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View Full Version : NPC Spawn Issue: Spiroc Lord


Aadill
11-20-2010, 12:49 AM
We've noticed that every once and a while the Spiroc Lord doesn't respawn even if the Guardian is up.

Other times it does respawn, so there isn't any level of consistency.

Skope
11-20-2010, 09:17 AM
sometimes he spawns twice, one on top of the other, and that's a really major pita...

This happened last week and Hobby killed one spiroc lord but unfortunately it was the wrong one. So after downing the single lord and leaving the guardian up he didn't want to respawn. I think it had to do with him killing the wrong spiroc lord that was attached to that guardian? Either way i don't quite get how there was 2. Certainly makes that encounter truly impossible ;P

Samuel
11-20-2010, 02:29 PM
What Aadill said...

It stinks to have a raid force there and ready to kill multiple SL's and then just have to camp because he didnt respawn.

Skope
12-04-2010, 04:44 PM
bump.

As was noted above, it is absolutely horrible to get 50 people to show up for a single spiroc lord kill after he refuses to respawn... There was only 1 spiroc lord up (2 blades) and the guardian up. After downing mr lord he refused to spawn.

Ravhin
12-04-2010, 05:35 PM
We were told to do the research to show this is in fact the case:

http://www.poopflingingmonkeys.com/eq/osw/sky.html

"Until the triads are down the guardian will constantly respawn as well if you kill him (same for the Lord, who will respawn right away if there is a mob still up on the island)."

http://mysite.verizon.net/drexxell/eq/planeofsky.html

"Q: Who can you spawn here without leaving the island?
A: The Spiroc Lord. By killing "The Spiroc Lord" while "The Spiroc Guardian" lives. "

http://web.archive.org/web/20011217151450/www.geocities.com/lordhong/sky.htm#itemsdrop

"And, killing the Spiroc Lord before killing the Spiroc Guardian will make the Spiroc Lord respawn instantly. It is thus possible to farm the Spiroc Lord for the drops and the rare quest items."

http://web.archive.org/web/20011029115322/http://members.cohesive.net/~rtaylor/EQ/skyguide/

"The Spiroc Lord will respawn if Spiroc Guardian is still up."

This was never changed in classic. Thanks!

girth
12-04-2010, 05:59 PM
Just wanted to throw this in, apparently when Lord is dual wielding wingblades he gets extra attacks. Whether it's because of the current workaround for triple/quad flags not working right or not, IDK.

Skope
12-04-2010, 06:02 PM
Believe he should only be wielding a single blade. I'm seeing from our sources that he had a 30-60% drop rate for a single blade, but a second blade was never mentioned.

Ravhin
12-04-2010, 06:38 PM
I think we agree that the 50% drop rate indicated on the Magelo Spiroc Lord page was post-upgrade after epics were released (http://eq.magelo.com/item/20679). And thus it should be lower.

In any case, there should definitely never be 2.

The PEQ DB has:

Table: 4 Probability: 50% Multiplier: 1
Item Type Chance
Spiroc Wingblade 1H Slashing 100%

Why was this changed?

Tokum-6n0m3
12-04-2010, 06:58 PM
We were told to do the research to show this is in fact the case:

http://www.poopflingingmonkeys.com/eq/osw/sky.html

"Until the triads are down the guardian will constantly respawn as well if you kill him (same for the Lord, who will respawn right away if there is a mob still up on the island)."

http://mysite.verizon.net/drexxell/eq/planeofsky.html

"Q: Who can you spawn here without leaving the island?
A: The Spiroc Lord. By killing "The Spiroc Lord" while "The Spiroc Guardian" lives. "

http://web.archive.org/web/20011217151450/www.geocities.com/lordhong/sky.htm#itemsdrop

"And, killing the Spiroc Lord before killing the Spiroc Guardian will make the Spiroc Lord respawn instantly. It is thus possible to farm the Spiroc Lord for the drops and the rare quest items."

http://web.archive.org/web/20011029115322/http://members.cohesive.net/~rtaylor/EQ/skyguide/

"The Spiroc Lord will respawn if Spiroc Guardian is still up."

