP made getting the Mage epic not worth the time. Velious and prior, it's worth it, even if it takes you a year or 2.
dafier
09-17-2015, 04:06 PM
Redhorse:
Ok Swish.....
Swish
09-17-2015, 04:10 PM
Redhorse:
Ok Swish.....
Not me. The tinfoil is real.
Daldaen
09-17-2015, 04:14 PM
Even though epic is VERY difficult to get, in P99 time frame, you miss it, you will miss it and it makes a HUGE difference.
Luclin/PoP made getting the Mage epic not worth the time. Velious and prior, it's worth it, even if it takes you a year or 2.
Luclin didn't change value of epic really. PoP was what killed it because the 61-65 pets rightly crushed it.
On P99 that epic will remain the largest individual/solo bonus to a character of any epic. Shaman/Druid/Necro coming in behind it.
On a raid though epic vs non-epic Mage is rather irrelevant. Your mod rods are more valuable than your pet DPS.
dafier
09-17-2015, 04:27 PM
Luclin didn't change value of epic really. PoP was what killed it because the 61-65 pets rightly crushed it.
On P99 that epic will remain the largest individual/solo bonus to a character of any epic. Shaman/Druid/Necro coming in behind it.
On a raid though epic vs non-epic Mage is rather irrelevant. Your mod rods are more valuable than your pet DPS.
Completely agree about 'raids'.
And, yes, the only reference in Luclin I meant to mention was the MS3 change. MS3 started procing 'MonsterAttk'. This pet went from meh, to bad ass because of the newly implemented increase of DPS. I don't recall but I think damage of the MS3 in luclin was adjusted too to be 70 max per hit.
And regarding your 'largest individual/solo bonus', I believe you are falling short by saying that. In a group, that epic pet dmg compared to all other is huge. Secondly, I've said this in another post;
6 Epic mages walk in to a zone (Velks, SG, DN).....nothing but fun and watching your pets OWN everything. During Velious on live, I had 5 guys I would hang with. 4 other mages and 1 cleric. Talk about fun times.
Calibix
09-17-2015, 04:31 PM
On P99 that epic will remain the largest individual/solo bonus to a character of any epic. Shaman/Druid/Necro coming in behind it.
Bard epic? All those epics do is save mana, they don't provide any thing to the class it can't already do. Torpor is more important to a shaman than epic is.
Daldaen
09-17-2015, 04:59 PM
I clarified solo/individual.
Bard epic is without a doubt one of the best... But only in a raid format because of what the singing mod provides. It's some convenience for a solo bard but beyond that it's nothing groundbreaking letting them do things they cannot otherwise solo.
Calibix
09-17-2015, 05:12 PM
I clarified solo/individual.
Bard epic is without a doubt one of the best... But only in a raid format because of what the singing mod provides. It's some convenience for a solo bard but beyond that it's nothing groundbreaking letting them do things they cannot otherwise solo.
And those are very subjective terms. Even so, the epics you list are nothing more than conveniences as well, like I said. They simply save mana. Compared to a pet unobtainable anywhere else, or a modifier unobtainable anywhere else, those provide significantly more solo/individual benefit.
Daldaen
09-17-2015, 08:27 PM
So I got curious about this and looked into it:
Gonarer -vs- The Statue of Rallos Zek: -- DMG: 21359 -- DPS: 66
Hit: 10087
Slice: 6496
Backstab: 4252
Bash: 346
Kick: 178
Non-crit rate: 100%
Attempts: 1068
Hits: 593
Missed: 474
Accuracy: 55.6%
Avg Hit: 36
Max hit: 195
It seems I got trolled! The 60 Water pet was merged with a 59 Necro pet (slices and bash/kicks) who had the same name.
Real DPS:
Gonarer -vs- The Statue of Rallos Zek: -- DMG: 14339 -- DPS: 44.5
Dropping the pet the 9th behind many Rogues and Monks.
jcr4990
09-17-2015, 09:13 PM
So I got curious about this and looked into it:
Gonarer -vs- The Statue of Rallos Zek: -- DMG: 21359 -- DPS: 66
Hit: 10087
Slice: 6496
Backstab: 4252
Bash: 346
Kick: 178
Non-crit rate: 100%
Attempts: 1068
Hits: 593
Missed: 474
Accuracy: 55.6%
Avg Hit: 36
Max hit: 195
It seems I got trolled! The 60 Water pet was merged with a 59 Necro pet (slices and bash/kicks) who had the same name.
Real DPS:
Gonarer -vs- The Statue of Rallos Zek: -- DMG: 14339 -- DPS: 44.5
Dropping the pet the 9th behind many Rogues and Monks.So adding in the mage nukes I would assume that puts them on par or perhaps even ahead of rogs/mnks if they don't go oom before fight ends? I never knew mages did that much dmg. Pretty impressive really.
Dwadar2005
09-17-2015, 10:40 PM
Mage nukes essentially dont happen though since everything is pretty much resisted on raids.
bktroost
09-18-2015, 02:31 AM
That's not true in Velious. We did a Vindi with more clerics than I know what to do with and I landed every 1020 nuke I cast. Same for Velk and Wuoshi.
I've compared parse on pets to our top rogue dps then overlaid my nuke dps. Mages win hands down.
