View Full Version : Game Mechanics: Halls of Testing Trash - Immune to Snare
Daldaen
11-12-2015, 08:51 PM
On live none of the trash mobs are immune to snare.
On P99 however all the drakes, wurms and chromadracs in EToV are immune to snare spells.
I can find no evidence these should be flagged with such immunities.
Freakish
11-12-2015, 09:59 PM
The ones in NToV and WToV are immune as well.
I seem to remember a massive post long ago about how no immunities to anything should exist until the late Velious patch.
planarity
11-15-2015, 06:10 AM
are you suggesting that mobs in sky should be rootable/snareable?
are you suggesting that mobs in sky should be rootable/snareable?
They may not have immune flags, but their MR and level are so high it won't land.
planarity
11-15-2015, 10:15 AM
They may not have immune flags, but their MR and level are so high it won't land.
even the faeries on island 1? Also, those pegasus splits that people charm are lvl 53 at the highest, and seem to almost never resist mez/stun/calm.
Freakish
11-15-2015, 12:42 PM
http://www.graffe.com/forums/showthread.php?1022-Damage-logs
We were there for an hour and 50 minutes and killed 14 mobs. We had no druids, rangers, or necros, and the SK was a whiner, so I was on snare dut
For all but the glimmer drakes, I cast Atol's for snare, then used a combination of rend robe, sunstrike, and icy spear for damage dealing. For glimmer drakes (which are highly magic resistant), I cast icy spear and lure of ice. The only time I came close to running low on mana was when on full burn against glimmer drakes. I only drew agro once over the night, and that was because of a series of resisted snares.
Snare was resisted more than half the time, so I also spent a lot of time and mana fulfilling this role
He talks about how Glimmers were super MR and he didn't bother trying to snare.
are you suggesting that mobs in sky should be rootable/snareable?
Before the immunities patch (like October 2001 off the top of my head) Verant did not have the ability to give NPCs immunity to certain spells. So they just gave all of the bosses (and a few random things like spite golems) 10000 magic resist.
All of the trash bees, for example, should be CCable with mez/charm/root/snare/whatever but they are incorrectly flagged immune.
Oleris
11-15-2015, 03:22 PM
even the faeries on island 1? Also, those pegasus splits that people charm are lvl 53 at the highest, and seem to almost never resist mez/stun/calm.
I use my necro epic and solo island 1 all the time.
Daldaen
11-16-2015, 09:44 AM
http://www.graffe.com/forums/showthread.php?1022-Damage-logs
He talks about how Glimmers were super MR and he didn't bother trying to snare.
Perfect! Didn't think I'd be able to find much evidence proving a negative.
Glimmers being high MR I could see that. But everything else he was able to snare with just a Atol's.
Freakish
11-16-2015, 11:50 AM
High5. There's also other posts saying casters should gate and you need to push but I didn't quote them and closed my tabs too soon. Should find again when I'm less busy.
Freakish
11-16-2015, 12:38 PM
High5. There's also other posts saying casters should gate and you need to push but I didn't quote them and closed my tabs too soon. Should find again when I'm less busy.
http://www.eqclerics.org/forums/showthread.php?t=8938
Halls of testing are absolutely insane. There are wurms in there with high level AEs that can rip your raid apart easily. Some of them can gate
Another thing to watch out for is that the white guardians like to gate. They also are not stunable, so melee bash and moving the MOB are the only way to interupt it. After some problems while learning the place on our first trip, the only time we have had bad wipeouts was due to white guardians gating and summoning people, causing other MOBs to agro.
Blue drakes cast thunderblast, complete heal and gate
I can find more evidence of gating if it's needed but I'm tired of quoting.
arsenalpow
11-16-2015, 04:24 PM
Shimmer Drakes (Druids) and the blue drakes (clerics) both gate, and we push them for that exact reason. Trust me, it sucks.
Daldaen
11-16-2015, 04:57 PM
Can't say we've ever had a mob gate on us. Or noticed one trying to. Then again, HoT rather bores me and I may end up zoning out.
I think blue drakes and white wurms favor CHing over gating even under 20%.
Colgate
11-16-2015, 06:48 PM
some of the shimmer drakes gate for sure, the frost wurms definitely gate
never seen a blue drake try to gate, but i'm sure they'd try if the stars aligned and they hit 20% hp while not already casting a CH
Daldaen
12-09-2015, 11:14 AM
Bump.
Snareable ToV trash mobs please!
Daldaen
01-25-2016, 11:17 AM
Bump.
Everything but the glimmer drakes (Chromadrac models) should be snareable in Halls of Testing. Return that utility to Druids, Rangers, SKs and Necros (and Bards)!
-Catherin-
01-25-2016, 12:07 PM
Can't say we've ever had a mob gate on us. Or noticed one trying to.
We have had plenty of gaters
Daldaen
03-15-2016, 09:31 PM
Bump
Daldaen
04-01-2016, 12:12 PM
Bump
Daldaen
09-07-2016, 12:04 PM
Bump.
Everything in Halls of Testing, excluded glimmer drakes, should be flagged as snareable and rootable.
It is likely all of west and north also follows suit with exception of named mobs of course.
Nothing should be flagged with any immunities until the Great Immunity Patch in late Velious. There are many denizens of the Plane of Sky that are incorrectly charm/mez/etc immune as well.
This really calls for a code change IMO, to simply not apply immunities if timeline < Nov 2001 or whatever.
Daldaen
10-05-2016, 11:53 AM
Bump. None of the mobs should be immune to snare except glimmer drakes who are magic immune.
Freakish
10-05-2016, 12:58 PM
Bump. None of the mobs should be immune to snare except glimmer drakes who are magic immune.
Tserinna whip is a poison based snare, don't be making assumptions over here!
Rogues can make poison snare on their weapons too!
Daldaen
11-18-2016, 11:27 AM
Bump
vouss
11-19-2016, 01:47 PM
Yeah name dropping that whip and none of the other poison based snares that have been in game since the start of classic sure makes you look like a little bitch
Freakish
11-19-2016, 01:52 PM
You ok?
vouss
11-20-2016, 02:58 PM
that's just what a little bitch would ask
delfi
11-20-2016, 05:09 PM
Bump. None of the mobs should be flagged as immune to runspeed changes period.
Thanks!
7thGate
05-05-2021, 03:39 PM
Bump. Was looking into research on Rogue poisons when I came across this.
Glimmers removing run speed change immunity should also make them Rogue slowable (its currently blocked with a run speed change immunity message from the root component); I found a near-era comment asserting this was possible here: https://thesafehouse.org/forums/forum/everquest-wing/laboratory/8285-slow-able-not-by-the-shammy-but-by-the-rogue
Its out of era and references another thread that I haven't been able to find, so its relatively weak evidence by itself. It is, however, another reference point that these were probably snareable.
Daldaen
09-28-2021, 08:52 PM
ToV mobs should not be immune to snare.
Solist
04-10-2023, 01:29 AM
http://www.eqclerics.org/forums/showthread.php?t=8938
They also are not stunable, so melee bash and moving the MOB are the only way to interupt it.
Pushing is classic, and reliable.
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