This was never changed in classic. Thanks!


About 4 months ago me and friends were playing on live and went to air and and beat him down a few times back to back for jollies, I got elected as the guy to eat the DTs at start, main purpose is to point out that hes still respawnable on live right now same as back during classic, as far as I know the only changes made to Spiroc Lord was his loot table... %s and what not..

guineapig
12-04-2010, 07:28 PM
I think we agree that the 50% drop rate indicated on the Magelo Spiroc Lord page was post-upgrade after epics were released (http://eq.magelo.com/item/20679). And thus it should be lower.



After epics came out the rate was increased to that percentage. Before epics came out the blade was the rare with the lowest percentage.

Haynar
12-04-2010, 07:57 PM
I can't remember for sure, but didn't you have to leave the right guardian up? And you only had the correct one, by either luck, or cheating with the likes of showeq? Didn't you need the one whose name started with a '#'?

I spent a few times farming the spiroc lord on live. So been there to see it work.

H

girth
12-04-2010, 08:08 PM
I can't remember for sure, but didn't you have to leave the right guardian up? And you only had the correct one, by either luck, or cheating with the likes of showeq? Didn't you need the one whose name started with a '#'?

I spent a few times farming the spiroc lord on live. So been there to see it work.

H

I don't understand, there should be only 1 guardian no?

Trimm
12-04-2010, 08:11 PM
I don't understand, there should be only 1 guardian no?

Correct, there is only 1 Spiroc Guardian. However, there are 3 Spiroc vanquishers.

Skope
12-04-2010, 08:11 PM
No, Haynar, there was and is only 1 guardian. There are 3 vanquishers though, and their appropriately tagged mobs: arbiter, banisher, caller, expulser, revolter, walker. A particular set of 2 mobs are tagged together along with a vanquisher who's attached to these particular 2 mobs (be it arbiter/banisher or walker/revolter, caller/expulser). Each set of 2 is attached to a vanquisher and if that particular vanquisher doesn't die then the arbiter/banisher will respawn after death, so you have to watch the pathing to pull the proper vanq and 2 mobs. The particular vanquisher was picked out by watching the pathing on live and it's done the same way here. From what we've observed this part is working correctly.

The guardian can himself instantly respawn, but only if another vanquisher is up (and thus another 2 mobs attached to that vanquisher, because it's impossible to kill the other 2 trash with him still being up). The guardian, though, shouldn't be attached to a single vanquisher, but rather all of them. So long as there is 1 vanq up guardian should be respawning. This we haven't tested yet.

The Spiroc Lord is attached to the guardian. There should be no particular guardian that makes Lord spawn, just as there is no particular vanquisher for the guardian to respawn. So long as there is 1 of them up it will suffice (and because there is only 1 guardian at any given time, Lord always instantly respawns as long as he's up).

The only mobs that are attached to a particular mob are the 6 differently named instantly respawning trash mobs that are attached to a vanquisher and drop no loot.

EDIT: The trash mobs > vanquisher is working fine. We've tested this before (a month ago or so?) and they respawned when their vanquisher was still alive. We actually reported the bug before when they weren't respawning and that's all sorted out now (or presumably, haven't tried it in a month or so). The issue is that the Spiroc Lord isn't respawning when the guardian is up, and whether the guardian respawns if a vanquisher is up we just haven't tried, but judging by the pathing and the aggro radius we probably couldn't try unless we decided to off-tank 3 mobs at once and that part is easier for you guys to check :P

Haynar
12-04-2010, 09:00 PM
See. I don't remember.

H

Aadill
12-04-2010, 09:59 PM
1 Spiroc Guardian kept alive yields infinite Spiroc Lords.

It has stopped randomly after 1, 2, and 5 Spiroc Lord kills.