That was even with a CoTH after the first 4 nukes to wipe my aggro. With 3.3k mana, bard mana and all the Velious mind buffs, mages can sustain mod rods and still top the dps charts.
Tasslehofp99
09-18-2015, 03:58 AM
epic mage pet can easily out dps most monks atm
mr_jon3s
09-18-2015, 08:32 AM
Mages are great DPS and only get stronger with more expansions. During PoP days mages were top DPS when you combined pet and nukes.
Atmas
09-18-2015, 11:47 AM
Mages are great DPS and only get stronger with more expansions. During PoP days mages were top DPS when you combined pet and nukes.
They were good dps, but they certainly were not top. Wizards and Rogues ruled PoP.
Edit: I guess we should clarify situations, on raid targets Wizards and Rogues ruled.
Atmas
09-18-2015, 11:50 AM
Mages did have some awesome power with some elemental mobs iirc.
Llodd
09-18-2015, 12:02 PM
They were good dps, but they certainly were not top. Wizards and Rogues ruled PoP.
Edit: I guess we should clarify situations, on raid targets Wizards and Rogues ruled.
How did wizards maintain that dps without going oom on those raid mobs with million+ hp? fancy aa ?
I also remember vexthal blob taking like 20minutes to kill. was crazy hp.
mr_jon3s
09-18-2015, 12:06 PM
They were good dps, but they certainly were not top. Wizards and Rogues ruled PoP.
Edit: I guess we should clarify situations, on raid targets Wizards and Rogues ruled.
With spell focus, AA's, and pets mages were insanely strong during PoP. If you combined the pet and mages DPS you would find that most of them were in the top right next to rogues and wizards.
Atmas
09-18-2015, 12:28 PM
How did wizards maintain that dps without going oom on those raid mobs with million+ hp? fancy aa ?
I also remember vexthal blob taking like 20minutes to kill. was crazy hp.
Mounts + Flowing Thought + AAs (more mana regen, another harvest, spell cost reduction) + better mana regen buffs and songs + Mana conservation effect items and probably other stuff I don't remember.
Rararboker
09-18-2015, 12:45 PM
Nuke clickies. You guys forgot the biggest one!
Gonarer -vs- The Statue of Rallos Zek: -- DMG: 21359 -- DPS: 66
Gonarer -vs- The Statue of Rallos Zek: -- DMG: 14339 -- DPS: 44.5.
So the 60th water pet is 2x the damage of the Necro Spectre? Seems a bit rough for team Necro!
maskedmelon
09-18-2015, 12:58 PM
So the 60th water pet is 2x the damage of the Necro Spectre? Seems a bit rough for team Necro!
That is what I was thinking...
mr_jon3s
09-18-2015, 01:11 PM
That is what I was thinking...
necros get life taps, mana regen, insane dots, charms, fd, root, and mez. The mage pet better be doing more damage.
james_bonde
09-18-2015, 01:27 PM
What about monster summoning III? Better or worse than the water pet?
mr_jon3s
09-18-2015, 01:28 PM
What about monster summoning III? Better or worse than the water pet?
Worse they don't have any special abilities.
dafier
09-18-2015, 01:33 PM
What about monster summoning III? Better or worse than the water pet?
Only way to tell is to test. As for procs and backstab; yes the MS3 doesn't have it, but I swear visually it looks like it hits more often, sometimes.
dafier
09-18-2015, 01:35 PM
Gonarer -vs- The Statue of Rallos Zek: -- DMG: 21359 -- DPS: 66
I'd like to see the difference between Statue and Vindi. Isn't the level difference; Staute lvl 59 and Vindi level 70?
I am wondering if either has more or less AC that effects the over all.
I've only tested Vindi and pretty much saw worse results than your statue results.
jcr4990
09-18-2015, 01:36 PM
Does Mage epic get changed to become easier to get during Velious like I think dru/rng do? I might be mistaken but I thought certain epics got easier in Velious
mr_jon3s
09-18-2015, 01:45 PM
Does Mage epic get changed to become easier to get during Velious like I think dru/rng do? I might be mistaken but I thought certain epics got easier in Velious
Mage epic becomes easier after the hate revamp because a mini boss has a chance of dropping the earth staff.
bktroost
09-18-2015, 05:19 PM
Monster summoning has more hp than earth pet but is lower level and hits for Max 63 whereas earth max is 70.
If you are chaining and using fire shield its best dps to start with a max earth with all the fixins and then chain monster summonings.
Javacup
09-18-2015, 06:01 PM
Epic Pet
Vabarer -vs- The Statue of Rallos Zek
DMG: 29319
Time: 657s
DPS: 45
Scaled: 43
Slash: 23122
Hit: 4543
Bash: 1361
Kick: 293
Attempts: 1428
Hits: 783
Missed: 636
Accuracy: 55.2%
Avg Hit: 37
Max hit: 68
Nivar Quartz
09-18-2015, 10:02 PM
Our pets have been nerfed about 5 times over the years here on p99, they aren't the same as live in any way, go try one on the live server they do way more max hit/quad dmg.
Uthgaard took the nerf stick to pets round here a few times pretty hard core, the mag population has dropped steadily since or they are regulated to alts. The p99 staff seems to like and or believe its tuned right so that's how it be's.
On live Wizard dps > way over Mag + Pet dps
On P99 Chanter Pet dps > over Mag + Pet dps
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