I never farmed Spiroc Lord on live but I think everyone agrees about the issues here~

Trystych
12-10-2010, 11:35 AM
Bumping this thread as the issue still exists. 2x spiroc lords killed then he stopped respawning so definitely something fishy with the script.

A 2nd Spiroc Lord should never spawn if one is already up, suspect this has something to do with farming it and then the 8 hour respawn timer popping another..needs to be some check for if one is up then don't do it.

While that is getting looked into, overseer of air should never despawn either, on live it was possible to have dozens of them up at a time if the server was up that long with noble dojorn being killed regularly. Here it seems only 2 can be up and then they start despawning as fast as they spawn.

guineapig
12-10-2010, 11:41 AM
The thing is this script was working fine in the past. I think we killed him at least 3-4 times in one session before.

So the correct code was definitely there at one point.

Trystych
12-10-2010, 11:49 AM
Or you got lucky and got 3-4 before the 5th one bugged you. There is an element of randomness to it.

Aadill
12-10-2010, 11:49 AM
It has stopped randomly after 1, 2, and 5 Spiroc Lord kills.

Trystych
12-10-2010, 12:00 PM
I should add too that we have farmed Spiroc Guardian before and have seen 2 of those up at a time, so the same issue likely affects that spawn also.

guineapig
12-10-2010, 12:52 PM
I should add too that we have farmed Spiroc Guardian before and have seen 2 of those up at a time, so the same issue likely affects that spawn also.


You farmed the Guardian?

Ravhin
12-11-2010, 03:09 PM
We, once again, encountered this respawn bug. Spiroc Lord only respawned once, showing that the script is in place for his respawn when Guardian is up, and that it somehow subsequently breaks.

The following describes work by Aeolwind. Is this still in place? Was this changed? http://forums.axclassic.com/viewtopic.php?f=16&t=460&view=next

------------------------------------------------

Here is the code I used for Sky and the spiroc lord.

This is on the guardian. Code:

#The Spiroc Guardian should respawn the Lord if he is alive

sub EVENT_SIGNAL{
if ($signal eq 1){
#quest::shout("I got signal!");
quest::unique_spawn(71012,0,0,760,-243,408.6,100.5);
}
}

And this is the stuff on the lord. Code:

sub EVENT_DEATH
{
$x = $npc->GetX();
$y = $npc->GetY();
$z = $npc->GetZ();
$sirran= undef;
quest::setglobal("sirran",5,3,"M10");
quest::signalwith(71013,1,0);
quest::unique_spawn(71058,0,0,$x,$y,$z);
}

Originally in Sky, when you killed the lord, Sirran would spawn & you'd have to pull him to the other side of the island to keep farming ever 20 minutes or so. This works and is tested.

--------------------------

Skope
12-11-2010, 03:10 PM
He popped twice and then stopped popping with Guardian still up.

First kill he was wielding a single blade, 3 pieces of loot. Second spawn he didn't wield any blades at all and only dropped 2 pieces of loot. A ceremonial belt (currently dropping off KoS as well) and the common drop mage bracer. It seems like his loot table is off as well as his respawn?

Icecometus
12-13-2010, 04:08 AM
Bump

guineapig
12-13-2010, 09:17 AM
He popped twice and then stopped popping with Guardian still up.

First kill he was wielding a single blade, 3 pieces of loot. Second spawn he didn't wield any blades at all and only dropped 2 pieces of loot. A ceremonial belt (currently dropping off KoS as well) and the common drop mage bracer. It seems like his loot table is off as well as his respawn?

Considering that he's the toughest killable mob in classic I would say the loot buginess should definitely be looked at...

Icecometus
12-14-2010, 04:29 AM
bump

Barfight
12-14-2010, 10:07 AM
Is there any GM input on this? Are we not providing enough evidence that he re-spawns indefinitely or is there something wrong with the script?

Icecometus
12-17-2010, 03:08 PM
Bump

Ravhin
12-18-2010, 06:31 PM
Our hypothesis is now that he always, only, respawns once (for a total of two spiroc lords)? The respawn never has the blade and always only drops 2 items which is the incorrect SL loot table.

Starklen
12-18-2010, 08:27 PM
IB killed him three times one night back in September. I don't know if he has been changed since then as I haven't been playing, but it disproves your theory if he hasn't. I believe the 2nd of the 3 (first respawn) also had either 1 or 2 wingblades wielded. I recall getting 3 total that night.

Skope
12-18-2010, 09:40 PM
IB killed him three times one night back in September. I don't know if he has been changed since then as I haven't been playing, but it disproves your theory if he hasn't. I believe the 2nd of the 3 (first respawn) also had either 1 or 2 wingblades wielded. I recall getting 3 total that night.

He seems to repop twice now per 8 hour timer and the loot table is definitely screwey.

If he wields a single blade = 3 pieces of loot: 1 random zone drop, 1 wingblade and 1 isle 5 quest drop

2 wingblades = 4 loot. 2 wingblades, 1 random zone drop and 1 isle 5 quest drop.

No wingblades = 2 items. 1 zone-wide drop and 1 quest item.

http://i55.tinypic.com/2l9ljq1.jpg

Barfight
12-18-2010, 10:14 PM
Starklen - we're talking about right now. When we started doing the Lord, it was (seemingly) random what he'd show up with and he would continually respawn. Now he only shows up once and doesn't seem to have the blade the second time ever.

Also, we are getting an extremely high percentage of Wiz shoulders and Spiroc Elder's Totems. It could be just bad luck, but it is worth noting.

Ponden
12-18-2010, 11:10 PM
Also, we are getting an extremely high percentage of Wiz shoulders and Spiroc Elder's Totems. It could be just bad luck, but it is worth noting.

We get a nice variety so it must be bad luck =*(

Starklen
12-18-2010, 11:33 PM
Starklen - we're talking about right now. When we started doing the Lord, it was (seemingly) random what he'd show up with and he would continually respawn. Now he only shows up once and doesn't seem to have the blade the second time ever.

Also, we are getting an extremely high percentage of Wiz shoulders and Spiroc Elder's Totems. It could be just bad luck, but it is worth noting.

sounds shitty =/

Icecometus
12-19-2010, 11:44 AM
No GM response = working as intended.

Barfight
12-20-2010, 01:55 AM
We've always had horrible luck, so I'm not surprised.

If the GMs need any more information, let us know. Obviously as one of our primary targets as a guild we're up there every week.

Aadill
12-20-2010, 09:33 AM
I do recall that at one point, the zone crashed when a KoS trigger was killed, causing Ekim Nottap to spawn. Ever since then the spawns of the Spiroc Lord have been off. I can't recall the time frame but if there is any connection between the way mobs spawn in Sky the issue may be there instead of being directly linked to Spiroc Lord.

Molitoth
01-04-2011, 02:40 PM
Bump. Leaving Gaurdian up still does not cause Lord to respawn.

Icecometus
01-05-2011, 04:09 AM
I think everyone can agree that farming the lord is probably not classic (vanilla). Very few guilds killed the SL prior to Kunark. Supposedly a guild on CT cleared all of Sky prior to Kunark but I couldn't find anything about that on the internets. Maybe we are more clever but I think it probably comes down to the facts that melee damage is wrong and stacking DOTs is not vanilla classic (client issue. understood).

Of course I would love to farm the lord all day but ah well.

Barfight
01-05-2011, 09:48 AM
This seems like a change in perspective for you Icecom. Regardless of the other things you think of as wrong here, the mechanic has to be fixed for Kunark to put it in line with how things were on live. There were tons of guilds that had to farm Lord for Spiroc Blades for warrior epics. It was one of the most difficult pieces to get on live.

Icecometus
01-05-2011, 10:58 AM
For sure Barf. Don't get me wrong, I wish we could farm him. I just don't think that ANY guild on live was farming him like many guilds could on here.

There are SO many spiroc wingblades on the server now, I am pretty sure most serious tanks will have access to a MQ or outright have their blades already.

I think it is awesome how much time with Sky we have had in Vanillia and look forward to seeing the rest of the zone when Kunark comes.

I guess my point is I can understand why they wouldn't want 4 or 5 guilds farming the Spiroc Lord all day long during Vanilla, that doesn't mean I like it ;)

Barfight
01-05-2011, 11:53 AM
The drop rate on the blade should be nerfed to be in line with live also, but they're aware of this.

Perhaps no guild on live was farming him like we are on p99, but keep in mind tactics have advanced greatly since then. No one (publicly) had invented the CH rotation yet and we know how to use game mechanics to the maximum through years of practice. Hell, even with all these advantages, the fight can go wrong at any time and scares me when we engage even though I know we're gonna win. It's the best encounter out there (except maybe CT with like 20 adds.)

Besides, all we'd get out of having infinite Lords is 100 more wizard shoulders anyway.

Icecometus
01-05-2011, 02:50 PM
Agreed. It is a great fight :)

Alkorin
01-05-2011, 03:02 PM
There are posts on TSW, at least, about people farming him in much the same way. It was done, but likely not pre-Kunark or Velious.

Heebee
01-05-2011, 08:06 PM
There are posts on TSW, at least, about people farming him in much the same way. It was done, but likely not pre-Kunark or Velious.

My guild (Valon of Terris-Thule) farmed The Spiroc Lord on live in this fashion during Kunark.

Rhambuk
01-06-2011, 01:05 AM
Might as well delete all islands past island 2 since none of the bosses drop anything but island 1/2 anyway, how is this classic? or did sony just want to give high end guilds shit loot all day?

Lazortag
01-09-2011, 02:08 PM
There's currently two Spiroc Lords on top of each other. I know the issue was mentioned in this thread but since some other issues were fixed I figured this one could be looked at also.

Aadill
01-09-2011, 02:22 PM
There's currently two Spiroc Lords on top of each other. I know the issue was mentioned in this thread but since some other issues were fixed I figured this one could be looked at also.

This is helpful. We didn't kill him till he stopped respawning last night (leave Spiroc Guardian up, eventually the Lord stops spawning, which is the point of this bug report) . The normal timer respawn of the Spiroc Lord must've kicked in (first kill + 8 or 10 or 12 hours or whatever it is.. I forgot). This would explain two Spiroc Lords being up at the same time.

Jomar
12-03-2011, 08:20 PM
Bump.

The double Spiroc Lord being up bug is still very much around. Every time we've planned on doing island five recently, there have been two of them up. And with Uthgaard no longer around, it's all-but-impossible to get one of them despawned. That means we have to try and split them and hope the first one we kill is the old Spiroc Lord that was spawned before Guardian was killed, so that it doesn't respawn.

Any chance you can implement some code that checks to see if a Spiroc Lord is up when it's time for the 8-hour respawn Spiroc Lord to spawn, and then despawn it if true? Or some other fix that finally rids us of this problem? Please ;)

kanras
12-16-2011, 03:31 PM
Double spawning spiroc lord should be fixed, pending update.

Amelinda
12-16-2011, 05:31 PM
Bump.

The double Spiroc Lord being up bug is still very much around. Every time we've planned on doing island five recently, there have been two of them up. And with Uthgaard no longer around, it's all-but-impossible to get one of them despawned. That means we have to try and split them and hope the first one we kill is the old Spiroc Lord that was spawned before Guardian was killed, so that it doesn't respawn.

Any chance you can implement some code that checks to see if a Spiroc Lord is up when it's time for the 8-hour respawn Spiroc Lord to spawn, and then despawn it if true? Or some other fix that finally rids us of this problem? Please ;)

you can always get them despawned by /telling amelinda or msg me on aim so i'll log in and do it. really not hard to find my aim info
<--

Szeth
12-16-2011, 05:33 PM
Your sig is misleading Ame, you're clearly an Iksar.